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-rw-r--r--platform/javascript/display_server_javascript.cpp26
-rw-r--r--platform/javascript/js/engine/engine.js28
-rw-r--r--platform/javascript/js/libs/library_godot_display.js2
3 files changed, 30 insertions, 26 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index e2c0a3d763..fa6f5c1e9e 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -189,19 +189,19 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
switch (p_event->button) {
case DOM_BUTTON_LEFT:
- ev->set_button_index(BUTTON_LEFT);
+ ev->set_button_index(MOUSE_BUTTON_LEFT);
break;
case DOM_BUTTON_MIDDLE:
- ev->set_button_index(BUTTON_MIDDLE);
+ ev->set_button_index(MOUSE_BUTTON_MIDDLE);
break;
case DOM_BUTTON_RIGHT:
- ev->set_button_index(BUTTON_RIGHT);
+ ev->set_button_index(MOUSE_BUTTON_RIGHT);
break;
case DOM_BUTTON_XBUTTON1:
- ev->set_button_index(BUTTON_XBUTTON1);
+ ev->set_button_index(MOUSE_BUTTON_XBUTTON1);
break;
case DOM_BUTTON_XBUTTON2:
- ev->set_button_index(BUTTON_XBUTTON2);
+ ev->set_button_index(MOUSE_BUTTON_XBUTTON2);
break;
default:
return false;
@@ -341,7 +341,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
Rect2 atlas_rect;
if (texture.is_valid()) {
- image = texture->get_data();
+ image = texture->get_image();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
@@ -364,7 +364,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- image = texture->get_data();
+ image = texture->get_image();
ERR_FAIL_COND(!image.is_valid());
@@ -461,13 +461,13 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
ev->set_metakey(input->is_key_pressed(KEY_META));
if (p_event->deltaY < 0)
- ev->set_button_index(BUTTON_WHEEL_UP);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_UP);
else if (p_event->deltaY > 0)
- ev->set_button_index(BUTTON_WHEEL_DOWN);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_DOWN);
else if (p_event->deltaX > 0)
- ev->set_button_index(BUTTON_WHEEL_LEFT);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_LEFT);
else if (p_event->deltaX < 0)
- ev->set_button_index(BUTTON_WHEEL_RIGHT);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT);
else
return false;
@@ -601,7 +601,7 @@ void DisplayServerJavaScript::process_joypads() {
// Buttons 6 and 7 in the standard mapping need to be
// axis to be handled as JOY_AXIS_TRIGGER by Godot.
if (s_standard && (b == 6 || b == 7)) {
- Input::JoyAxis joy_axis;
+ Input::JoyAxisValue joy_axis;
joy_axis.min = 0;
joy_axis.value = value;
int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
@@ -611,7 +611,7 @@ void DisplayServerJavaScript::process_joypads() {
}
}
for (int a = 0; a < s_axes_num; a++) {
- Input::JoyAxis joy_axis;
+ Input::JoyAxisValue joy_axis;
joy_axis.min = -1;
joy_axis.value = s_axes[a];
input->joy_axis(idx, a, joy_axis);
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 7211ebbfd8..17a8df9e29 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -101,19 +101,23 @@ const Engine = (function () {
}
const me = this;
function doInit(promise) {
- return promise.then(function (response) {
- return Godot(me.config.getModuleConfig(loadPath, new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] })));
- }).then(function (module) {
- const paths = me.config.persistentPaths;
- return module['initFS'](paths).then(function (err) {
- return Promise.resolve(module);
+ // Care! Promise chaining is bogus with old emscripten versions.
+ // This caused a regression with the Mono build (which uses an older emscripten version).
+ // Make sure to test that when refactoring.
+ return new Promise(function (resolve, reject) {
+ promise.then(function (response) {
+ const cloned = new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] });
+ Godot(me.config.getModuleConfig(loadPath, cloned)).then(function (module) {
+ const paths = me.config.persistentPaths;
+ module['initFS'](paths).then(function (err) {
+ me.rtenv = module;
+ if (me.config.unloadAfterInit) {
+ Engine.unload();
+ }
+ resolve();
+ });
+ });
});
- }).then(function (module) {
- me.rtenv = module;
- if (me.config.unloadAfterInit) {
- Engine.unload();
- }
- return Promise.resolve();
});
}
preloader.setProgressFunc(this.config.onProgress);
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 99aa4793d9..00e6a01679 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -858,7 +858,7 @@ const GodotDisplay = {
const notif = [p_enter, p_exit, p_in, p_out];
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
GodotDisplayListeners.add(canvas, evt_name, function () {
- func.bind(null, notif[idx]);
+ func(notif[idx]);
}, true);
});
},