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-rw-r--r--platform/javascript/os_javascript.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index da88ea18b0..1686353229 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -131,6 +131,10 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
+bool OS_JavaScript::is_process_running(const ProcessID &p_pid) const {
+ return false;
+}
+
int OS_JavaScript::get_processor_count() const {
return godot_js_os_hw_concurrency_get();
}
@@ -221,10 +225,15 @@ bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
-Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path.get_file();
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
return OK;
}