diff options
Diffstat (limited to 'platform/javascript/os_javascript.cpp')
-rw-r--r-- | platform/javascript/os_javascript.cpp | 1158 |
1 files changed, 562 insertions, 596 deletions
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 6c6e4d2d1c..c05ae03ec6 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -30,290 +30,196 @@ #include "os_javascript.h" -#include "core/engine.h" -#include "core/io/file_access_buffered_fa.h" -#include "dom_keys.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" -#include "drivers/unix/dir_access_unix.h" -#include "drivers/unix/file_access_unix.h" +#include "gles2/rasterizer_gles2.h" +#include "gles3/rasterizer_gles3.h" +#include "io/file_access_buffered_fa.h" #include "main/main.h" #include "servers/visual/visual_server_raster.h" +#include "unix/dir_access_unix.h" +#include "unix/file_access_unix.h" #include <emscripten.h> #include <stdlib.h> +#include "dom_keys.inc" + #define DOM_BUTTON_LEFT 0 #define DOM_BUTTON_MIDDLE 1 #define DOM_BUTTON_RIGHT 2 +#define DOM_BUTTON_XBUTTON1 3 +#define DOM_BUTTON_XBUTTON2 4 -template <typename T> -static void dom2godot_mod(T emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { - - godot_event->set_shift(emscripten_event_ptr->shiftKey); - godot_event->set_alt(emscripten_event_ptr->altKey); - godot_event->set_control(emscripten_event_ptr->ctrlKey); - godot_event->set_metakey(emscripten_event_ptr->metaKey); -} - -int OS_JavaScript::get_video_driver_count() const { +// Window (canvas) - return VIDEO_DRIVER_MAX; -} - -const char *OS_JavaScript::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES3: - return "GLES3"; - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_EXPLAIN("Invalid video driver index " + itos(p_driver)); - ERR_FAIL_V(NULL); -} - -int OS_JavaScript::get_audio_driver_count() const { - - return 1; -} - -const char *OS_JavaScript::get_audio_driver_name(int p_driver) const { +static void focus_canvas() { - return "JavaScript"; + /* clang-format off */ + EM_ASM( + Module.canvas.focus(); + ); + /* clang-format on */ } -void OS_JavaScript::initialize_core() { +static bool is_canvas_focused() { - OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES); + /* clang-format off */ + return EM_ASM_INT_V( + return document.activeElement == Module.canvas; + ); + /* clang-format on */ } -static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) { +static bool cursor_inside_canvas = true; - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_RESIZE, false); +EM_BOOL OS_JavaScript::browser_resize_callback(int p_event_type, const EmscriptenUiEvent *p_event, void *p_user_data) { - OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data); // The order of the fullscreen change event and the window size change - // event varies, even within just one browser, so defer handling - os->request_canvas_size_adjustment(); + // event varies, even within just one browser, so defer handling. + get_singleton()->canvas_size_adjustment_requested = true; return false; } -static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) { - - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false); +EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { - OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data); - String id = String::utf8(event->id); - // empty id is canvas - if (id.empty() || id == "canvas") { - - OS::VideoMode vm = os->get_video_mode(); - // this event property is the only reliable information on - // browser fullscreen state - vm.fullscreen = event->isFullscreen; - os->set_video_mode(vm); - os->request_canvas_size_adjustment(); + OS_JavaScript *os = get_singleton(); + // Empty ID is canvas. + String target_id = String::utf8(p_event->id); + if (target_id.empty() || target_id == "canvas") { + // This event property is the only reliable data on + // browser fullscreen state. + os->video_mode.fullscreen = p_event->isFullscreen; + os->canvas_size_adjustment_requested = true; } return false; } -static InputDefault *_input; - -static bool is_canvas_focused() { +void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module.canvas; - ); - /* clang-format on */ + video_mode = p_video_mode; } -static void focus_canvas() { +OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { - /* clang-format off */ - EM_ASM( - Module.canvas.focus(); - ); - /* clang-format on */ + return video_mode; } -static bool _cursor_inside_canvas = true; - -static bool is_cursor_inside_canvas() { +Size2 OS_JavaScript::get_screen_size(int p_screen) const { - return _cursor_inside_canvas; + EmscriptenFullscreenChangeEvent ev; + EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); + ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2()); + return Size2(ev.screenWidth, ev.screenHeight); } -static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) { - - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEDOWN && event_type != EMSCRIPTEN_EVENT_MOUSEUP, false); - - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_pressed(event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); - ev->set_position(Point2(mouse_event->canvasX, mouse_event->canvasY)); - ev->set_global_position(ev->get_position()); - dom2godot_mod(mouse_event, ev); - - switch (mouse_event->button) { - case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break; - case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break; - case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break; - default: return false; - } +void OS_JavaScript::set_window_size(const Size2 p_size) { - int mask = _input->get_mouse_button_mask(); - int button_flag = 1 << (ev->get_button_index() - 1); - if (ev->is_pressed()) { - // Since the event is consumed, focus manually. The containing iframe, - // if used, may not have focus yet, so focus even if already focused. - focus_canvas(); - mask |= button_flag; - } else if (mask & button_flag) { - mask &= ~button_flag; + windowed_size = p_size; + if (is_window_fullscreen()) { + window_maximized = false; + set_window_fullscreen(false); + } else if (is_window_maximized()) { + set_window_maximized(false); } else { - // release event, but press was outside the canvas, so ignore - return false; + video_mode.width = p_size.x; + video_mode.height = p_size.y; + emscripten_set_canvas_size(p_size.x, p_size.y); } - ev->set_button_mask(mask); - - _input->parse_input_event(ev); - // Prevent multi-click text selection and wheel-click scrolling anchor. - // Context menu is prevented through contextmenu event. - return true; } -static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) { - - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEMOVE, false); - OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data); - int input_mask = _input->get_mouse_button_mask(); - Point2 pos = Point2(mouse_event->canvasX, mouse_event->canvasY); - // outside the canvas, only read mouse movement if dragging started inside - // the canvas; imitating desktop app behaviour - if (!is_cursor_inside_canvas() && !input_mask) - return false; - - Ref<InputEventMouseMotion> ev; - ev.instance(); - dom2godot_mod(mouse_event, ev); - ev->set_button_mask(input_mask); - - ev->set_position(pos); - ev->set_global_position(ev->get_position()); - - ev->set_relative(Vector2(mouse_event->movementX, mouse_event->movementY)); - _input->set_mouse_position(ev->get_position()); - ev->set_speed(_input->get_last_mouse_speed()); +Size2 OS_JavaScript::get_window_size() const { - _input->parse_input_event(ev); - // don't suppress mouseover/leave events - return false; + int canvas[3]; + emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2); + return Size2(canvas[0], canvas[1]); } -static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel_event, void *user_data) { +void OS_JavaScript::set_window_maximized(bool p_enabled) { - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_WHEEL, false); - if (!is_canvas_focused()) { - if (is_cursor_inside_canvas()) { - focus_canvas(); - } else { - return false; - } + window_maximized = p_enabled; + if (is_window_fullscreen()) { + set_window_fullscreen(false); + return; } + // Calling emscripten_enter_soft_fullscreen mutltiple times hides all + // page elements except the canvas permanently, so track state. + if (p_enabled && !soft_fullscreen_enabled) { - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_button_mask(_input->get_mouse_button_mask()); - ev->set_position(_input->get_mouse_position()); - ev->set_global_position(ev->get_position()); - - ev->set_shift(_input->is_key_pressed(KEY_SHIFT)); - ev->set_alt(_input->is_key_pressed(KEY_ALT)); - ev->set_control(_input->is_key_pressed(KEY_CONTROL)); - ev->set_metakey(_input->is_key_pressed(KEY_META)); - - if (wheel_event->deltaY < 0) - ev->set_button_index(BUTTON_WHEEL_UP); - else if (wheel_event->deltaY > 0) - ev->set_button_index(BUTTON_WHEEL_DOWN); - else if (wheel_event->deltaX > 0) - ev->set_button_index(BUTTON_WHEEL_LEFT); - else if (wheel_event->deltaX < 0) - ev->set_button_index(BUTTON_WHEEL_RIGHT); - else - return false; - - // Different browsers give wildly different delta values, and we can't - // interpret deltaMode, so use default value for wheel events' factor + EmscriptenFullscreenStrategy strategy; + strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; + strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; + strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; + strategy.canvasResizedCallback = NULL; + emscripten_enter_soft_fullscreen(NULL, &strategy); + soft_fullscreen_enabled = true; + video_mode.width = get_window_size().width; + video_mode.height = get_window_size().height; + } else if (!p_enabled) { - ev->set_pressed(true); - _input->parse_input_event(ev); + emscripten_exit_soft_fullscreen(); + soft_fullscreen_enabled = false; + video_mode.width = windowed_size.width; + video_mode.height = windowed_size.height; + emscripten_set_canvas_size(video_mode.width, video_mode.height); + } +} - ev->set_pressed(false); - _input->parse_input_event(ev); +bool OS_JavaScript::is_window_maximized() const { - return true; + return window_maximized; } -static Point2 _prev_touches[32]; - -static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) { +void OS_JavaScript::set_window_fullscreen(bool p_enabled) { - ERR_FAIL_COND_V( - event_type != EMSCRIPTEN_EVENT_TOUCHSTART && - event_type != EMSCRIPTEN_EVENT_TOUCHEND && - event_type != EMSCRIPTEN_EVENT_TOUCHCANCEL, - false); + if (p_enabled == is_window_fullscreen()) { + return; + } - Ref<InputEventScreenTouch> ev; - ev.instance(); - int lowest_id_index = -1; - for (int i = 0; i < touch_event->numTouches; ++i) { + // Just request changes here, if successful, canvas is resized in + // _browser_resize_callback or _fullscreen_change_callback. + EMSCRIPTEN_RESULT result; + if (p_enabled) { + if (window_maximized) { + // Soft fullsreen during real fulllscreen can cause issues. + set_window_maximized(false); + window_maximized = true; + } + EmscriptenFullscreenStrategy strategy; + strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; + strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; + strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; + strategy.canvasResizedCallback = NULL; + emscripten_request_fullscreen_strategy(NULL, false, &strategy); + } else { + result = emscripten_exit_fullscreen(); + if (result != EMSCRIPTEN_RESULT_SUCCESS) { + ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result)); + } + } +} - const EmscriptenTouchPoint &touch = touch_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev->set_index(touch.identifier); - ev->set_position(Point2(touch.canvasX, touch.canvasY)); - _prev_touches[i] = ev->get_position(); - ev->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART); +bool OS_JavaScript::is_window_fullscreen() const { - _input->parse_input_event(ev); - } - return true; + return video_mode.fullscreen; } -static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) { +void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_TOUCHMOVE, false); + Size2 screen = get_screen_size(); + p_list->push_back(OS::VideoMode(screen.width, screen.height, true)); +} - Ref<InputEventScreenDrag> ev; - ev.instance(); - int lowest_id_index = -1; - for (int i = 0; i < touch_event->numTouches; ++i) { +// Keys - const EmscriptenTouchPoint &touch = touch_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev->set_index(touch.identifier); - ev->set_position(Point2(touch.canvasX, touch.canvasY)); - Point2 &prev = _prev_touches[i]; - ev->set_relative(ev->get_position() - prev); - prev = ev->get_position(); +template <typename T> +static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { - _input->parse_input_event(ev); - } - return true; + godot_event->set_shift(emscripten_event_ptr->shiftKey); + godot_event->set_alt(emscripten_event_ptr->altKey); + godot_event->set_control(emscripten_event_ptr->ctrlKey); + godot_event->set_metakey(emscripten_event_ptr->metaKey); } -static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { +static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { Ref<InputEventKey> ev; ev.instance(); @@ -322,9 +228,9 @@ static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscri ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode)); String unicode = String::utf8(emscripten_event->key); - // check if empty or multi-character (e.g. `CapsLock`) + // Check if empty or multi-character (e.g. `CapsLock`). if (unicode.length() != 1) { - // might be empty as well, but better than nonsense + // Might be empty as well, but better than nonsense. unicode = String::utf8(emscripten_event->charValue); } if (unicode.length() == 1) { @@ -334,175 +240,115 @@ static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscri return ev; } -static Ref<InputEventKey> deferred_key_event; - -static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) { +EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYDOWN, false); - - Ref<InputEventKey> ev = _setup_key_event(key_event); + OS_JavaScript *os = get_singleton(); + Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(true); if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) { - // defer to keypress event for legacy unicode retrieval - deferred_key_event = ev; - return false; // do not suppress keypress event + // Defer to keypress event for legacy unicode retrieval. + os->deferred_key_event = ev; + // Do not suppress keypress event. + return false; } - _input->parse_input_event(ev); + os->input->parse_input_event(ev); return true; } -static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) { - - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYPRESS, false); +EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - deferred_key_event->set_unicode(key_event->charCode); - _input->parse_input_event(deferred_key_event); + OS_JavaScript *os = get_singleton(); + os->deferred_key_event->set_unicode(p_event->charCode); + os->input->parse_input_event(os->deferred_key_event); return true; } -static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) { +EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYUP, false); - - Ref<InputEventKey> ev = _setup_key_event(key_event); + Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(false); - _input->parse_input_event(ev); + get_singleton()->input->parse_input_event(ev); return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0; } -static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) { - OS_JavaScript *os = (OS_JavaScript *)OS::get_singleton(); - if (os) { - return os->joy_connection_changed(p_type, p_event); - } - return false; +// Mouse + +Point2 OS_JavaScript::get_mouse_position() const { + + return input->get_mouse_position(); } -extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int notif) { +int OS_JavaScript::get_mouse_button_state() const { - if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { - _cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER; - } - OS_JavaScript::get_singleton()->get_main_loop()->notification(notif); + return input->get_mouse_button_mask(); } -Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { +EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - print_line("Init OS"); + OS_JavaScript *os = get_singleton(); - EmscriptenWebGLContextAttributes attributes; - emscripten_webgl_init_context_attributes(&attributes); - attributes.alpha = false; - attributes.antialias = false; - ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); - switch (p_video_driver) { - case VIDEO_DRIVER_GLES3: - attributes.majorVersion = 2; - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - case VIDEO_DRIVER_GLES2: - attributes.majorVersion = 1; - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); + ev->set_position(Point2(p_event->canvasX, p_event->canvasY)); + ev->set_global_position(ev->get_position()); + dom2godot_mod(p_event, ev); + switch (p_event->button) { + case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break; + case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break; + case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break; + case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break; + case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break; + default: return false; } - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); - ERR_EXPLAIN("WebGL " + itos(attributes.majorVersion) + ".0 not available"); - ERR_FAIL_COND_V(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS, ERR_UNAVAILABLE); - video_mode = p_desired; - // can't fulfil fullscreen request due to browser security - video_mode.fullscreen = false; - /* clang-format off */ - if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) { - /* clang-format on */ - set_window_size(Size2(video_mode.width, video_mode.height)); + int mask = os->input->get_mouse_button_mask(); + int button_flag = 1 << (ev->get_button_index() - 1); + if (ev->is_pressed()) { + // Since the event is consumed, focus manually. The containing iframe, + // if exists, may not have focus yet, so focus even if already focused. + focus_canvas(); + mask |= button_flag; + } else if (mask & button_flag) { + mask &= ~button_flag; } else { - set_window_size(get_window_size()); + // Received release event, but press was outside the canvas, so ignore. + return false; } + ev->set_button_mask(mask); - char locale_ptr[16]; - /* clang-format off */ - EM_ASM_ARGS({ - stringToUTF8(Module.locale, $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - print_line("Init Audio"); - - AudioDriverManager::initialize(p_audio_driver); - - print_line("Init VS"); - - visual_server = memnew(VisualServerRaster()); - // visual_server->cursor_set_visible(false, 0); - - print_line("Init Physicsserver"); - - input = memnew(InputDefault); - _input = input; - -#define EM_CHECK(ev) \ - if (result != EMSCRIPTEN_RESULT_SUCCESS) \ - ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) -#define SET_EM_CALLBACK(target, ev, cb) \ - result = emscripten_set_##ev##_callback(target, this, true, &cb); \ - EM_CHECK(ev) -#define SET_EM_CALLBACK_NODATA(ev, cb) \ - result = emscripten_set_##ev##_callback(NULL, true, &cb); \ - EM_CHECK(ev) - - EMSCRIPTEN_RESULT result; - SET_EM_CALLBACK("#window", mousemove, _mousemove_callback) - SET_EM_CALLBACK("#canvas", mousedown, _mousebutton_callback) - SET_EM_CALLBACK("#window", mouseup, _mousebutton_callback) - SET_EM_CALLBACK("#window", wheel, _wheel_callback) - SET_EM_CALLBACK("#window", touchstart, _touchpress_callback) - SET_EM_CALLBACK("#window", touchmove, _touchmove_callback) - SET_EM_CALLBACK("#window", touchend, _touchpress_callback) - SET_EM_CALLBACK("#window", touchcancel, _touchpress_callback) - SET_EM_CALLBACK("#canvas", keydown, _keydown_callback) - SET_EM_CALLBACK("#canvas", keypress, _keypress_callback) - SET_EM_CALLBACK("#canvas", keyup, _keyup_callback) - SET_EM_CALLBACK(NULL, resize, _browser_resize_callback) - SET_EM_CALLBACK(NULL, fullscreenchange, _fullscreen_change_callback) - SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func) - SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func) - -#undef SET_EM_CALLBACK_NODATA -#undef SET_EM_CALLBACK -#undef EM_CHECK - - visual_server->init(); - - return OK; + os->input->parse_input_event(ev); + // Prevent multi-click text selection and wheel-click scrolling anchor. + // Context menu is prevented through contextmenu event. + return true; } -void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { +EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); -} - -void OS_JavaScript::delete_main_loop() { + OS_JavaScript *os = get_singleton(); - memdelete(main_loop); -} + int input_mask = os->input->get_mouse_button_mask(); + Point2 pos = Point2(p_event->canvasX, p_event->canvasY); + // For motion outside the canvas, only read mouse movement if dragging + // started inside the canvas; imitating desktop app behaviour. + if (!cursor_inside_canvas && !input_mask) + return false; -void OS_JavaScript::finalize() { + Ref<InputEventMouseMotion> ev; + ev.instance(); + dom2godot_mod(p_event, ev); + ev->set_button_mask(input_mask); - memdelete(input); -} + ev->set_position(pos); + ev->set_global_position(ev->get_position()); -void OS_JavaScript::alert(const String &p_alert, const String &p_title) { + ev->set_relative(Vector2(p_event->movementX, p_event->movementY)); + os->input->set_mouse_position(ev->get_position()); + ev->set_speed(os->input->get_last_mouse_speed()); - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ + os->input->parse_input_event(ev); + // Don't suppress mouseover/-leave events. + return false; } static const char *godot2dom_cursor(OS::CursorShape p_shape) { @@ -530,7 +376,7 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) { } } -void OS_JavaScript::set_css_cursor(const char *p_cursor) { +static void set_css_cursor(const char *p_cursor) { /* clang-format off */ EM_ASM_({ @@ -539,7 +385,7 @@ void OS_JavaScript::set_css_cursor(const char *p_cursor) { /* clang-format on */ } -const char *OS_JavaScript::get_css_cursor() const { +static const char *get_css_cursor() { char cursor[16]; /* clang-format off */ @@ -550,9 +396,20 @@ const char *OS_JavaScript::get_css_cursor() const { return cursor; } +void OS_JavaScript::set_cursor_shape(CursorShape p_shape) { + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + cursor_shape = p_shape; + if (get_mouse_mode() != MOUSE_MODE_HIDDEN) + set_css_cursor(godot2dom_cursor(cursor_shape)); +} + +void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +} + void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { - ERR_FAIL_INDEX(p_mode, MOUSE_MODE_CONFINED + 1); ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform"); ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED); if (p_mode == get_mouse_mode()) @@ -580,190 +437,303 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { OS::MouseMode OS_JavaScript::get_mouse_mode() const { - if (!strcmp(get_css_cursor(), "none")) + if (String::utf8(get_css_cursor()) == "none") return MOUSE_MODE_HIDDEN; EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return ev.isActive && (strcmp(ev.id, "canvas") == 0) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } -Point2 OS_JavaScript::get_mouse_position() const { +// Wheel - return input->get_mouse_position(); -} +EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { -int OS_JavaScript::get_mouse_button_state() const { + ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + if (!is_canvas_focused()) { + if (cursor_inside_canvas) { + focus_canvas(); + } else { + return false; + } + } - return input->get_mouse_button_mask(); -} + InputDefault *input = get_singleton()->input; + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_button_mask(input->get_mouse_button_mask()); + ev->set_position(input->get_mouse_position()); + ev->set_global_position(ev->get_position()); -void OS_JavaScript::set_window_title(const String &p_title) { + ev->set_shift(input->is_key_pressed(KEY_SHIFT)); + ev->set_alt(input->is_key_pressed(KEY_ALT)); + ev->set_control(input->is_key_pressed(KEY_CONTROL)); + ev->set_metakey(input->is_key_pressed(KEY_META)); - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ -} + if (p_event->deltaY < 0) + ev->set_button_index(BUTTON_WHEEL_UP); + else if (p_event->deltaY > 0) + ev->set_button_index(BUTTON_WHEEL_DOWN); + else if (p_event->deltaX > 0) + ev->set_button_index(BUTTON_WHEEL_LEFT); + else if (p_event->deltaX < 0) + ev->set_button_index(BUTTON_WHEEL_RIGHT); + else + return false; -//interesting byt not yet -//void set_clipboard(const String& p_text); -//String get_clipboard() const; + // Different browsers give wildly different delta values, and we can't + // interpret deltaMode, so use default value for wheel events' factor. -void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) { + ev->set_pressed(true); + input->parse_input_event(ev); - video_mode = p_video_mode; + ev->set_pressed(false); + input->parse_input_event(ev); + + return true; } -OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { +// Touch - return video_mode; +bool OS_JavaScript::has_touchscreen_ui_hint() const { + + /* clang-format off */ + return EM_ASM_INT_V( + return 'ontouchstart' in window; + ); + /* clang-format on */ } -Size2 OS_JavaScript::get_screen_size(int p_screen) const { +EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - EmscriptenFullscreenChangeEvent ev; - EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); - ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2()); - return Size2(ev.screenWidth, ev.screenHeight); -} + OS_JavaScript *os = get_singleton(); + Ref<InputEventScreenTouch> ev; + ev.instance(); + int lowest_id_index = -1; + for (int i = 0; i < p_event->numTouches; ++i) { -void OS_JavaScript::set_window_size(const Size2 p_size) { + const EmscriptenTouchPoint &touch = p_event->touches[i]; + if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) + lowest_id_index = i; + if (!touch.isChanged) + continue; + ev->set_index(touch.identifier); + ev->set_position(Point2(touch.canvasX, touch.canvasY)); + os->touches[i] = ev->get_position(); + ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); - windowed_size = p_size; - if (is_window_fullscreen()) { - window_maximized = false; - set_window_fullscreen(false); - } else if (is_window_maximized()) { - set_window_maximized(false); - } else { - video_mode.width = p_size.x; - video_mode.height = p_size.y; - emscripten_set_canvas_size(p_size.x, p_size.y); + os->input->parse_input_event(ev); } + return true; } -Size2 OS_JavaScript::get_window_size() const { +EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - int canvas[3]; - emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2); - return Size2(canvas[0], canvas[1]); -} + OS_JavaScript *os = get_singleton(); + Ref<InputEventScreenDrag> ev; + ev.instance(); + int lowest_id_index = -1; + for (int i = 0; i < p_event->numTouches; ++i) { -void OS_JavaScript::set_window_maximized(bool p_enabled) { + const EmscriptenTouchPoint &touch = p_event->touches[i]; + if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) + lowest_id_index = i; + if (!touch.isChanged) + continue; + ev->set_index(touch.identifier); + ev->set_position(Point2(touch.canvasX, touch.canvasY)); + Point2 &prev = os->touches[i]; + ev->set_relative(ev->get_position() - prev); + prev = ev->get_position(); - window_maximized = p_enabled; - if (is_window_fullscreen()) { - set_window_fullscreen(false); - return; + os->input->parse_input_event(ev); } - // Calling emscripten_enter_soft_fullscreen mutltiple times hides all - // page elements except the canvas permanently, so track state - if (p_enabled && !soft_fs_enabled) { + return true; +} - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = NULL; - emscripten_enter_soft_fullscreen(NULL, &strategy); - soft_fs_enabled = true; - video_mode.width = get_window_size().width; - video_mode.height = get_window_size().height; - } else if (!p_enabled) { +// Gamepad - emscripten_exit_soft_fullscreen(); - soft_fs_enabled = false; - video_mode.width = windowed_size.width; - video_mode.height = windowed_size.height; - emscripten_set_canvas_size(video_mode.width, video_mode.height); +EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) { + + InputDefault *input = get_singleton()->input; + if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { + + String guid = ""; + if (String::utf8(p_event->mapping) == "standard") + guid = "Default HTML5 Gamepad"; + input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid); + } else { + input->joy_connection_changed(p_event->index, false, ""); } + return true; } -void OS_JavaScript::set_window_fullscreen(bool p_enable) { +void OS_JavaScript::process_joypads() { - if (p_enable == is_window_fullscreen()) { - return; - } + int joypad_count = emscripten_get_num_gamepads(); + for (int joypad = 0; joypad < joypad_count; joypad++) { + EmscriptenGamepadEvent state; + emscripten_get_gamepad_status(joypad, &state); + if (state.connected) { - // only requesting changes here, if successful, canvas is resized in - // _browser_resize_callback or _fullscreen_change_callback - EMSCRIPTEN_RESULT result; - if (p_enable) { - if (window_maximized) { - // soft fs during real fs can cause issues - set_window_maximized(false); - window_maximized = true; - } - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = NULL; - emscripten_request_fullscreen_strategy(NULL, false, &strategy); - } else { - result = emscripten_exit_fullscreen(); - if (result != EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result)); + int button_count = MIN(state.numButtons, 18); + int axis_count = MIN(state.numAxes, 8); + for (int button = 0; button < button_count; button++) { + + float value = state.analogButton[button]; + if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) { + InputDefault::JoyAxis joy_axis; + joy_axis.min = 0; + joy_axis.value = value; + input->joy_axis(joypad, button, joy_axis); + } else { + input->joy_button(joypad, button, value); + } + } + for (int axis = 0; axis < axis_count; axis++) { + + InputDefault::JoyAxis joy_axis; + joy_axis.min = -1; + joy_axis.value = state.axis[axis]; + input->joy_axis(joypad, axis, joy_axis); + } } } } -bool OS_JavaScript::is_window_fullscreen() const { +bool OS_JavaScript::is_joy_known(int p_device) { - return video_mode.fullscreen; + return input->is_joy_mapped(p_device); } -void OS_JavaScript::request_canvas_size_adjustment() { +String OS_JavaScript::get_joy_guid(int p_device) const { - canvas_size_adjustment_requested = true; + return input->get_joy_guid_remapped(p_device); } -void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { +// Video - Size2 screen = get_screen_size(); - p_list->push_back(OS::VideoMode(screen.width, screen.height, true)); +int OS_JavaScript::get_video_driver_count() const { + + return VIDEO_DRIVER_MAX; } -String OS_JavaScript::get_name() { +const char *OS_JavaScript::get_video_driver_name(int p_driver) const { - return "HTML5"; + switch (p_driver) { + case VIDEO_DRIVER_GLES3: + return "GLES3"; + case VIDEO_DRIVER_GLES2: + return "GLES2"; + } + ERR_EXPLAIN("Invalid video driver index " + itos(p_driver)); + ERR_FAIL_V(NULL); } -MainLoop *OS_JavaScript::get_main_loop() const { +// Audio - return main_loop; +int OS_JavaScript::get_audio_driver_count() const { + + return 1; } -bool OS_JavaScript::can_draw() const { +const char *OS_JavaScript::get_audio_driver_name(int p_driver) const { - return true; //always? + return "JavaScript"; } -void OS_JavaScript::set_cursor_shape(CursorShape p_shape) { +// Lifecycle - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); +void OS_JavaScript::initialize_core() { - cursor_shape = p_shape; - if (get_mouse_mode() != MOUSE_MODE_HIDDEN) - set_css_cursor(godot2dom_cursor(cursor_shape)); + OS_Unix::initialize_core(); + FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES); } -void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { -} +Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { + + EmscriptenWebGLContextAttributes attributes; + emscripten_webgl_init_context_attributes(&attributes); + attributes.alpha = false; + attributes.antialias = false; + ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); + switch (p_video_driver) { + case VIDEO_DRIVER_GLES3: + attributes.majorVersion = 2; + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); + break; + case VIDEO_DRIVER_GLES2: + attributes.majorVersion = 1; + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + break; + } + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); + ERR_EXPLAIN("WebGL " + itos(attributes.majorVersion) + ".0 not available"); + ERR_FAIL_COND_V(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS, ERR_UNAVAILABLE); -void OS_JavaScript::main_loop_begin() { + video_mode = p_desired; + // Can't fulfil fullscreen request during start-up due to browser security. + video_mode.fullscreen = false; + /* clang-format off */ + if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) { + /* clang-format on */ + set_window_size(Size2(video_mode.width, video_mode.height)); + } else { + set_window_size(get_window_size()); + } - if (main_loop) - main_loop->init(); + char locale_ptr[16]; + /* clang-format off */ + EM_ASM_ARGS({ + stringToUTF8(Module.locale, $0, 16); + }, locale_ptr); + /* clang-format on */ + setenv("LANG", locale_ptr, true); + + AudioDriverManager::initialize(p_audio_driver); + VisualServer *visual_server = memnew(VisualServerRaster()); + input = memnew(InputDefault); + + EMSCRIPTEN_RESULT result; +#define EM_CHECK(ev) \ + if (result != EMSCRIPTEN_RESULT_SUCCESS) \ + ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) +#define SET_EM_CALLBACK(target, ev, cb) \ + result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \ + EM_CHECK(ev) +#define SET_EM_CALLBACK_NOTARGET(ev, cb) \ + result = emscripten_set_##ev##_callback(NULL, true, &cb); \ + EM_CHECK(ev) + // These callbacks from Emscripten's html5.h suffice to access most + // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM + // is used below. + SET_EM_CALLBACK("#window", mousemove, mousemove_callback) + SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback) + SET_EM_CALLBACK("#window", mouseup, mouse_button_callback) + SET_EM_CALLBACK("#window", wheel, wheel_callback) + SET_EM_CALLBACK("#window", touchstart, touch_press_callback) + SET_EM_CALLBACK("#window", touchmove, touchmove_callback) + SET_EM_CALLBACK("#window", touchend, touch_press_callback) + SET_EM_CALLBACK("#window", touchcancel, touch_press_callback) + SET_EM_CALLBACK("#canvas", keydown, keydown_callback) + SET_EM_CALLBACK("#canvas", keypress, keypress_callback) + SET_EM_CALLBACK("#canvas", keyup, keyup_callback) + SET_EM_CALLBACK(NULL, resize, browser_resize_callback) + SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback) + SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) + SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) +#undef SET_EM_CALLBACK_NODATA +#undef SET_EM_CALLBACK +#undef EM_CHECK /* clang-format off */ EM_ASM_ARGS({ const send_notification = cwrap('send_notification', null, ['number']); - const notifs = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, i) { - Module.canvas.addEventListener(event, send_notification.bind(null, notifs[i])); + const notifications = arguments; + (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { + Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index])); }); }, MainLoop::NOTIFICATION_WM_MOUSE_ENTER, @@ -772,22 +742,44 @@ void OS_JavaScript::main_loop_begin() { MainLoop::NOTIFICATION_WM_FOCUS_OUT ); /* clang-format on */ + + visual_server->init(); + + return OK; } -bool OS_JavaScript::main_loop_iterate() { +void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { - if (!main_loop) - return false; + main_loop = p_main_loop; + input->set_main_loop(p_main_loop); +} + +MainLoop *OS_JavaScript::get_main_loop() const { + + return main_loop; +} + +void OS_JavaScript::run_async() { + + main_loop->init(); + emscripten_set_main_loop(main_loop_callback, -1, false); +} + +void OS_JavaScript::main_loop_callback() { + + get_singleton()->main_loop_iterate(); +} + +bool OS_JavaScript::main_loop_iterate() { - if (idbfs_available && time_to_save_sync >= 0) { - int64_t newtime = get_ticks_msec(); - int64_t elapsed = newtime - last_sync_time; - last_sync_time = newtime; + if (is_userfs_persistent() && sync_wait_time >= 0) { + int64_t current_time = get_ticks_msec(); + int64_t elapsed_time = current_time - last_sync_check_time; + last_sync_check_time = current_time; - time_to_save_sync -= elapsed; + sync_wait_time -= elapsed_time; - if (time_to_save_sync < 0) { - //time to sync, for real + if (sync_wait_time < 0) { /* clang-format off */ EM_ASM( FS.syncfs(function(err) { @@ -812,121 +804,101 @@ bool OS_JavaScript::main_loop_iterate() { return Main::iteration(); } -void OS_JavaScript::main_loop_end() { +void OS_JavaScript::delete_main_loop() { - if (main_loop) - main_loop->finish(); + memdelete(main_loop); } -void OS_JavaScript::process_accelerometer(const Vector3 &p_accelerometer) { +void OS_JavaScript::finalize() { - input->set_accelerometer(p_accelerometer); + memdelete(input); } -bool OS_JavaScript::has_touchscreen_ui_hint() const { +// Miscellaneous - /* clang-format off */ - return EM_ASM_INT_V( - return 'ontouchstart' in window; - ); - /* clang-format on */ +extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) { + + if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { + cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER; + } + OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification); } -void OS_JavaScript::main_loop_request_quit() { +bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { + + if (p_feature == "HTML5" || p_feature == "web") + return true; + +#ifdef JAVASCRIPT_EVAL_ENABLED + if (p_feature == "JavaScript") + return true; +#endif + + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); + // All extensions are already automatically enabled, this function allows + // checking WebGL extension support without inline JavaScript + if (p_feature == "s3tc") + return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_s3tc_srgb"); + if (p_feature == "etc") + return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc1"); + if (p_feature == "etc2") + return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc"); - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); + return false; } -Error OS_JavaScript::shell_open(String p_uri) { +void OS_JavaScript::alert(const String &p_alert, const String &p_title) { + /* clang-format off */ EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); + window.alert(UTF8ToString($0)); + }, p_alert.utf8().get_data()); /* clang-format on */ - return OK; } -String OS_JavaScript::get_resource_dir() const { +void OS_JavaScript::set_window_title(const String &p_title) { - return "/"; //javascript has it's own filesystem for resources inside the APK + /* clang-format off */ + EM_ASM_({ + document.title = UTF8ToString($0); + }, p_title.utf8().get_data()); + /* clang-format on */ } -String OS_JavaScript::get_user_data_dir() const { - - /* - if (get_user_data_dir_func) - return get_user_data_dir_func(); - */ - return "/userfs"; -}; - String OS_JavaScript::get_executable_path() const { return OS::get_executable_path(); } -void OS_JavaScript::_close_notification_funcs(const String &p_file, int p_flags) { +Error OS_JavaScript::shell_open(String p_uri) { - OS_JavaScript *os = static_cast<OS_JavaScript *>(get_singleton()); - if (os->idbfs_available && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) { - os->last_sync_time = OS::get_singleton()->get_ticks_msec(); - os->time_to_save_sync = 5000; //five seconds since last save - } + // Open URI in a new tab, browser will deal with it by protocol. + /* clang-format off */ + EM_ASM_({ + window.open(UTF8ToString($0), '_blank'); + }, p_uri.utf8().get_data()); + /* clang-format on */ + return OK; } -void OS_JavaScript::process_joypads() { - - int joy_count = emscripten_get_num_gamepads(); - for (int i = 0; i < joy_count; i++) { - EmscriptenGamepadEvent state; - emscripten_get_gamepad_status(i, &state); - if (state.connected) { +String OS_JavaScript::get_name() { - int num_buttons = MIN(state.numButtons, 18); - int num_axes = MIN(state.numAxes, 8); - for (int j = 0; j < num_buttons; j++) { + return "HTML5"; +} - float value = state.analogButton[j]; - if (String(state.mapping) == "standard" && (j == 6 || j == 7)) { - InputDefault::JoyAxis jx; - jx.min = 0; - jx.value = value; - input->joy_axis(i, j, jx); - } else { - input->joy_button(i, j, value); - } - } - for (int j = 0; j < num_axes; j++) { +bool OS_JavaScript::can_draw() const { - InputDefault::JoyAxis jx; - jx.min = -1; - jx.value = state.axis[j]; - input->joy_axis(i, j, jx); - } - } - } + return true; // Always? } -bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) { - if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { +String OS_JavaScript::get_user_data_dir() const { - String guid = ""; - if (String(p_event->mapping) == "standard") - guid = "Default HTML5 Gamepad"; - input->joy_connection_changed(p_event->index, true, String(p_event->id), guid); - } else { - input->joy_connection_changed(p_event->index, false, ""); - } - return true; -} + return "/userfs"; +}; -bool OS_JavaScript::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); -} +String OS_JavaScript::get_resource_dir() const { -String OS_JavaScript::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); + return "/"; } OS::PowerState OS_JavaScript::get_power_state() { @@ -947,59 +919,53 @@ int OS_JavaScript::get_power_percent_left() { return -1; } -bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { +void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) { - if (p_feature == "HTML5" || p_feature == "web") - return true; - -#ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") - return true; -#endif + OS_JavaScript *os = get_singleton(); + if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) { + os->last_sync_check_time = OS::get_singleton()->get_ticks_msec(); + // Wait five seconds in case more files are about to be closed. + os->sync_wait_time = 5000; + } +} - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); - // all extensions are already automatically enabled, this function allows - // checking WebGL extension support without inline JavaScript - if (p_feature == "s3tc" && emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_s3tc_srgb")) - return true; - if (p_feature == "etc" && emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc1")) - return true; - if (p_feature == "etc2" && emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc")) - return true; +void OS_JavaScript::set_idb_available(bool p_idb_available) { - return false; + idb_available = p_idb_available; } -void OS_JavaScript::set_idbfs_available(bool p_idbfs_available) { +bool OS_JavaScript::is_userfs_persistent() const { - idbfs_available = p_idbfs_available; + return idb_available; } -bool OS_JavaScript::is_userfs_persistent() const { +OS_JavaScript *OS_JavaScript::get_singleton() { - return idbfs_available; + return static_cast<OS_JavaScript *>(OS::get_singleton()); } -OS_JavaScript::OS_JavaScript(const char *p_execpath, GetUserDataDirFunc p_get_user_data_dir_func) { +OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) { + + List<String> arguments; + for (int i = 1; i < p_argc; i++) { + arguments.push_back(String::utf8(p_argv[i])); + } + set_cmdline(p_argv[0], arguments); - set_cmdline(p_execpath, get_cmdline_args()); - main_loop = NULL; window_maximized = false; - soft_fs_enabled = false; + soft_fullscreen_enabled = false; canvas_size_adjustment_requested = false; - get_user_data_dir_func = p_get_user_data_dir_func; - FileAccessUnix::close_notification_func = _close_notification_funcs; + main_loop = NULL; - idbfs_available = false; - time_to_save_sync = -1; + idb_available = false; + sync_wait_time = -1; + + AudioDriverManager::add_driver(&audio_driver_javascript); Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); - AudioDriverManager::add_driver(&audio_driver_javascript); -} - -OS_JavaScript::~OS_JavaScript() { + FileAccessUnix::close_notification_func = file_access_close_callback; } |