diff options
Diffstat (limited to 'platform/javascript/os_javascript.cpp')
-rw-r--r-- | platform/javascript/os_javascript.cpp | 126 |
1 files changed, 66 insertions, 60 deletions
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index cf5751f384..5da9a96a90 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,25 +31,29 @@ #include "os_javascript.h" #include "core/debugger/engine_debugger.h" -#include "core/io/file_access_buffered_fa.h" -#include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "main/main.h" -#include "modules/modules_enabled.gen.h" #include "platform/javascript/display_server_javascript.h" +#include "modules/modules_enabled.gen.h" // For websocket. #ifdef MODULE_WEBSOCKET_ENABLED #include "modules/websocket/remote_debugger_peer_websocket.h" #endif +#include <dlfcn.h> #include <emscripten.h> #include <stdlib.h> +#include "godot_js.h" + +void OS_JavaScript::alert(const String &p_alert, const String &p_title) { + godot_js_display_alert(p_alert.utf8().get_data()); +} + // Lifecycle void OS_JavaScript::initialize() { OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES); DisplayServerJavaScript::register_javascript_driver(); #ifdef MODULE_WEBSOCKET_ENABLED @@ -59,9 +63,7 @@ void OS_JavaScript::initialize() { } void OS_JavaScript::resume_audio() { - if (audio_driver_javascript) { - audio_driver_javascript->resume(); - } + AudioDriverJavaScript::resume(); } void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { @@ -72,24 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const { return main_loop; } -extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() { - OS_JavaScript::get_singleton()->idb_is_syncing = false; +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { idb_is_syncing = true; idb_needs_sync = false; - /* clang-format off */ - EM_ASM({ - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - ccall("_idb_synced", 'void', [], []); - }); - }); - /* clang-format on */ + godot_js_os_fs_sync(&fs_sync_callback); } DisplayServer::get_singleton()->process_events(); @@ -104,41 +97,28 @@ void OS_JavaScript::delete_main_loop() { main_loop = nullptr; } -void OS_JavaScript::finalize_async() { - finalizing = true; - if (audio_driver_javascript) { - audio_driver_javascript->finish_async(); - } -} - void OS_JavaScript::finalize() { delete_main_loop(); - if (audio_driver_javascript) { - memdelete(audio_driver_javascript); - audio_driver_javascript = nullptr; + for (AudioDriverJavaScript *driver : audio_drivers) { + memdelete(driver); } + audio_drivers.clear(); } // Miscellaneous -Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return create_process(p_path, p_arguments); +} + +Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { Array args; - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - args.push_back(E->get()); + for (const String &E : p_arguments) { + args.push_back(E); } - String json_args = JSON::print(args); - /* clang-format off */ - int failed = EM_ASM_INT({ - const json_args = UTF8ToString($0); - const args = JSON.parse(json_args); - if (Module["onExecute"]) { - Module["onExecute"](args); - return 0; - } - return 1; - }, json_args.utf8().get_data()); - /* clang-format on */ - ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); + String json_args = Variant(args).to_json_string(); + int failed = godot_js_os_execute(json_args.utf8().get_data()); + ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -150,13 +130,29 @@ int OS_JavaScript::get_process_id() const { ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform."); } +int OS_JavaScript::get_processor_count() const { + return godot_js_os_hw_concurrency_get(); +} + bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - if (p_feature == "HTML5" || p_feature == "web") + if (p_feature == "html5" || p_feature == "web") { return true; + } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") + if (p_feature == "javascript") { + return true; + } +#endif +#ifndef NO_THREADS + if (p_feature == "threads") { return true; + } +#endif +#if WASM_GDNATIVE + if (p_feature == "wasm32") { + return true; + } #endif return false; @@ -168,11 +164,7 @@ String OS_JavaScript::get_executable_path() const { Error OS_JavaScript::shell_open(String p_uri) { // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } @@ -211,14 +203,17 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags } } -void OS_JavaScript::set_idb_available(bool p_idb_available) { - idb_available = p_idb_available; -} - bool OS_JavaScript::is_userfs_persistent() const { return idb_available; } +Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + String path = p_path.get_file(); + p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror()); + return OK; +} + OS_JavaScript *OS_JavaScript::get_singleton() { return static_cast<OS_JavaScript *>(OS::get_singleton()); } @@ -227,11 +222,22 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); + if (AudioDriverJavaScript::is_available()) { - audio_driver_javascript = memnew(AudioDriverJavaScript); - AudioDriverManager::add_driver(audio_driver_javascript); +#ifdef NO_THREADS + audio_drivers.push_back(memnew(AudioDriverScriptProcessor)); +#endif + audio_drivers.push_back(memnew(AudioDriverWorklet)); + } + for (int i = 0; i < audio_drivers.size(); i++) { + AudioDriverManager::add_driver(audio_drivers[i]); } + idb_available = godot_js_os_fs_is_persistent(); + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); |