summaryrefslogtreecommitdiff
path: root/platform/javascript/os_javascript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'platform/javascript/os_javascript.cpp')
-rw-r--r--platform/javascript/os_javascript.cpp65
1 files changed, 24 insertions, 41 deletions
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index f6446e77da..74cfec14a6 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "os_javascript.h"
+#include "core/engine.h"
#include "core/io/file_access_buffered_fa.h"
-#include "core/project_settings.h"
#include "dom_keys.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
@@ -64,11 +64,6 @@ const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
return "GLES3";
}
-OS::VideoMode OS_JavaScript::get_default_video_mode() const {
-
- return OS::VideoMode();
-}
-
int OS_JavaScript::get_audio_driver_count() const {
return 1;
@@ -171,14 +166,15 @@ static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent
}
int mask = _input->get_mouse_button_mask();
+ int button_flag = 1 << (ev->get_button_index() - 1);
if (ev->is_pressed()) {
// since the event is consumed, focus manually
if (!is_canvas_focused()) {
focus_canvas();
}
- mask |= ev->get_button_index();
- } else if (mask & ev->get_button_index()) {
- mask &= ~ev->get_button_index();
+ mask |= button_flag;
+ } else if (mask & button_flag) {
+ mask &= ~button_flag;
} else {
// release event, but press was outside the canvas, so ignore
return false;
@@ -442,25 +438,23 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
video_mode = p_desired;
// can't fulfil fullscreen request due to browser security
video_mode.fullscreen = false;
- set_window_size(Size2(p_desired.width, p_desired.height));
+ /* clang-format off */
+ bool resize_canvas_on_start = EM_ASM_INT_V(
+ return Module.resizeCanvasOnStart;
+ );
+ /* clang-format on */
+ if (resize_canvas_on_start) {
+ set_window_size(Size2(video_mode.width, video_mode.height));
+ } else {
+ Size2 canvas_size = get_window_size();
+ video_mode.width = canvas_size.width;
+ video_mode.height = canvas_size.height;
+ }
- // find locale, emscripten only sets "C"
char locale_ptr[16];
/* clang-format off */
- EM_ASM_({
- var locale = "";
- if (Module.locale) {
- // best case: server-side script reads Accept-Language early and
- // defines the locale to be read here
- locale = Module.locale;
- } else {
- // no luck, use what the JS engine can tell us
- // if this turns out not compatible enough, add tests for
- // browserLanguage, systemLanguage and userLanguage
- locale = navigator.languages ? navigator.languages[0] : navigator.language;
- }
- locale = locale.split('.')[0];
- stringToUTF8(locale, $0, 16);
+ EM_ASM_ARGS({
+ stringToUTF8(Module.locale, $0, 16);
}, locale_ptr);
/* clang-format on */
setenv("LANG", locale_ptr, true);
@@ -480,11 +474,6 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
print_line("Init Physicsserver");
- physics_server = memnew(PhysicsServerSW);
- physics_server->init();
- physics_2d_server = memnew(Physics2DServerSW);
- physics_2d_server->init();
-
input = memnew(InputDefault);
_input = input;
@@ -521,11 +510,6 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
#undef SET_EM_CALLBACK
#undef EM_CHECK
-#ifdef JAVASCRIPT_EVAL_ENABLED
- javascript_eval = memnew(JavaScript);
- ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("JavaScript", javascript_eval));
-#endif
-
visual_server->init();
}
@@ -898,14 +882,13 @@ String OS_JavaScript::get_resource_dir() const {
return "/"; //javascript has it's own filesystem for resources inside the APK
}
-String OS_JavaScript::get_data_dir() const {
+String OS_JavaScript::get_user_data_dir() const {
/*
- if (get_data_dir_func)
- return get_data_dir_func();
+ if (get_user_data_dir_func)
+ return get_user_data_dir_func();
*/
return "/userfs";
- //return ProjectSettings::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
};
String OS_JavaScript::get_executable_path() const {
@@ -1003,7 +986,7 @@ bool OS_JavaScript::is_userfs_persistent() const {
return idbfs_available;
}
-OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func) {
+OS_JavaScript::OS_JavaScript(const char *p_execpath, GetUserDataDirFunc p_get_user_data_dir_func) {
set_cmdline(p_execpath, get_cmdline_args());
main_loop = NULL;
gl_extensions = NULL;
@@ -1011,7 +994,7 @@ OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_d
soft_fs_enabled = false;
canvas_size_adjustment_requested = false;
- get_data_dir_func = p_get_data_dir_func;
+ get_user_data_dir_func = p_get_user_data_dir_func;
FileAccessUnix::close_notification_func = _close_notification_funcs;
idbfs_available = false;