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Diffstat (limited to 'platform/javascript/native/library_godot_display.js')
-rw-r--r-- | platform/javascript/native/library_godot_display.js | 478 |
1 files changed, 478 insertions, 0 deletions
diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/native/library_godot_display.js new file mode 100644 index 0000000000..490b9181d0 --- /dev/null +++ b/platform/javascript/native/library_godot_display.js @@ -0,0 +1,478 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function(target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function(e) { + return e.target === target && e.event === event && e.method === method && e.capture == capture; + }) !== -1; + }, + + add: function(target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(target, event, method, capture) { + this.target = target; + this.event = event; + this.method = method; + this.capture = capture; + }; + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function() { + GodotDisplayListeners.handlers.forEach(function(h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function(entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + console.error("Unrecognized entry...", entry); + } + }, + + add_dir: function(entry) { + GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function(entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function(entry) { + GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { + entry.file(function(file) { + const reader = new FileReader(); + reader.onload = function() { + const f = { + "path": file.relativePath || file.webkitRelativePath, + "name": file.name, + "type": file.type, + "size": file.size, + "data": reader.result + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve() + }; + reader.onerror = function() { + console.log("Error reading file"); + reject(); + } + reader.readAsArrayBuffer(file); + }, function(err) { + console.log("Error!"); + reject(); + }); + })); + }, + + process: function(resolve, reject) { + if (GodotDisplayDragDrop.promises.length == 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function() { + setTimeout(function() { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function(ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ("getAsEntry" in item) { + entry = item.getAsEntry(); + } else if ("webkitGetAsEntry" in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + console.error("File upload not supported"); + } + new Promise(GodotDisplayDragDrop.process).then(function() { + const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf("/"); + if (idx == -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf("/"); + if (idx < 0 && drops.indexOf(DROP + sub) == -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + const dirs = [DROP.substr(0, DROP.length -1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(DROP, ""); + let idx = dir.lastIndexOf("/"); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(DROP + dir) == -1) { + dirs.push(DROP + dir); + } + idx = dir.lastIndexOf("/"); + } + }); + // Remove dirs. + dirs.sort(function(a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) + return -1; + else if (al < bl) + return 1; + return 0; + }).forEach(function(dir) { + FS.rmdir(dir); + }); + }); + }, + + handler: function(callback) { + return function(ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'], + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function(style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function(shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto'; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function() { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function(key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay: { + window_icon: '', + }, + + godot_js_display_is_swap_ok_cancel: function() { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ""; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert: function(p_text) { + window.alert(UTF8ToString(p_text)); + }, + + godot_js_display_pixel_ratio_get: function() { + return window.devicePixelRatio || 1; + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus: function() { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused: function() { + return document.activeElement == GodotConfig.canvas; + }, + + godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) { + const brect = GodotConfig.canvas.getBoundingClientRect(); + setValue(r_x, brect.x, 'i32'); + setValue(r_y, brect.y, 'i32'); + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available: function() { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set: function(p_text) { + const text = UTF8ToString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function(e) { + // Setting OS clipboard is only possible from an input callback. + console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); + }); + return 0; + }, + + godot_js_display_clipboard_get_deps: ['$GodotOS'], + godot_js_display_clipboard_get: function(callback) { + const func = GodotOS.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL); + func(ptr); + _free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_request_fullscreen: function() { + const canvas = GodotConfig.canvas; + (canvas.requestFullscreen || canvas.msRequestFullscreen || + canvas.mozRequestFullScreen || canvas.mozRequestFullscreen || + canvas.webkitRequestFullscreen + ).call(canvas); + }, + + godot_js_display_window_title_set: function(p_data) { + document.title = UTF8ToString(p_data); + }, + + godot_js_display_window_icon_set: function(p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible: function(p_visible) { + const visible = p_visible != 0; + if (visible == GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden: function() { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape: function(p_string) { + GodotDisplayCursor.set_shape(UTF8ToString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = UTF8ToString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape == GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotOS.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function() { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb: function(callback) { + const func = GodotOS.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function(evt) { + const text = evt.clipboardData.getData('text'); + const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL); + func(ptr); + _free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb: function(callback) { + const func = GodotOS.get_func(callback) + const dropFiles = function(files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotOS.allocStringArray(args); + func(argv, argc); + GodotOS.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function(ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); |