diff options
Diffstat (limited to 'platform/javascript/js')
-rw-r--r-- | platform/javascript/js/libs/audio.worklet.js | 16 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_audio.js | 17 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_os.js | 2 |
3 files changed, 21 insertions, 14 deletions
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index 6b3f80c6a9..df475ba52d 100644 --- a/platform/javascript/js/libs/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -66,17 +66,17 @@ class RingBuffer { const mw = this.buffer.length - this.wpos; if (mw >= to_write) { this.buffer.set(p_buffer, this.wpos); + this.wpos += to_write; + if (mw === to_write) { + this.wpos = 0; + } } else { - const high = p_buffer.subarray(0, to_write - mw); - const low = p_buffer.subarray(to_write - mw); + const high = p_buffer.subarray(0, mw); + const low = p_buffer.subarray(mw); this.buffer.set(high, this.wpos); this.buffer.set(low); + this.wpos = low.length; } - let diff = to_write; - if (this.wpos + diff >= this.buffer.length) { - diff -= this.buffer.length; - } - this.wpos += diff; Atomics.add(this.avail, 0, to_write); Atomics.notify(this.avail, 0); } @@ -115,7 +115,7 @@ class GodotProcessor extends AudioWorkletProcessor { this.input = new RingBuffer(p_data[1], avail_in); this.output = new RingBuffer(p_data[2], avail_out); } else if (p_cmd === 'stop') { - this.runing = false; + this.running = false; this.output = null; this.input = null; } diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index 45c3a3fe2e..c9dae1a7af 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -37,10 +37,14 @@ const GodotAudio = { interval: 0, init: function (mix_rate, latency, onstatechange, onlatencyupdate) { - const ctx = new (window.AudioContext || window.webkitAudioContext)({ - sampleRate: mix_rate, - // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. - }); + const opts = {}; + // If mix_rate is 0, let the browser choose. + if (mix_rate) { + opts['sampleRate'] = mix_rate; + } + // Do not specify, leave 'interactive' for good performance. + // opts['latencyHint'] = latency / 1000; + const ctx = new (window.AudioContext || window.webkitAudioContext)(opts); GodotAudio.ctx = ctx; ctx.onstatechange = function () { let state = 0; @@ -159,7 +163,10 @@ const GodotAudio = { godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { const statechange = GodotRuntime.get_func(p_state_change); const latencyupdate = GodotRuntime.get_func(p_latency_update); - return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + const mix_rate = GodotRuntime.getHeapValue(p_mix_rate, 'i32'); + const channels = GodotAudio.init(mix_rate, p_latency, statechange, latencyupdate); + GodotRuntime.setHeapValue(p_mix_rate, GodotAudio.ctx.sampleRate, 'i32'); + return channels; }, godot_audio_resume__sig: 'v', diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 5aa750757c..99e7ee8b5f 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -106,7 +106,7 @@ autoAddDeps(GodotConfig, '$GodotConfig'); mergeInto(LibraryManager.library, GodotConfig); const GodotFS = { - $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__deps: ['$ERRNO_CODES', '$FS', '$IDBFS', '$GodotRuntime'], $GodotFS__postset: [ 'Module["initFS"] = GodotFS.init;', 'Module["copyToFS"] = GodotFS.copy_to_fs;', |