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-rw-r--r--platform/javascript/js/engine/engine.js11
-rw-r--r--platform/javascript/js/libs/library_godot_display.js38
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js30
3 files changed, 44 insertions, 35 deletions
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 01232cbece..321221323c 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -107,17 +107,6 @@ const Engine = (function () {
me.canvas.tabIndex = 0;
}
- // Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function (ev) {
- ev.preventDefault();
- }, false);
-
- // Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function (ev) {
- alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
- ev.preventDefault();
- }, false);
-
// Browser locale, or custom one if defined.
let locale = me.customLocale;
if (!locale) {
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 2977b7c122..9ec295b39f 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -405,6 +405,27 @@ const GodotDisplay = {
$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads'],
$GodotDisplay: {
window_icon: '',
+ findDPI: function () {
+ function testDPI(dpi) {
+ return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
+ }
+ function bisect(low, high, func) {
+ const mid = parseInt(((high - low) / 2) + low, 10);
+ if (high - low <= 1) {
+ return func(high) ? high : low;
+ }
+ if (func(mid)) {
+ return bisect(low, mid, func);
+ }
+ return bisect(mid, high, func);
+ }
+ try {
+ const dpi = bisect(0, 800, testDPI);
+ return dpi >= 96 ? dpi : 96;
+ } catch (e) {
+ return 96;
+ }
+ },
},
godot_js_display_is_swap_ok_cancel__sig: 'i',
@@ -422,6 +443,11 @@ const GodotDisplay = {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
+ godot_js_display_screen_dpi_get__sig: 'i',
+ godot_js_display_screen_dpi_get: function () {
+ return GodotDisplay.findDPI();
+ },
+
godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
@@ -619,6 +645,18 @@ const GodotDisplay = {
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
+ godot_js_display_setup_canvas__sig: 'v',
+ godot_js_display_setup_canvas: function () {
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
+ ev.preventDefault();
+ }, false);
+ },
+
/*
* Gamepads
*/
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 930d3209f8..7dc2a2df29 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -82,31 +82,13 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
- godot_xhr_send_null__sig: 'vi',
- godot_xhr_send_null: function (xhrId) {
- GodotHTTPRequest.requests[xhrId].send();
- },
-
- godot_xhr_send_string__sig: 'vii',
- godot_xhr_send_string: function (xhrId, strPtr) {
- if (!strPtr) {
- GodotRuntime.error('Failed to send string per XHR: null pointer');
- return;
- }
- GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
- },
-
- godot_xhr_send_data__sig: 'viii',
- godot_xhr_send_data: function (xhrId, ptr, len) {
- if (!ptr) {
- GodotRuntime.error('Failed to send data per XHR: null pointer');
- return;
- }
- if (len < 0) {
- GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
- return;
+ godot_xhr_send__sig: 'viii',
+ godot_xhr_send: function (xhrId, p_ptr, p_len) {
+ let data = null;
+ if (p_ptr && p_len) {
+ data = GodotRuntime.heapCopy(HEAP8, p_ptr, p_len);
}
- GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
+ GodotHTTPRequest.requests[xhrId].send(data);
},
godot_xhr_abort__sig: 'vi',