diff options
Diffstat (limited to 'platform/javascript/js')
-rw-r--r-- | platform/javascript/js/engine/config.js | 1 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_display.js | 1 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_input.js | 9 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_os.js | 4 |
4 files changed, 14 insertions, 1 deletions
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js index 2e5e1ed0d1..9c4b6c2012 100644 --- a/platform/javascript/js/engine/config.js +++ b/platform/javascript/js/engine/config.js @@ -334,6 +334,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } + locale = locale.replace('-', '_'); const onExit = this.onExit; // Godot configuration. diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 54d48643db..5997631bf8 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -462,6 +462,7 @@ const GodotDisplay = { GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); }, + godot_js_display_window_size_get__sig: 'vii', godot_js_display_window_size_get: function (p_width, p_height) { GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/javascript/js/libs/library_godot_input.js index 1e64c260f8..51571d64a2 100644 --- a/platform/javascript/js/libs/library_godot_input.js +++ b/platform/javascript/js/libs/library_godot_input.js @@ -534,6 +534,15 @@ const GodotInput = { GodotRuntime.free(ptr); }, false); }, + + godot_js_input_vibrate_handheld__sig: 'vi', + godot_js_input_vibrate_handheld: function (p_duration_ms) { + if (typeof navigator.vibrate !== 'function') { + GodotRuntime.print('This browser does not support vibration.'); + } else { + navigator.vibrate(p_duration_ms); + } + }, }; autoAddDeps(GodotInput, '$GodotInput'); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 12d06a8d51..377eec3234 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -305,7 +305,9 @@ const GodotOS = { godot_js_os_hw_concurrency_get__sig: 'i', godot_js_os_hw_concurrency_get: function () { - return navigator.hardwareConcurrency || 1; + // TODO Godot core needs fixing to avoid spawning too many threads (> 24). + const concurrency = navigator.hardwareConcurrency || 1; + return concurrency < 2 ? concurrency : 2; }, godot_js_os_download_buffer__sig: 'viiii', |