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-rw-r--r--platform/javascript/js/libs/library_godot_display.js1
-rw-r--r--platform/javascript/js/libs/library_godot_os.js4
2 files changed, 4 insertions, 1 deletions
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 54d48643db..5997631bf8 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -462,6 +462,7 @@ const GodotDisplay = {
GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
},
+ godot_js_display_window_size_get__sig: 'vii',
godot_js_display_window_size_get: function (p_width, p_height) {
GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 12d06a8d51..377eec3234 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -305,7 +305,9 @@ const GodotOS = {
godot_js_os_hw_concurrency_get__sig: 'i',
godot_js_os_hw_concurrency_get: function () {
- return navigator.hardwareConcurrency || 1;
+ // TODO Godot core needs fixing to avoid spawning too many threads (> 24).
+ const concurrency = navigator.hardwareConcurrency || 1;
+ return concurrency < 2 ? concurrency : 2;
},
godot_js_os_download_buffer__sig: 'viiii',