diff options
Diffstat (limited to 'platform/javascript/js')
-rw-r--r-- | platform/javascript/js/engine/config.js | 10 | ||||
-rw-r--r-- | platform/javascript/js/engine/engine.js | 28 | ||||
-rw-r--r-- | platform/javascript/js/engine/preloader.js | 17 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_audio.js | 2 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_display.js | 15 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_editor_tools.js | 57 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_eval.js | 86 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_fetch.js | 21 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_javascript_singleton.js | 346 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_os.js | 20 |
10 files changed, 411 insertions, 191 deletions
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js index 6072782875..ba61b14eb7 100644 --- a/platform/javascript/js/engine/config.js +++ b/platform/javascript/js/engine/config.js @@ -91,6 +91,14 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- */ args: [], /** + * When enabled, the game canvas will automatically grab the focus when the engine starts. + * + * @memberof EngineConfig + * @type {boolean} + * @default + */ + focusCanvas: true, + /** * When enabled, this will turn on experimental virtual keyboard support on mobile. * * @memberof EngineConfig @@ -238,6 +246,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- this.persistentPaths = parse('persistentPaths', this.persistentPaths); this.persistentDrops = parse('persistentDrops', this.persistentDrops); this.experimentalVK = parse('experimentalVK', this.experimentalVK); + this.focusCanvas = parse('focusCanvas', this.focusCanvas); this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs); this.fileSizes = parse('fileSizes', this.fileSizes); this.args = parse('args', this.args); @@ -324,6 +333,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- 'locale': locale, 'persistentDrops': this.persistentDrops, 'virtualKeyboard': this.experimentalVK, + 'focusCanvas': this.focusCanvas, 'onExecute': this.onExecute, 'onExit': function (p_code) { cleanup(); // We always need to call the cleanup callback to free memory. diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js index 7211ebbfd8..17a8df9e29 100644 --- a/platform/javascript/js/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -101,19 +101,23 @@ const Engine = (function () { } const me = this; function doInit(promise) { - return promise.then(function (response) { - return Godot(me.config.getModuleConfig(loadPath, new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] }))); - }).then(function (module) { - const paths = me.config.persistentPaths; - return module['initFS'](paths).then(function (err) { - return Promise.resolve(module); + // Care! Promise chaining is bogus with old emscripten versions. + // This caused a regression with the Mono build (which uses an older emscripten version). + // Make sure to test that when refactoring. + return new Promise(function (resolve, reject) { + promise.then(function (response) { + const cloned = new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] }); + Godot(me.config.getModuleConfig(loadPath, cloned)).then(function (module) { + const paths = me.config.persistentPaths; + module['initFS'](paths).then(function (err) { + me.rtenv = module; + if (me.config.unloadAfterInit) { + Engine.unload(); + } + resolve(); + }); + }); }); - }).then(function (module) { - me.rtenv = module; - if (me.config.unloadAfterInit) { - Engine.unload(); - } - return Promise.resolve(); }); } preloader.setProgressFunc(this.config.onProgress); diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js index 3535fdb361..564c68d264 100644 --- a/platform/javascript/js/engine/preloader.js +++ b/platform/javascript/js/engine/preloader.js @@ -1,22 +1,5 @@ const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars function getTrackedResponse(response, load_status) { - let clen = 0; - let compressed = false; - response.headers.forEach(function (value, header) { - const h = header.toLowerCase().trim(); - // We can't accurately compute compressed stream length. - if (h === 'content-encoding') { - compressed = true; - } else if (h === 'content-length') { - const length = parseInt(value, 10); - if (!Number.isNaN(length) && length > 0) { - clen = length; - } - } - }); - if (!compressed && clen) { - load_status.total = clen; - } function onloadprogress(reader, controller) { return reader.read().then(function (result) { if (load_status.done) { diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index ac4055516c..45c3a3fe2e 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -59,7 +59,7 @@ const GodotAudio = { } onstatechange(state); }; - ctx.onstatechange(); // Immeditately notify state. + ctx.onstatechange(); // Immediately notify state. // Update computed latency GodotAudio.interval = setInterval(function () { let computed_latency = 0; diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 99aa4793d9..affae90370 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -683,7 +683,7 @@ const GodotDisplay = { return GodotDisplayScreen.exitFullscreen(); }, - godot_js_display_desired_size_set__sig: 'v', + godot_js_display_desired_size_set__sig: 'vii', godot_js_display_desired_size_set: function (width, height) { GodotDisplayScreen.desired_size = [width, height]; GodotDisplayScreen.updateSize(); @@ -719,6 +719,17 @@ const GodotDisplay = { GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32'); }, + godot_js_display_has_webgl__sig: 'ii', + godot_js_display_has_webgl: function (p_version) { + if (p_version !== 1 && p_version !== 2) { + return false; + } + try { + return !!document.createElement('canvas').getContext(p_version === 2 ? 'webgl2' : 'webgl'); + } catch (e) { /* Not available */ } + return false; + }, + /* * Canvas */ @@ -858,7 +869,7 @@ const GodotDisplay = { const notif = [p_enter, p_exit, p_in, p_out]; ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { GodotDisplayListeners.add(canvas, evt_name, function () { - func.bind(null, notif[idx]); + func(notif[idx]); }, true); }); }, diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js deleted file mode 100644 index d7f1ad5ea1..0000000000 --- a/platform/javascript/js/libs/library_godot_editor_tools.js +++ /dev/null @@ -1,57 +0,0 @@ -/*************************************************************************/ -/* library_godot_editor_tools.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -const GodotEditorTools = { - godot_js_editor_download_file__deps: ['$FS'], - godot_js_editor_download_file__sig: 'viii', - godot_js_editor_download_file: function (p_path, p_name, p_mime) { - const path = GodotRuntime.parseString(p_path); - const name = GodotRuntime.parseString(p_name); - const mime = GodotRuntime.parseString(p_mime); - const size = FS.stat(path)['size']; - const buf = new Uint8Array(size); - const fd = FS.open(path, 'r'); - FS.read(fd, buf, 0, size); - FS.close(fd); - FS.unlink(path); - const blob = new Blob([buf], { type: mime }); - const url = window.URL.createObjectURL(blob); - const a = document.createElement('a'); - a.href = url; - a.download = name; - a.style.display = 'none'; - document.body.appendChild(a); - a.click(); - a.remove(); - window.URL.revokeObjectURL(url); - }, -}; - -mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js deleted file mode 100644 index 9ab392b813..0000000000 --- a/platform/javascript/js/libs/library_godot_eval.js +++ /dev/null @@ -1,86 +0,0 @@ -/*************************************************************************/ -/* library_godot_eval.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -const GodotEval = { - godot_js_eval__deps: ['$GodotRuntime'], - godot_js_eval__sig: 'iiiiiii', - godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { - const js_code = GodotRuntime.parseString(p_js); - let eval_ret = null; - try { - if (p_use_global_ctx) { - // indirect eval call grants global execution context - const global_eval = eval; // eslint-disable-line no-eval - eval_ret = global_eval(js_code); - } else { - eval_ret = eval(js_code); // eslint-disable-line no-eval - } - } catch (e) { - GodotRuntime.error(e); - } - - switch (typeof eval_ret) { - case 'boolean': - GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); - return 3; // REAL - - case 'string': - GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); - return 4; // STRING - - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - const func = GodotRuntime.get_func(p_callback); - const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // POOL_BYTE_ARRAY - } - break; - - // no default - } - return 0; // NIL - }, -}; - -mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/javascript/js/libs/library_godot_fetch.js index 4ae6a23593..615f9de8b0 100644 --- a/platform/javascript/js/libs/library_godot_fetch.js +++ b/platform/javascript/js/libs/library_godot_fetch.js @@ -29,7 +29,7 @@ /*************************************************************************/ const GodotFetch = { - $GodotFetch__deps: ['$GodotRuntime'], + $GodotFetch__deps: ['$IDHandler', '$GodotRuntime'], $GodotFetch: { onread: function (id, result) { @@ -49,25 +49,14 @@ const GodotFetch = { if (!obj) { return; } - let size = -1; - let compressed = false; let chunked = false; response.headers.forEach(function (value, header) { const v = value.toLowerCase().trim(); const h = header.toLowerCase().trim(); - if (h === 'content-encoding') { - compressed = true; - size = -1; - } else if (h === 'content-length') { - const len = Number.parseInt(value, 10); - if (!Number.isNaN(len) && !compressed) { - size = len; - } - } else if (h === 'transfer-encoding' && v === 'chunked') { + if (h === 'transfer-encoding' && v === 'chunked') { chunked = true; } }); - obj.bodySize = size; obj.status = response.status; obj.response = response; obj.reader = response.body.getReader(); @@ -137,7 +126,7 @@ const GodotFetch = { }, }, - godot_js_fetch_create__sig: 'iii', + godot_js_fetch_create__sig: 'iiiiiii', godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) { const method = GodotRuntime.parseString(p_method); const url = GodotRuntime.parseString(p_url); @@ -187,7 +176,7 @@ const GodotFetch = { return obj.status; }, - godot_js_fetch_read_headers__sig: 'iii', + godot_js_fetch_read_headers__sig: 'iiii', godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) { const obj = IDHandler.get(p_id); if (!obj || !obj.response) { @@ -204,7 +193,7 @@ const GodotFetch = { return 0; }, - godot_js_fetch_read_chunk__sig: 'ii', + godot_js_fetch_read_chunk__sig: 'iiii', godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) { const obj = IDHandler.get(p_id); if (!obj || !obj.response) { diff --git a/platform/javascript/js/libs/library_godot_javascript_singleton.js b/platform/javascript/js/libs/library_godot_javascript_singleton.js new file mode 100644 index 0000000000..22ce003cd2 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_javascript_singleton.js @@ -0,0 +1,346 @@ +/*************************************************************************/ +/* library_godot_eval.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotJSWrapper = { + + $GodotJSWrapper__deps: ['$GodotRuntime', '$IDHandler'], + $GodotJSWrapper__postset: 'GodotJSWrapper.proxies = new Map();', + $GodotJSWrapper: { + proxies: null, + cb_ret: null, + + MyProxy: function (val) { + const id = IDHandler.add(this); + GodotJSWrapper.proxies.set(val, id); + let refs = 1; + this.ref = function () { + refs++; + }; + this.unref = function () { + refs--; + if (refs === 0) { + IDHandler.remove(id); + GodotJSWrapper.proxies.delete(val); + } + }; + this.get_val = function () { + return val; + }; + this.get_id = function () { + return id; + }; + }, + + get_proxied: function (val) { + const id = GodotJSWrapper.proxies.get(val); + if (id === undefined) { + const proxy = new GodotJSWrapper.MyProxy(val); + return proxy.get_id(); + } + IDHandler.get(id).ref(); + return id; + }, + + get_proxied_value: function (id) { + const proxy = IDHandler.get(id); + if (proxy === undefined) { + return undefined; + } + return proxy.get_val(); + }, + + variant2js: function (type, val) { + switch (type) { + case 0: + return null; + case 1: + return !!GodotRuntime.getHeapValue(val, 'i64'); + case 2: + return GodotRuntime.getHeapValue(val, 'i64'); + case 3: + return GodotRuntime.getHeapValue(val, 'double'); + case 4: + return GodotRuntime.parseString(GodotRuntime.getHeapValue(val, '*')); + case 21: // OBJECT + return GodotJSWrapper.get_proxied_value(GodotRuntime.getHeapValue(val, 'i64')); + default: + return undefined; + } + }, + + js2variant: function (p_val, p_exchange) { + if (p_val === undefined || p_val === null) { + return 0; // NIL + } + const type = typeof (p_val); + if (type === 'boolean') { + GodotRuntime.setHeapValue(p_exchange, p_val, 'i64'); + return 1; // BOOL + } else if (type === 'number') { + if (Number.isInteger(p_val)) { + GodotRuntime.setHeapValue(p_exchange, p_val, 'i64'); + return 2; // INT + } + GodotRuntime.setHeapValue(p_exchange, p_val, 'double'); + return 3; // REAL + } else if (type === 'string') { + const c_str = GodotRuntime.allocString(p_val); + GodotRuntime.setHeapValue(p_exchange, c_str, '*'); + return 4; // STRING + } + const id = GodotJSWrapper.get_proxied(p_val); + GodotRuntime.setHeapValue(p_exchange, id, 'i64'); + return 21; + }, + }, + + godot_js_wrapper_interface_get__sig: 'ii', + godot_js_wrapper_interface_get: function (p_name) { + const name = GodotRuntime.parseString(p_name); + if (typeof (window[name]) !== 'undefined') { + return GodotJSWrapper.get_proxied(window[name]); + } + return 0; + }, + + godot_js_wrapper_object_get__sig: 'iiii', + godot_js_wrapper_object_get: function (p_id, p_exchange, p_prop) { + const obj = GodotJSWrapper.get_proxied_value(p_id); + if (obj === undefined) { + return 0; + } + if (p_prop) { + const prop = GodotRuntime.parseString(p_prop); + try { + return GodotJSWrapper.js2variant(obj[prop], p_exchange); + } catch (e) { + GodotRuntime.error(`Error getting variable ${prop} on object`, obj); + return 0; // NIL + } + } + return GodotJSWrapper.js2variant(obj, p_exchange); + }, + + godot_js_wrapper_object_set__sig: 'viiii', + godot_js_wrapper_object_set: function (p_id, p_name, p_type, p_exchange) { + const obj = GodotJSWrapper.get_proxied_value(p_id); + if (obj === undefined) { + return; + } + const name = GodotRuntime.parseString(p_name); + try { + obj[name] = GodotJSWrapper.variant2js(p_type, p_exchange); + } catch (e) { + GodotRuntime.error(`Error setting variable ${name} on object`, obj); + } + }, + + godot_js_wrapper_object_call__sig: 'iiiiiiiii', + godot_js_wrapper_object_call: function (p_id, p_method, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) { + const obj = GodotJSWrapper.get_proxied_value(p_id); + if (obj === undefined) { + return -1; + } + const method = GodotRuntime.parseString(p_method); + const convert = GodotRuntime.get_func(p_convert_callback); + const freeLock = GodotRuntime.get_func(p_free_lock_callback); + const args = new Array(p_argc); + for (let i = 0; i < p_argc; i++) { + const type = convert(p_args, i, p_exchange, p_lock); + const lock = GodotRuntime.getHeapValue(p_lock, '*'); + args[i] = GodotJSWrapper.variant2js(type, p_exchange); + if (lock) { + freeLock(p_lock, type); + } + } + try { + const res = obj[method](...args); + return GodotJSWrapper.js2variant(res, p_exchange); + } catch (e) { + GodotRuntime.error(`Error calling method ${method} on:`, obj, 'error:', e); + return -1; + } + }, + + godot_js_wrapper_object_unref__sig: 'vi', + godot_js_wrapper_object_unref: function (p_id) { + const proxy = IDHandler.get(p_id); + if (proxy !== undefined) { + proxy.unref(); + } + }, + + godot_js_wrapper_create_cb__sig: 'iii', + godot_js_wrapper_create_cb: function (p_ref, p_func) { + const func = GodotRuntime.get_func(p_func); + let id = 0; + const cb = function () { + if (!GodotJSWrapper.get_proxied_value(id)) { + return undefined; + } + // The callback will store the returned value in this variable via + // "godot_js_wrapper_object_set_cb_ret" upon calling the user function. + // This is safe! JavaScript is single threaded (and using it in threads is not a good idea anyway). + GodotJSWrapper.cb_ret = null; + const args = Array.from(arguments); + func(p_ref, GodotJSWrapper.get_proxied(args), args.length); + const ret = GodotJSWrapper.cb_ret; + GodotJSWrapper.cb_ret = null; + return ret; + }; + id = GodotJSWrapper.get_proxied(cb); + return id; + }, + + godot_js_wrapper_object_set_cb_ret__sig: 'vii', + godot_js_wrapper_object_set_cb_ret: function (p_val_type, p_val_ex) { + GodotJSWrapper.cb_ret = GodotJSWrapper.variant2js(p_val_type, p_val_ex); + }, + + godot_js_wrapper_object_getvar__sig: 'iiii', + godot_js_wrapper_object_getvar: function (p_id, p_type, p_exchange) { + const obj = GodotJSWrapper.get_proxied_value(p_id); + if (obj === undefined) { + return -1; + } + const prop = GodotJSWrapper.variant2js(p_type, p_exchange); + if (prop === undefined || prop === null) { + return -1; + } + try { + return GodotJSWrapper.js2variant(obj[prop], p_exchange); + } catch (e) { + GodotRuntime.error(`Error getting variable ${prop} on object`, obj, e); + return -1; + } + }, + + godot_js_wrapper_object_setvar__sig: 'iiiiii', + godot_js_wrapper_object_setvar: function (p_id, p_key_type, p_key_ex, p_val_type, p_val_ex) { + const obj = GodotJSWrapper.get_proxied_value(p_id); + if (obj === undefined) { + return -1; + } + const key = GodotJSWrapper.variant2js(p_key_type, p_key_ex); + try { + obj[key] = GodotJSWrapper.variant2js(p_val_type, p_val_ex); + return 0; + } catch (e) { + GodotRuntime.error(`Error setting variable ${key} on object`, obj); + return -1; + } + }, + + godot_js_wrapper_create_object__sig: 'iiiiiiii', + godot_js_wrapper_create_object: function (p_object, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) { + const name = GodotRuntime.parseString(p_object); + if (typeof (window[name]) === 'undefined') { + return -1; + } + const convert = GodotRuntime.get_func(p_convert_callback); + const freeLock = GodotRuntime.get_func(p_free_lock_callback); + const args = new Array(p_argc); + for (let i = 0; i < p_argc; i++) { + const type = convert(p_args, i, p_exchange, p_lock); + const lock = GodotRuntime.getHeapValue(p_lock, '*'); + args[i] = GodotJSWrapper.variant2js(type, p_exchange); + if (lock) { + freeLock(p_lock, type); + } + } + try { + const res = new window[name](...args); + return GodotJSWrapper.js2variant(res, p_exchange); + } catch (e) { + GodotRuntime.error(`Error calling constructor ${name} with args:`, args, 'error:', e); + return -1; + } + }, +}; + +autoAddDeps(GodotJSWrapper, '$GodotJSWrapper'); +mergeInto(LibraryManager.library, GodotJSWrapper); + +const GodotEval = { + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval__sig: 'iiiiiii', + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; // eslint-disable-line no-eval + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); // eslint-disable-line no-eval + } + } catch (e) { + GodotRuntime.error(e); + } + + switch (typeof eval_ret) { + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL + + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL + + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING + + case 'object': + if (eval_ret === null) { + break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + + // no default + } + return 0; // NIL + }, +}; + +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 1d9f889bce..5aa750757c 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -72,6 +72,9 @@ const GodotConfig = { GodotConfig.persistent_drops = !!p_opts['persistentDrops']; GodotConfig.on_execute = p_opts['onExecute']; GodotConfig.on_exit = p_opts['onExit']; + if (p_opts['focusCanvas']) { + GodotConfig.canvas.focus(); + } }, locate_file: function (file) { @@ -304,6 +307,23 @@ const GodotOS = { godot_js_os_hw_concurrency_get: function () { return navigator.hardwareConcurrency || 1; }, + + godot_js_os_download_buffer__sig: 'viiii', + godot_js_os_download_buffer: function (p_ptr, p_size, p_name, p_mime) { + const buf = GodotRuntime.heapSlice(HEAP8, p_ptr, p_size); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, }; autoAddDeps(GodotOS, '$GodotOS'); |