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-rw-r--r--platform/javascript/js/libs/library_godot_fetch.js1
-rw-r--r--platform/javascript/js/libs/library_godot_input.js2
-rw-r--r--platform/javascript/js/libs/library_godot_os.js55
3 files changed, 57 insertions, 1 deletions
diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/javascript/js/libs/library_godot_fetch.js
index 285e50a035..007e7b70f5 100644
--- a/platform/javascript/js/libs/library_godot_fetch.js
+++ b/platform/javascript/js/libs/library_godot_fetch.js
@@ -89,6 +89,7 @@ const GodotFetch = {
method: method,
headers: headers,
body: body,
+ credentials: 'include',
};
obj.request = fetch(url, init);
obj.request.then(GodotFetch.onresponse.bind(null, id)).catch(GodotFetch.onerror.bind(null, id));
diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/javascript/js/libs/library_godot_input.js
index 7a4d0d8126..1e64c260f8 100644
--- a/platform/javascript/js/libs/library_godot_input.js
+++ b/platform/javascript/js/libs/library_godot_input.js
@@ -87,7 +87,7 @@ const GodotInputGamepads = {
},
init: function (onchange) {
- GodotEventListeners.samples = [];
+ GodotInputGamepads.samples = [];
function add(pad) {
const guid = GodotInputGamepads.get_guid(pad);
const c_id = GodotRuntime.allocString(pad.id);
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 662d215443..12d06a8d51 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -368,3 +368,58 @@ const GodotEventListeners = {
},
};
mergeInto(LibraryManager.library, GodotEventListeners);
+
+const GodotPWA = {
+
+ $GodotPWA__deps: ['$GodotRuntime', '$GodotEventListeners'],
+ $GodotPWA: {
+ hasUpdate: false,
+
+ updateState: function (cb, reg) {
+ if (!reg) {
+ return;
+ }
+ if (!reg.active) {
+ return;
+ }
+ if (reg.waiting) {
+ GodotPWA.hasUpdate = true;
+ cb();
+ }
+ GodotEventListeners.add(reg, 'updatefound', function () {
+ const installing = reg.installing;
+ GodotEventListeners.add(installing, 'statechange', function () {
+ if (installing.state === 'installed') {
+ GodotPWA.hasUpdate = true;
+ cb();
+ }
+ });
+ });
+ },
+ },
+
+ godot_js_pwa_cb__sig: 'vi',
+ godot_js_pwa_cb: function (p_update_cb) {
+ if ('serviceWorker' in navigator) {
+ const cb = GodotRuntime.get_func(p_update_cb);
+ navigator.serviceWorker.getRegistration().then(GodotPWA.updateState.bind(null, cb));
+ }
+ },
+
+ godot_js_pwa_update__sig: 'i',
+ godot_js_pwa_update: function () {
+ if ('serviceWorker' in navigator && GodotPWA.hasUpdate) {
+ navigator.serviceWorker.getRegistration().then(function (reg) {
+ if (!reg || !reg.waiting) {
+ return;
+ }
+ reg.waiting.postMessage('update');
+ });
+ return 0;
+ }
+ return 1;
+ },
+};
+
+autoAddDeps(GodotPWA, '$GodotPWA');
+mergeInto(LibraryManager.library, GodotPWA);