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-rw-r--r--platform/javascript/js/engine/engine.js41
1 files changed, 25 insertions, 16 deletions
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index c51955ed3d..17a8df9e29 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -35,14 +35,15 @@ const Engine = (function () {
* Load the engine from the specified base path.
*
* @param {string} basePath Base path of the engine to load.
+ * @param {number=} [size=0] The file size if known.
* @returns {Promise} A Promise that resolves once the engine is loaded.
*
* @function Engine.load
*/
- Engine.load = function (basePath) {
+ Engine.load = function (basePath, size) {
if (loadPromise == null) {
loadPath = basePath;
- loadPromise = preloader.loadPromise(`${loadPath}.wasm`);
+ loadPromise = preloader.loadPromise(`${loadPath}.wasm`, size, true);
requestAnimationFrame(preloader.animateProgress);
}
return loadPromise;
@@ -96,23 +97,31 @@ const Engine = (function () {
initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
return initPromise;
}
- Engine.load(basePath);
+ Engine.load(basePath, this.config.fileSizes[`${basePath}.wasm`]);
}
- preloader.setProgressFunc(this.config.onProgress);
- let config = this.config.getModuleConfig(loadPath, loadPromise);
const me = this;
- initPromise = new Promise(function (resolve, reject) {
- Godot(config).then(function (module) {
- module['initFS'](me.config.persistentPaths).then(function (fs_err) {
- me.rtenv = module;
- if (me.config.unloadAfterInit) {
- Engine.unload();
- }
- resolve();
- config = null;
+ function doInit(promise) {
+ // Care! Promise chaining is bogus with old emscripten versions.
+ // This caused a regression with the Mono build (which uses an older emscripten version).
+ // Make sure to test that when refactoring.
+ return new Promise(function (resolve, reject) {
+ promise.then(function (response) {
+ const cloned = new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] });
+ Godot(me.config.getModuleConfig(loadPath, cloned)).then(function (module) {
+ const paths = me.config.persistentPaths;
+ module['initFS'](paths).then(function (err) {
+ me.rtenv = module;
+ if (me.config.unloadAfterInit) {
+ Engine.unload();
+ }
+ resolve();
+ });
+ });
});
});
- });
+ }
+ preloader.setProgressFunc(this.config.onProgress);
+ initPromise = doInit(loadPromise);
return initPromise;
},
@@ -133,7 +142,7 @@ const Engine = (function () {
* @returns {Promise} A Promise that resolves once the file is loaded.
*/
preloadFile: function (file, path) {
- return preloader.preload(file, path);
+ return preloader.preload(file, path, this.config.fileSizes[file]);
},
/**