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diff --git a/platform/javascript/javascript_singleton.cpp b/platform/javascript/javascript_singleton.cpp
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+/*************************************************************************/
+/* javascript_singleton.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "api/javascript_singleton.h"
+#include "emscripten.h"
+
+extern "C" {
+extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
+}
+
+#ifdef JAVASCRIPT_EVAL_ENABLED
+
+extern "C" {
+typedef union {
+ int64_t i;
+ double r;
+ void *p;
+} godot_js_wrapper_ex;
+
+typedef int (*GodotJSWrapperVariant2JSCallback)(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
+typedef void (*GodotJSWrapperFreeLockCallback)(void **p_lock, int p_type);
+extern int godot_js_wrapper_interface_get(const char *p_name);
+extern int godot_js_wrapper_object_call(int p_id, const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
+extern int godot_js_wrapper_object_get(int p_id, godot_js_wrapper_ex *p_val, const char *p_prop);
+extern int godot_js_wrapper_object_getvar(int p_id, int p_type, godot_js_wrapper_ex *p_val);
+extern int godot_js_wrapper_object_setvar(int p_id, int p_key_type, godot_js_wrapper_ex *p_key_ex, int p_val_type, godot_js_wrapper_ex *p_val_ex);
+extern void godot_js_wrapper_object_set(int p_id, const char *p_name, int p_type, godot_js_wrapper_ex *p_val);
+extern void godot_js_wrapper_object_unref(int p_id);
+extern int godot_js_wrapper_create_cb(void *p_ref, void (*p_callback)(void *p_ref, int p_arg_id, int p_argc));
+extern void godot_js_wrapper_object_set_cb_ret(int p_type, godot_js_wrapper_ex *p_val);
+extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
+};
+
+class JavaScriptObjectImpl : public JavaScriptObject {
+private:
+ friend class JavaScript;
+
+ int _js_id = 0;
+ Callable _callable;
+
+ static int _variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
+ static void _free_lock(void **p_lock, int p_type);
+ static Variant _js2variant(int p_type, godot_js_wrapper_ex *p_val);
+ static void *_alloc_variants(int p_size);
+ static void _callback(void *p_ref, int p_arg_id, int p_argc);
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_value) override;
+ bool _get(const StringName &p_name, Variant &r_ret) const override;
+ void _get_property_list(List<PropertyInfo> *p_list) const override;
+
+public:
+ Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const override;
+ void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr) override;
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) override;
+ JavaScriptObjectImpl() {}
+ JavaScriptObjectImpl(int p_id) { _js_id = p_id; }
+ ~JavaScriptObjectImpl() {
+ if (_js_id) {
+ godot_js_wrapper_object_unref(_js_id);
+ }
+ }
+};
+
+bool JavaScriptObjectImpl::_set(const StringName &p_name, const Variant &p_value) {
+ ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
+ const String name = p_name;
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &p_value;
+ int type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ godot_js_wrapper_object_set(_js_id, name.utf8().get_data(), type, &exchange);
+ if (lock) {
+ _free_lock(&lock, type);
+ }
+ return true;
+}
+
+bool JavaScriptObjectImpl::_get(const StringName &p_name, Variant &r_ret) const {
+ ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
+ const String name = p_name;
+ godot_js_wrapper_ex exchange;
+ int type = godot_js_wrapper_object_get(_js_id, &exchange, name.utf8().get_data());
+ r_ret = _js2variant(type, &exchange);
+ return true;
+}
+
+Variant JavaScriptObjectImpl::getvar(const Variant &p_key, bool *r_valid) const {
+ if (r_valid) {
+ *r_valid = false;
+ }
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &p_key;
+ int prop_type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ int type = godot_js_wrapper_object_getvar(_js_id, prop_type, &exchange);
+ if (lock) {
+ _free_lock(&lock, prop_type);
+ }
+ if (type < 0) {
+ return Variant();
+ }
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return _js2variant(type, &exchange);
+}
+
+void JavaScriptObjectImpl::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) {
+ if (r_valid) {
+ *r_valid = false;
+ }
+ godot_js_wrapper_ex kex, vex;
+ void *klock = nullptr;
+ void *vlock = nullptr;
+ const Variant *kv = &p_key;
+ const Variant *vv = &p_value;
+ int ktype = _variant2js((const void **)&kv, 0, &kex, &klock);
+ int vtype = _variant2js((const void **)&vv, 0, &vex, &vlock);
+ int ret = godot_js_wrapper_object_setvar(_js_id, ktype, &kex, vtype, &vex);
+ if (klock) {
+ _free_lock(&klock, ktype);
+ }
+ if (vlock) {
+ _free_lock(&vlock, vtype);
+ }
+ if (ret == 0 && r_valid) {
+ *r_valid = true;
+ }
+}
+
+void JavaScriptObjectImpl::_get_property_list(List<PropertyInfo> *p_list) const {
+}
+
+void JavaScriptObjectImpl::_free_lock(void **p_lock, int p_type) {
+ ERR_FAIL_COND_MSG(*p_lock == nullptr, "No lock to free!");
+ const Variant::Type type = (Variant::Type)p_type;
+ switch (type) {
+ case Variant::STRING: {
+ CharString *cs = (CharString *)(*p_lock);
+ memdelete(cs);
+ *p_lock = nullptr;
+ } break;
+ default:
+ ERR_FAIL_MSG("Unknown lock type to free. Likely a bug.");
+ }
+}
+
+Variant JavaScriptObjectImpl::_js2variant(int p_type, godot_js_wrapper_ex *p_val) {
+ Variant::Type type = (Variant::Type)p_type;
+ switch (type) {
+ case Variant::BOOL:
+ return Variant((bool)p_val->i);
+ case Variant::INT:
+ return p_val->i;
+ case Variant::FLOAT:
+ return p_val->r;
+ case Variant::STRING: {
+ String out = String::utf8((const char *)p_val->p);
+ free(p_val->p);
+ return out;
+ }
+ case Variant::OBJECT: {
+ return memnew(JavaScriptObjectImpl(p_val->i));
+ }
+ default:
+ return Variant();
+ }
+}
+
+int JavaScriptObjectImpl::_variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock) {
+ const Variant **args = (const Variant **)p_args;
+ const Variant *v = args[p_pos];
+ Variant::Type type = v->get_type();
+ switch (type) {
+ case Variant::BOOL:
+ r_val->i = v->operator bool() ? 1 : 0;
+ break;
+ case Variant::INT: {
+ const int64_t tmp = v->operator int64_t();
+ if (tmp >= 1 << 31) {
+ r_val->r = (double)tmp;
+ return Variant::FLOAT;
+ }
+ r_val->i = v->operator int64_t();
+ } break;
+ case Variant::FLOAT:
+ r_val->r = v->operator real_t();
+ break;
+ case Variant::STRING: {
+ CharString *cs = memnew(CharString(v->operator String().utf8()));
+ r_val->p = (void *)cs->get_data();
+ *p_lock = (void *)cs;
+ } break;
+ case Variant::OBJECT: {
+ JavaScriptObject *js_obj = Object::cast_to<JavaScriptObject>(v->operator Object *());
+ r_val->i = js_obj != nullptr ? ((JavaScriptObjectImpl *)js_obj)->_js_id : 0;
+ } break;
+ default:
+ break;
+ }
+ return type;
+}
+
+Variant JavaScriptObjectImpl::call(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) {
+ godot_js_wrapper_ex exchange;
+ const String method = p_method;
+ void *lock = nullptr;
+ const int type = godot_js_wrapper_object_call(_js_id, method.utf8().get_data(), (void **)p_args, p_argc, &_variant2js, &exchange, &lock, &_free_lock);
+ r_error.error = Callable::CallError::CALL_OK;
+ if (type < 0) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+ return _js2variant(type, &exchange);
+}
+
+void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) {
+ const JavaScriptObjectImpl *obj = (JavaScriptObjectImpl *)p_ref;
+ ERR_FAIL_COND_MSG(obj->_callable.is_null(), "JavaScript callback failed.");
+ Vector<const Variant *> argp;
+ Array arg_arr;
+ for (int i = 0; i < p_argc; i++) {
+ godot_js_wrapper_ex exchange;
+ exchange.i = i;
+ int type = godot_js_wrapper_object_getvar(p_args_id, Variant::INT, &exchange);
+ arg_arr.push_back(_js2variant(type, &exchange));
+ }
+ Variant arg = arg_arr;
+ const Variant *argv[1] = { &arg };
+ Callable::CallError err;
+ Variant ret;
+ obj->_callable.call(argv, 1, ret, err);
+
+ // Set return value
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &ret;
+ int type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ godot_js_wrapper_object_set_cb_ret(type, &exchange);
+ if (lock) {
+ _free_lock(&lock, type);
+ }
+}
+
+Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+ Ref<JavaScriptObjectImpl> out = memnew(JavaScriptObjectImpl);
+ out->_callable = p_callable;
+ out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::_callback);
+ return out;
+}
+
+Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+ int js_id = godot_js_wrapper_interface_get(p_interface.utf8().get_data());
+ ERR_FAIL_COND_V_MSG(!js_id, Ref<JavaScriptObject>(), "No interface '" + p_interface + "' registered.");
+ return Ref<JavaScriptObject>(memnew(JavaScriptObjectImpl(js_id)));
+}
+
+Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ if (p_argcount < 1) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 0;
+ return Ref<JavaScriptObject>();
+ }
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ return Ref<JavaScriptObject>();
+ }
+ godot_js_wrapper_ex exchange;
+ const String object = *p_args[0];
+ void *lock = nullptr;
+ const Variant **args = p_argcount > 1 ? &p_args[1] : nullptr;
+ const int type = godot_js_wrapper_create_object(object.utf8().get_data(), (void **)args, p_argcount - 1, &JavaScriptObjectImpl::_variant2js, &exchange, &lock, &JavaScriptObjectImpl::_free_lock);
+ r_error.error = Callable::CallError::CALL_OK;
+ if (type < 0) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Ref<JavaScriptObject>();
+ }
+ return JavaScriptObjectImpl::_js2variant(type, &exchange);
+}
+
+extern "C" {
+union js_eval_ret {
+ uint32_t b;
+ double d;
+ char *s;
+};
+
+extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
+}
+
+void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
+ PackedByteArray *arr = (PackedByteArray *)p_arr;
+ VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write;
+ arr->resize(p_len);
+ *write = arr->write;
+ return arr->ptrw();
+}
+
+Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+ union js_eval_ret js_data;
+ PackedByteArray arr;
+ VectorWriteProxy<uint8_t> arr_write;
+
+ Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write));
+
+ switch (return_type) {
+ case Variant::BOOL:
+ return js_data.b;
+ case Variant::FLOAT:
+ return js_data.d;
+ case Variant::STRING: {
+ String str = String::utf8(js_data.s);
+ free(js_data.s); // Must free the string allocated in JS.
+ return str;
+ }
+ case Variant::PACKED_BYTE_ARRAY:
+ arr_write = VectorWriteProxy<uint8_t>();
+ return arr;
+ default:
+ return Variant();
+ }
+}
+#endif // JAVASCRIPT_EVAL_ENABLED
+
+void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+ godot_js_os_download_buffer(p_arr.ptr(), p_arr.size(), p_name.utf8().get_data(), p_mime.utf8().get_data());
+}