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diff --git a/platform/javascript/id_handler.js b/platform/javascript/id_handler.js
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+/*************************************************************************/
+/* id_handler.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+var IDHandler = function() {
+
+ var ids = {};
+ var size = 0;
+
+ this.has = function(id) {
+ return ids.hasOwnProperty(id);
+ }
+
+ this.add = function(obj) {
+ size += 1;
+ var id = crypto.getRandomValues(new Int32Array(32))[0];
+ ids[id] = obj;
+ return id;
+ }
+
+ this.get = function(id) {
+ return ids[id];
+ }
+
+ this.remove = function(id) {
+ size -= 1;
+ delete ids[id];
+ }
+
+ this.size = function() {
+ return size;
+ }
+
+ this.ids = ids;
+};
+
+Module.IDHandler = new IDHandler;