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+/*************************************************************************/
+/* http_client_javascript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef HTTP_CLIENT_JAVASCRIPT_H
+#define HTTP_CLIENT_JAVASCRIPT_H
+
+#include "core/io/http_client.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+typedef enum {
+ GODOT_JS_FETCH_STATE_REQUESTING = 0,
+ GODOT_JS_FETCH_STATE_BODY = 1,
+ GODOT_JS_FETCH_STATE_DONE = 2,
+ GODOT_JS_FETCH_STATE_ERROR = -1,
+} godot_js_fetch_state_t;
+
+extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len);
+extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref);
+extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size);
+extern void godot_js_fetch_free(int p_id);
+extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id);
+extern int godot_js_fetch_body_length_get(int p_id);
+extern int godot_js_fetch_http_status_get(int p_id);
+extern int godot_js_fetch_is_chunked(int p_id);
+
+#ifdef __cplusplus
+}
+#endif
+
+class HTTPClientJavaScript : public HTTPClient {
+private:
+ int js_id = 0;
+ Status status = STATUS_DISCONNECTED;
+
+ // 64 KiB by default (favors fast download speeds at the cost of memory usage).
+ int read_limit = 65536;
+
+ String host;
+ int port = -1;
+ bool use_tls = false;
+
+ int polled_response_code = 0;
+ Vector<String> response_headers;
+ Vector<uint8_t> response_buffer;
+
+#ifdef DEBUG_ENABLED
+ uint64_t last_polling_frame = 0;
+#endif
+
+ static void _parse_headers(int p_len, const char **p_headers, void *p_ref);
+
+public:
+ static HTTPClient *_create_func();
+
+ Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
+
+ Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override;
+ void set_connection(const Ref<StreamPeer> &p_connection) override;
+ Ref<StreamPeer> get_connection() const override;
+ void close() override;
+ Status get_status() const override;
+ bool has_response() const override;
+ bool is_response_chunked() const override;
+ int get_response_code() const override;
+ Error get_response_headers(List<String> *r_response) override;
+ int get_response_body_length() const override;
+ PackedByteArray read_response_body_chunk() override;
+ void set_blocking_mode(bool p_enable) override;
+ bool is_blocking_mode_enabled() const override;
+ void set_read_chunk_size(int p_size) override;
+ int get_read_chunk_size() const override;
+ Error poll() override;
+ HTTPClientJavaScript();
+ ~HTTPClientJavaScript();
+};
+#endif // HTTP_CLIENT_JAVASCRIPT_H