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Diffstat (limited to 'platform/javascript/godot_shell.html')
-rw-r--r-- | platform/javascript/godot_shell.html | 347 |
1 files changed, 0 insertions, 347 deletions
diff --git a/platform/javascript/godot_shell.html b/platform/javascript/godot_shell.html deleted file mode 100644 index ee7399a129..0000000000 --- a/platform/javascript/godot_shell.html +++ /dev/null @@ -1,347 +0,0 @@ -<!DOCTYPE html> -<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang=""> -<head> - <meta charset="utf-8" /> - <title></title> - <style type="text/css"> - body { - margin: 0; - border: 0 none; - padding: 0; - text-align: center; - background-color: #222226; - font-family: 'Droid Sans', Arial, sans-serif; - } - - - /* Godot Engine default theme style - * ================================ */ - - .godot { - color: #e0e0e0; - background-color: #3b3943; - background-image: linear-gradient(to bottom, #403e48, #35333c); - border: 1px solid #45434e; - box-shadow: 0 0 1px 1px #2f2d35; - } - - button.godot { - font-family: 'Droid Sans', Arial, sans-serif; /* override user agent style */ - padding: 1px 5px; - background-color: #37353f; - background-image: linear-gradient(to bottom, #413e49, #3a3842); - border: 1px solid #514f5d; - border-radius: 1px; - box-shadow: 0 0 1px 1px #2a2930; - } - - button.godot:hover { - color: #f0f0f0; - background-color: #44414e; - background-image: linear-gradient(to bottom, #494652, #423f4c); - border: 1px solid #5a5667; - box-shadow: 0 0 1px 1px #26252b; - } - - button.godot:active { - color: #fff; - background-color: #3e3b46; - background-image: linear-gradient(to bottom, #36343d, #413e49); - border: 1px solid #4f4c59; - box-shadow: 0 0 1px 1px #26252b; - } - - button.godot:disabled { - color: rgba(230, 230, 230, 0.2); - background-color: #3d3d3d; - background-image: linear-gradient(to bottom, #434343, #393939); - border: 1px solid #474747; - box-shadow: 0 0 1px 1px #2d2b33; - } - - - /* Canvas / wrapper - * ================ */ - - #container { - display: inline-block; /* scale with canvas */ - vertical-align: top; /* prevent extra height */ - position: relative; /* root for absolutely positioned overlay */ - margin: 0; - border: 0 none; - padding: 0; - background-color: #0c0c0c; - } - - #canvas { - display: block; - margin: 0 auto; - /* canvas must have border and padding set to zero to - * calculate cursor coordinates correctly */ - border: 0 none; - padding: 0; - color: white; - } - - #canvas:focus { - outline: none; - } - - - /* Status display - * ============== */ - - #status-container { - position: absolute; - left: 0; - top: 0; - right: 0; - bottom: 0; - display: flex; - justify-content: center; - align-items: center; - /* don't consume click events - make children visible explicitly */ - visibility: hidden; - } - - #status { - line-height: 1.3; - cursor: pointer; - visibility: visible; - padding: 4px 6px; - } - - - /* Debug output - * ============ */ - - #output-panel { - display: none; - max-width: 700px; - font-size: small; - margin: 6px auto 0; - padding: 0 4px 4px; - text-align: left; - line-height: 2.2; - } - - #output-header { - display: flex; - justify-content: space-between; - align-items: center; - } - - #output-container { - padding: 6px; - background-color: #2c2a32; - box-shadow: inset 0 0 1px 1px #232127; - color: #bbb; - } - - #output-scroll { - line-height: 1; - height: 12em; - overflow-y: scroll; - white-space: pre-wrap; - font-size: small; - font-family: "Lucida Console", Monaco, monospace; - } - </style> -$GODOT_HEAD_INCLUDE -</head> -<body> - <div id="container"> - <canvas id="canvas" width="640" height="480" tabindex="0" oncontextmenu="event.preventDefault();"> - HTML5 canvas appears to be unsupported in the current browser.<br /> - Please try updating or use a different browser. - </canvas> - <div id="status-container"> - <span id="status" class="godot" onclick="this.style.visibility='hidden';">Downloading page...</span> - </div> - </div> - <div id="output-panel" class="godot"> - <div id="output-header"> - Output: - <button class="godot" type="button" autocomplete="off" onclick="Presentation.clearOutput();">Clear</button> - </div> - <div id="output-container"><div id="output-scroll"></div></div> - </div> - - <!-- Scripts --> - <script type="text/javascript">//<![CDATA[ - var Presentation = (function() { - var statusElement = document.getElementById("status"); - var canvasElement = document.getElementById("canvas"); - - var presentation = { - postRun: [], - setStatusVisible: function setStatusVisible(visible) { - statusElement.style.visibility = (visible ? "visible" : "hidden"); - }, - setStatus: function setStatus(text) { - if (text.length === 0) { - // emscripten sets empty string as status after "Running..." - // per timeout, but another status may have been set by then - if (Presentation.setStatus.lastText === "Running...") - Presentation.setStatusVisible(false); - return; - } - Presentation.setStatus.lastText = text; - while (statusElement.lastChild) { - statusElement.removeChild(statusElement.lastChild); - } - var lines = text.split("\n"); - lines.forEach(function(line, index) { - statusElement.appendChild(document.createTextNode(line)); - statusElement.appendChild(document.createElement("br")); - }); - var closeNote = document.createElement("span"); - closeNote.style.fontSize = "small"; - closeNote.textContent = "click to close"; - statusElement.appendChild(closeNote); - Presentation.setStatusVisible(true); - }, - isWebGL2Available: function isWebGL2Available() { - var context; - try { - context = canvasElement.getContext("webgl2") || canvasElement.getContext("experimental-webgl2"); - } catch (e) {} - return !!context; - }, - }; - - window.onerror = function(event) { presentation.setStatus("Failure during start-up\nSee JavaScript console") }; - - if ($GODOT_DEBUG_ENABLED) { // debugging enabled - var outputRoot = document.getElementById("output-panel"); - var outputElement = document.getElementById("output-scroll"); - const maxOutputMessages = 400; - - presentation.setOutputVisible = function setOutputVisible(visible) { - outputRoot.style.display = (visible ? "block" : "none"); - }; - presentation.clearOutput = function clearOutput() { - while (outputElement.firstChild) { - outputElement.firstChild.remove(); - } - }; - - presentation.setOutputVisible(true); - - presentation.print = function print(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - if (text.length <= 0) return; - while (outputElement.childElementCount >= maxOutputMessages) { - outputElement.firstChild.remove(); - } - var msg = document.createElement("div"); - if (String.prototype.trim.call(text).startsWith("**ERROR**") - || String.prototype.trim.call(text).startsWith("**EXCEPTION**")) { - msg.style.color = "#d44"; - } else if (String.prototype.trim.call(text).startsWith("**WARNING**")) { - msg.style.color = "#ccc000"; - } else if (String.prototype.trim.call(text).startsWith("**SCRIPT ERROR**")) { - msg.style.color = "#c6d"; - } - msg.textContent = text; - var scrollToBottom = outputElement.scrollHeight - (outputElement.clientHeight + outputElement.scrollTop) < 10; - outputElement.appendChild(msg); - if (scrollToBottom) { - outputElement.scrollTop = outputElement.scrollHeight; - } - }; - - presentation.postRun.push(function() { - window.onerror = function(event) { presentation.print("**EXCEPTION**:", event) }; - }); - - } else { - presentation.postRun.push(function() { window.onerror = null; }); - } - - return presentation; - })(); - - // Emscripten interface - var Module = (function() { - const BASE_NAME = '$GODOT_BASE'; - var module = { - thisProgram: BASE_NAME, - wasmBinaryFile: BASE_NAME + '.wasm', - TOTAL_MEMORY: $GODOT_TMEM, - print: function print(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - console.log(text); - if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") { - Presentation.print(text); - } - }, - printErr: function printErr(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - console.error(text); - if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") { - Presentation.print("**ERROR**:", text) - } - }, - canvas: document.getElementById("canvas"), - setStatus: function setStatus(text) { - var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); - var now = Date.now(); - if (m) { - if (now - Date.now() < 30) // if this is a progress update, skip it if too soon - return; - text = m[1]; - } - if (typeof Presentation !== "undefined" && typeof Presentation.setStatus == "function") { - Presentation.setStatus(text); - } - } - }; - - // As a default initial behavior, pop up an alert when WebGL context is lost. To make your - // application robust, you may want to override this behavior before shipping! - // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 - module.canvas.addEventListener("webglcontextlost", function(e) { alert("WebGL context lost. Plase reload the page."); e.preventDefault(); }, false); - - if (typeof Presentation !== "undefined" && Presentation.postRun instanceof Array) { - module.postRun = Presentation.postRun; - } - - return module; - })(); - - if (!Presentation.isWebGL2Available()) { - Presentation.setStatus("WebGL 2 appears to be unsupported.\nPlease update browser and drivers."); - Presentation.preventLoading = true; - } else { - Presentation.setStatus("Downloading..."); - } - - if (Presentation.preventLoading) { - // prevent *fs.js and Emscripten's SCRIPT placeholder from loading any files - Presentation._XHR_send = XMLHttpRequest.prototype.send; - XMLHttpRequest.prototype.send = function() {}; - Presentation._Node_appendChild = Node.prototype.appendChild; - Node.prototype.appendChild = function(node) { - if (!(node instanceof HTMLScriptElement)) { - return Presentation._Node_appendChild.call(this, node); - } - } - } - //]]></script> - <script type="text/javascript" src="$GODOT_BASEfs.js"></script> -{{{ SCRIPT }}} - <script type="text/javascript"> - if (Presentation.preventLoading) { - XMLHttpRequest.prototype.send = Presentation._XHR_send; - Node.prototype.appendChild = Presentation._Node_appendChild; - } - </script> -</body> -</html> |