diff options
Diffstat (limited to 'platform/javascript/godot_audio.h')
-rw-r--r-- | platform/javascript/godot_audio.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index 54fc8fa3b5..eba025ab63 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -38,7 +38,9 @@ extern "C" { #include "stddef.h" extern int godot_audio_is_available(); -extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); +extern int godot_audio_has_worklet(); +extern int godot_audio_has_script_processor(); +extern int godot_audio_init(int *p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); extern int godot_audio_capture_start(); @@ -46,14 +48,15 @@ extern void godot_audio_capture_stop(); // Worklet typedef int32_t GodotAudioState[4]; -extern void godot_audio_worklet_create(int p_channels); +extern int godot_audio_worklet_create(int p_channels); extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern void godot_audio_worklet_start_no_threads(float *p_out_buf, int p_out_size, void (*p_out_cb)(int p_pos, int p_frames), float *p_in_buf, int p_in_size, void (*p_in_cb)(int p_pos, int p_frames)); extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); // Script -extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern int godot_audio_script_create(int *p_buffer_size, int p_channels); extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); #ifdef __cplusplus |