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-rw-r--r--platform/javascript/export/export.cpp4
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/export/export_plugin.cpp147
-rw-r--r--platform/javascript/export/export_plugin.h7
-rw-r--r--platform/javascript/export/export_server.h13
5 files changed, 89 insertions, 86 deletions
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 889b0bbd02..825c1b6638 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 8e8161b547..41cc66cfb8 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export_plugin.cpp b/platform/javascript/export/export_plugin.cpp
index 018dd3b664..66d93d7c49 100644
--- a/platform/javascript/export/export_plugin.cpp
+++ b/platform/javascript/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,9 +30,10 @@
#include "export_plugin.h"
+#include "core/config/project_settings.h"
+
Error EditorExportPlatformJavaScript::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) {
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ zlib_filefunc_def io = zipio_create_io();
unzFile pkg = unzOpen2(p_template.utf8().get_data(), &io);
if (!pkg) {
@@ -52,7 +53,7 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
- String file = fname;
+ String file = String::utf8(fname);
// Skip service worker and offline page if not exporting pwa.
if (!pwa && (file == "godot.service.worker.js" || file == "godot.offline.html")) {
@@ -68,14 +69,13 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
//write
String dst = p_dir.plus_file(file.replace("godot", p_name));
- FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(dst, FileAccess::WRITE);
+ if (f.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + dst);
unzClose(pkg);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(data.ptr(), data.size());
- memdelete(f);
} while (unzGoToNextFile(pkg) == UNZ_OK);
unzClose(pkg);
@@ -83,13 +83,12 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
}
Error EditorExportPlatformJavaScript::_write_or_error(const uint8_t *p_content, int p_size, String p_path) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::WRITE);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
+ if (f.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(p_content, p_size);
- memdelete(f);
return OK;
}
@@ -139,8 +138,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
}
if (p_preset->get("progressive_web_app/enabled")) {
head_include += "<link rel='manifest' href='" + p_name + ".manifest.json'>\n";
- head_include += "<script type='application/javascript'>window.addEventListener('load', () => {if ('serviceWorker' in navigator) {navigator.serviceWorker.register('" +
- p_name + ".service.worker.js');}});</script>\n";
+ config["serviceWorker"] = p_name + ".service.worker.js";
}
// Replaces HTML string
@@ -188,48 +186,57 @@ Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, c
}
Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
+ String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
+ if (proj_name.is_empty()) {
+ proj_name = "Godot Game";
+ }
+
// Service worker
const String dir = p_path.get_base_dir();
const String name = p_path.get_file().get_basename();
const ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
Map<String, String> replaces;
- replaces["@GODOT_VERSION@"] = "1";
- replaces["@GODOT_NAME@"] = name;
+ replaces["@GODOT_VERSION@"] = String::num_int64(OS::get_singleton()->get_unix_time()) + "|" + String::num_int64(OS::get_singleton()->get_ticks_usec());
+ replaces["@GODOT_NAME@"] = proj_name.substr(0, 16);
replaces["@GODOT_OFFLINE_PAGE@"] = name + ".offline.html";
- Array files;
- replaces["@GODOT_OPT_CACHE@"] = Variant(files).to_json_string();
- files.push_back(name + ".html");
- files.push_back(name + ".js");
- files.push_back(name + ".wasm");
- files.push_back(name + ".pck");
- files.push_back(name + ".offline.html");
+
+ // Files cached during worker install.
+ Array cache_files;
+ cache_files.push_back(name + ".html");
+ cache_files.push_back(name + ".js");
+ cache_files.push_back(name + ".offline.html");
if (p_preset->get("html/export_icon")) {
- files.push_back(name + ".icon.png");
- files.push_back(name + ".apple-touch-icon.png");
+ cache_files.push_back(name + ".icon.png");
+ cache_files.push_back(name + ".apple-touch-icon.png");
}
if (mode == EXPORT_MODE_THREADS) {
- files.push_back(name + ".worker.js");
- files.push_back(name + ".audio.worklet.js");
- } else if (mode == EXPORT_MODE_GDNATIVE) {
- files.push_back(name + ".side.wasm");
+ cache_files.push_back(name + ".worker.js");
+ cache_files.push_back(name + ".audio.worklet.js");
+ }
+ replaces["@GODOT_CACHE@"] = Variant(cache_files).to_json_string();
+
+ // Heavy files that are cached on demand.
+ Array opt_cache_files;
+ opt_cache_files.push_back(name + ".wasm");
+ opt_cache_files.push_back(name + ".pck");
+ if (mode == EXPORT_MODE_GDNATIVE) {
+ opt_cache_files.push_back(name + ".side.wasm");
for (int i = 0; i < p_shared_objects.size(); i++) {
- files.push_back(p_shared_objects[i].path.get_file());
+ opt_cache_files.push_back(p_shared_objects[i].path.get_file());
}
}
- replaces["@GODOT_CACHE@"] = Variant(files).to_json_string();
+ replaces["@GODOT_OPT_CACHE@"] = Variant(opt_cache_files).to_json_string();
const String sw_path = dir.plus_file(name + ".service.worker.js");
Vector<uint8_t> sw;
{
- FileAccess *f = FileAccess::open(sw_path, FileAccess::READ);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(sw_path, FileAccess::READ);
+ if (f.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Could not read file:") + "\n" + sw_path);
return ERR_FILE_CANT_READ;
}
sw.resize(f->get_length());
f->get_buffer(sw.ptrw(), sw.size());
- memdelete(f);
- f = nullptr;
}
_replace_strings(replaces, sw);
Error err = _write_or_error(sw.ptr(), sw.size(), dir.plus_file(name + ".service.worker.js"));
@@ -240,7 +247,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
// Custom offline page
const String offline_page = p_preset->get("progressive_web_app/offline_page");
if (!offline_page.is_empty()) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
const String offline_dest = dir.plus_file(name + ".offline.html");
err = da->copy(ProjectSettings::get_singleton()->globalize_path(offline_page), offline_dest);
if (err != OK) {
@@ -256,10 +263,6 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
const int orientation = CLAMP(int(p_preset->get("progressive_web_app/orientation")), 0, 3);
Dictionary manifest;
- String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
- if (proj_name.is_empty()) {
- proj_name = "Godot Game";
- }
manifest["name"] = proj_name;
manifest["start_url"] = "./" + name + ".html";
manifest["display"] = String::utf8(modes[display]);
@@ -333,9 +336,9 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/offline_page", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/display", PROPERTY_HINT_ENUM, "Fullscreen,Standalone,Minimal UI,Browser"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/orientation", PROPERTY_HINT_ENUM, "Any,Landscape,Portrait"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_144x144", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_180x180", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_512x512", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_144x144", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_180x180", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_512x512", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "progressive_web_app/background_color", PROPERTY_HINT_COLOR_NO_ALPHA), Color()));
}
@@ -352,6 +355,15 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
}
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+#ifndef DEV_ENABLED
+ // We don't provide export templates for the HTML5 platform currently as there
+ // is no suitable renderer to use with them. So we forbid exporting and tell
+ // users why. This is skipped in DEV_ENABLED so that contributors can still test
+ // the pipeline once we start having WebGL or WebGPU support.
+ r_error = "The HTML5 platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
+ return false;
+#endif
+
String err;
bool valid = false;
ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
@@ -380,7 +392,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
- if (etc_error != String()) {
+ if (!etc_error.is_empty()) {
valid = false;
err += etc_error;
}
@@ -415,7 +427,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
// Find the correct template
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
- if (template_path == String()) {
+ if (template_path.is_empty()) {
ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
template_path = find_export_template(_get_template_name(mode, p_debug));
}
@@ -424,7 +436,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
return ERR_FILE_BAD_PATH;
}
- if (template_path != String() && !FileAccess::exists(template_path)) {
+ if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
}
@@ -432,23 +444,23 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
// Export pck and shared objects
Vector<SharedObject> shared_objects;
String pck_path = base_path + ".pck";
- Error error = save_pack(p_preset, pck_path, &shared_objects);
+ Error error = save_pack(p_preset, p_debug, pck_path, &shared_objects);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
return error;
}
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- for (int i = 0; i < shared_objects.size(); i++) {
- String dst = base_dir.plus_file(shared_objects[i].path.get_file());
- error = da->copy(shared_objects[i].path, dst);
- if (error != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file());
- memdelete(da);
- return error;
+
+ {
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < shared_objects.size(); i++) {
+ String dst = base_dir.plus_file(shared_objects[i].path.get_file());
+ error = da->copy(shared_objects[i].path, dst);
+ if (error != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file());
+ return error;
+ }
}
}
- memdelete(da);
- da = nullptr;
// Extract templates.
error = _extract_template(template_path, base_dir, base_name, pwa);
@@ -458,32 +470,25 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
// Parse generated file sizes (pck and wasm, to help show a meaningful loading bar).
Dictionary file_sizes;
- FileAccess *f = nullptr;
- f = FileAccess::open(pck_path, FileAccess::READ);
- if (f) {
+ Ref<FileAccess> f = FileAccess::open(pck_path, FileAccess::READ);
+ if (f.is_valid()) {
file_sizes[pck_path.get_file()] = (uint64_t)f->get_length();
- memdelete(f);
- f = nullptr;
}
f = FileAccess::open(base_path + ".wasm", FileAccess::READ);
- if (f) {
+ if (f.is_valid()) {
file_sizes[base_name + ".wasm"] = (uint64_t)f->get_length();
- memdelete(f);
- f = nullptr;
}
// Read the HTML shell file (custom or from template).
const String html_path = custom_html.is_empty() ? base_path + ".html" : custom_html;
Vector<uint8_t> html;
f = FileAccess::open(html_path, FileAccess::READ);
- if (!f) {
+ if (f.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Could not read HTML shell:") + "\n" + html_path);
return ERR_FILE_CANT_READ;
}
html.resize(f->get_length());
f->get_buffer(html.ptrw(), html.size());
- memdelete(f);
- f = nullptr;
// Generate HTML file with replaced strings.
_fix_html(html, p_preset, base_name, p_debug, p_flags, shared_objects, file_sizes);
@@ -569,7 +574,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
}
const String dest = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!da->dir_exists(dest)) {
Error err = da->make_dir_recursive(dest);
if (err != OK) {
@@ -634,9 +639,9 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
}
void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
- EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
+ EditorExportPlatformJavaScript *ej = static_cast<EditorExportPlatformJavaScript *>(data);
while (!ej->server_quit) {
- OS::get_singleton()->delay_usec(1000);
+ OS::get_singleton()->delay_usec(6900);
{
MutexLock lock(ej->server_lock);
ej->server->poll();
@@ -658,7 +663,7 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
if (theme.is_valid()) {
- stop_icon = theme->get_icon("Stop", "EditorIcons");
+ stop_icon = theme->get_icon(SNAME("Stop"), SNAME("EditorIcons"));
} else {
stop_icon.instantiate();
}
diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h
index bdd1235259..d17fd2f674 100644
--- a/platform/javascript/export/export_plugin.h
+++ b/platform/javascript/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#ifndef JAVASCRIPT_EXPORT_PLUGIN_H
#define JAVASCRIPT_EXPORT_PLUGIN_H
+#include "core/config/project_settings.h"
#include "core/io/image_loader.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
@@ -87,7 +88,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
icon.instantiate();
const String icon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
if (icon_path.is_empty() || ImageLoader::load_image(icon_path, icon) != OK) {
- return EditorNode::get_singleton()->get_editor_theme()->get_icon("DefaultProjectIcon", "EditorIcons")->get_image();
+ return EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("DefaultProjectIcon"), SNAME("EditorIcons"))->get_image();
}
return icon;
}
diff --git a/platform/javascript/export/export_server.h b/platform/javascript/export/export_server.h
index 87cbdcab47..f77ac3d1ad 100644
--- a/platform/javascript/export/export_server.h
+++ b/platform/javascript/export/export_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,7 +36,7 @@
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_export.h"
-#include "editor/editor_node.h"
+#include "editor/editor_paths.h"
class EditorHTTPServer : public RefCounted {
private:
@@ -153,8 +153,8 @@ public:
}
const String ctype = mimes[req_ext];
- FileAccess *f = FileAccess::open(filepath, FileAccess::READ);
- ERR_FAIL_COND(!f);
+ Ref<FileAccess> f = FileAccess::open(filepath, FileAccess::READ);
+ ERR_FAIL_COND(f.is_null());
String s = "HTTP/1.1 200 OK\r\n";
s += "Connection: Close\r\n";
s += "Content-Type: " + ctype + "\r\n";
@@ -166,7 +166,6 @@ public:
CharString cs = s.utf8();
Error err = peer->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
if (err != OK) {
- memdelete(f);
ERR_FAIL();
}
@@ -178,11 +177,9 @@ public:
}
err = peer->put_data(bytes, read);
if (err != OK) {
- memdelete(f);
ERR_FAIL();
}
}
- memdelete(f);
}
void poll() {