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-rw-r--r--platform/javascript/engine.js366
1 files changed, 366 insertions, 0 deletions
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
new file mode 100644
index 0000000000..552f5a7e02
--- /dev/null
+++ b/platform/javascript/engine.js
@@ -0,0 +1,366 @@
+ return Module;
+ },
+};
+
+(function() {
+ var engine = Engine;
+
+ var USING_WASM = engine.USING_WASM;
+ var DOWNLOAD_ATTEMPTS_MAX = 4;
+
+ var basePath = null;
+ var engineLoadPromise = null;
+
+ var loadingFiles = {};
+
+ function getBasePath(path) {
+
+ if (path.endsWith('/'))
+ path = path.slice(0, -1);
+ if (path.lastIndexOf('.') > path.lastIndexOf('/'))
+ path = path.slice(0, path.lastIndexOf('.'));
+ return path;
+ }
+
+ function getBaseName(path) {
+
+ path = getBasePath(path);
+ return path.slice(path.lastIndexOf('/') + 1);
+ }
+
+ Engine = function Engine() {
+
+ this.rtenv = null;
+
+ var gameInitPromise = null;
+ var unloadAfterInit = true;
+ var memorySize = 268435456;
+
+ var progressFunc = null;
+ var pckProgressTracker = {};
+ var lastProgress = { loaded: 0, total: 0 };
+
+ var canvas = null;
+ var stdout = null;
+ var stderr = null;
+
+ this.initGame = function(mainPack) {
+
+ if (!gameInitPromise) {
+
+ if (mainPack === undefined) {
+ if (basePath !== null) {
+ mainPack = basePath + '.pck';
+ } else {
+ return Promise.reject(new Error("No main pack to load specified"));
+ }
+ }
+ if (basePath === null)
+ basePath = getBasePath(mainPack);
+
+ gameInitPromise = Engine.initEngine().then(
+ instantiate.bind(this)
+ );
+ var gameLoadPromise = loadPromise(mainPack, pckProgressTracker).then(function(xhr) { return xhr.response; });
+ gameInitPromise = Promise.all([gameLoadPromise, gameInitPromise]).then(function(values) {
+ // resolve with pck
+ return new Uint8Array(values[0]);
+ });
+ if (unloadAfterInit)
+ gameInitPromise.then(Engine.unloadEngine);
+ requestAnimationFrame(animateProgress);
+ }
+ return gameInitPromise;
+ };
+
+ function instantiate(initializer) {
+
+ var rtenvOpts = {
+ noInitialRun: true,
+ thisProgram: getBaseName(basePath),
+ engine: this,
+ };
+ if (typeof stdout === 'function')
+ rtenvOpts.print = stdout;
+ if (typeof stderr === 'function')
+ rtenvOpts.printErr = stderr;
+ if (typeof WebAssembly === 'object' && initializer instanceof WebAssembly.Module) {
+ rtenvOpts.instantiateWasm = function(imports, onSuccess) {
+ WebAssembly.instantiate(initializer, imports).then(function(result) {
+ onSuccess(result);
+ });
+ return {};
+ };
+ } else if (initializer.asm && initializer.mem) {
+ rtenvOpts.asm = initializer.asm;
+ rtenvOpts.memoryInitializerRequest = initializer.mem;
+ rtenvOpts.TOTAL_MEMORY = memorySize;
+ } else {
+ throw new Error("Invalid initializer");
+ }
+
+ return new Promise(function(resolve, reject) {
+ rtenvOpts.onRuntimeInitialized = resolve;
+ rtenvOpts.onAbort = reject;
+ rtenvOpts.engine.rtenv = Engine.RuntimeEnvironment(rtenvOpts);
+ });
+ }
+
+ this.start = function(mainPack) {
+
+ return this.initGame(mainPack).then(synchronousStart.bind(this));
+ };
+
+ function synchronousStart(pckView) {
+ // TODO don't expect canvas when runninng as cli tool
+ if (canvas instanceof HTMLCanvasElement) {
+ this.rtenv.canvas = canvas;
+ } else {
+ var firstCanvas = document.getElementsByTagName('canvas')[0];
+ if (firstCanvas instanceof HTMLCanvasElement) {
+ this.rtenv.canvas = firstCanvas;
+ } else {
+ throw new Error("No canvas found");
+ }
+ }
+
+ var actualCanvas = this.rtenv.canvas;
+ var context = false;
+ try {
+ context = actualCanvas.getContext('webgl2') || actualCanvas.getContext('experimental-webgl2');
+ } catch (e) {}
+ if (!context) {
+ throw new Error("WebGL 2 not available");
+ }
+
+ // canvas can grab focus on click
+ if (actualCanvas.tabIndex < 0) {
+ actualCanvas.tabIndex = 0;
+ }
+ // necessary to calculate cursor coordinates correctly
+ actualCanvas.style.padding = 0;
+ actualCanvas.style.borderWidth = 0;
+ actualCanvas.style.borderStyle = 'none';
+ // until context restoration is implemented
+ actualCanvas.addEventListener('webglcontextlost', function(ev) {
+ alert("WebGL context lost, please reload the page");
+ ev.preventDefault();
+ }, false);
+
+ this.rtenv.FS.createDataFile('/', this.rtenv.thisProgram + '.pck', pckView, true, true, true);
+ gameInitPromise = null;
+ this.rtenv.callMain();
+ }
+
+ this.setProgressFunc = function(func) {
+ progressFunc = func;
+ };
+
+ function animateProgress() {
+
+ var loaded = 0;
+ var total = 0;
+ var totalIsValid = true;
+ var progressIsFinal = true;
+
+ [loadingFiles, pckProgressTracker].forEach(function(tracker) {
+ Object.keys(tracker).forEach(function(file) {
+ if (!tracker[file].final)
+ progressIsFinal = false;
+ if (!totalIsValid || tracker[file].total === 0) {
+ totalIsValid = false;
+ total = 0;
+ } else {
+ total += tracker[file].total;
+ }
+ loaded += tracker[file].loaded;
+ });
+ });
+ if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
+ lastProgress.loaded = loaded;
+ lastProgress.total = total;
+ if (typeof progressFunc === 'function')
+ progressFunc(loaded, total);
+ }
+ if (!progressIsFinal)
+ requestAnimationFrame(animateProgress);
+ }
+
+ this.setCanvas = function(elem) {
+ canvas = elem;
+ };
+
+ this.setAsmjsMemorySize = function(size) {
+ memorySize = size;
+ };
+
+ this.setUnloadAfterInit = function(enabled) {
+
+ if (enabled && !unloadAfterInit && gameInitPromise) {
+ gameInitPromise.then(Engine.unloadEngine);
+ }
+ unloadAfterInit = enabled;
+ };
+
+ this.setStdoutFunc = function(func) {
+
+ var print = function(text) {
+ if (arguments.length > 1) {
+ text = Array.prototype.slice.call(arguments).join(" ");
+ }
+ func(text);
+ };
+ if (this.rtenv)
+ this.rtenv.print = print;
+ stdout = print;
+ };
+
+ this.setStderrFunc = function(func) {
+
+ var printErr = function(text) {
+ if (arguments.length > 1)
+ text = Array.prototype.slice.call(arguments).join(" ");
+ func(text);
+ };
+ if (this.rtenv)
+ this.rtenv.printErr = printErr;
+ stderr = printErr;
+ };
+
+
+ }; // Engine()
+
+ Engine.RuntimeEnvironment = engine.RuntimeEnvironment;
+
+ Engine.initEngine = function(newBasePath) {
+
+ if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
+ if (engineLoadPromise === null) {
+ if (USING_WASM) {
+ if (typeof WebAssembly !== 'object')
+ return Promise.reject(new Error("Browser doesn't support WebAssembly"));
+ // TODO cache/retrieve module to/from idb
+ engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
+ return WebAssembly.compile(xhr.response);
+ });
+ } else {
+ var asmjsPromise = loadPromise(basePath + '.asm.js').then(function(xhr) {
+ return asmjsModulePromise(xhr.response);
+ });
+ var memPromise = loadPromise(basePath + '.mem');
+ engineLoadPromise = Promise.all([asmjsPromise, memPromise]).then(function(values) {
+ return { asm: values[0], mem: values[1] };
+ });
+ }
+ engineLoadPromise = engineLoadPromise.catch(function(err) {
+ engineLoadPromise = null;
+ throw err;
+ });
+ }
+ return engineLoadPromise;
+ };
+
+ function asmjsModulePromise(module) {
+ var elem = document.createElement('script');
+ var script = new Blob([
+ 'Engine.asm = (function() { var Module = {};',
+ module,
+ 'return Module.asm; })();'
+ ]);
+ var url = URL.createObjectURL(script);
+ elem.src = url;
+ return new Promise(function(resolve, reject) {
+ elem.addEventListener('load', function() {
+ URL.revokeObjectURL(url);
+ var asm = Engine.asm;
+ Engine.asm = undefined;
+ setTimeout(function() {
+ // delay to reclaim compilation memory
+ resolve(asm);
+ }, 1);
+ });
+ elem.addEventListener('error', function() {
+ URL.revokeObjectURL(url);
+ reject("asm.js faiilure");
+ });
+ document.body.appendChild(elem);
+ });
+ }
+
+ Engine.unloadEngine = function() {
+ engineLoadPromise = null;
+ };
+
+ function loadPromise(file, tracker) {
+ if (tracker === undefined)
+ tracker = loadingFiles;
+ return new Promise(function(resolve, reject) {
+ loadXHR(resolve, reject, file, tracker);
+ });
+ }
+
+ function loadXHR(resolve, reject, file, tracker) {
+
+ var xhr = new XMLHttpRequest;
+ xhr.open('GET', file);
+ if (!file.endsWith('.js')) {
+ xhr.responseType = 'arraybuffer';
+ }
+ ['loadstart', 'progress', 'load', 'error', 'timeout', 'abort'].forEach(function(ev) {
+ xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
+ });
+ xhr.send();
+ }
+
+ function onXHREvent(resolve, reject, file, tracker, ev) {
+
+ if (this.status >= 400) {
+
+ if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
+ reject(new Error("Failed loading file '" + file + "': " + this.statusText));
+ this.abort();
+ return;
+ } else {
+ loadXHR(resolve, reject, file);
+ }
+ }
+
+ switch (ev.type) {
+ case 'loadstart':
+ if (tracker[file] === undefined) {
+ tracker[file] = {
+ total: ev.total,
+ loaded: ev.loaded,
+ attempts: 0,
+ final: false,
+ };
+ }
+ break;
+
+ case 'progress':
+ tracker[file].loaded = ev.loaded;
+ tracker[file].total = ev.total;
+ break;
+
+ case 'load':
+ tracker[file].final = true;
+ resolve(this);
+ break;
+
+ case 'error':
+ case 'timeout':
+ if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
+ tracker[file].final = true;
+ reject(new Error("Failed loading file '" + file + "'"));
+ } else {
+ loadXHR(resolve, reject, file);
+ }
+ break;
+
+ case 'abort':
+ tracker[file].final = true;
+ reject(new Error("Loading file '" + file + "' was aborted."));
+ break;
+ }
+ }
+})();