diff options
Diffstat (limited to 'platform/javascript/display_server_javascript.h')
-rw-r--r-- | platform/javascript/display_server_javascript.h | 196 |
1 files changed, 98 insertions, 98 deletions
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index d7116be36f..80ce772a79 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,171 +37,171 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; +private: + struct JSTouchEvent { + uint32_t identifier[32] = { 0 }; + double coords[64] = { 0 }; + }; + JSTouchEvent touch_event; + + struct JSKeyEvent { + char code[32] = { 0 }; + char key[32] = { 0 }; + uint8_t modifiers[4] = { 0 }; + }; + JSKeyEvent key_event; + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; - Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. - double last_click_ms = 0; - int last_click_button_index = -1; - - int last_width = 0; - int last_height = 0; + uint64_t last_click_ms = 0; + MouseButton last_click_button_index = MouseButton::NONE; bool swap_cancel_ok = false; // utilities - static Point2 compute_position_in_canvas(int p_x, int p_y); static void focus_canvas(); static bool is_canvas_focused(); - template <typename T> - static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); - static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); + static void dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events - static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); - - static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - - static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - - static EM_BOOL wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data); - - static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - - static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data); + static void fullscreen_change_callback(int p_fullscreen); + static int mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers); + static void mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers); + static int mouse_wheel_callback(double p_delta_x, double p_delta_y); + static void touch_callback(int p_type, int p_count); + static void key_callback(int p_pressed, int p_repeat, int p_modifiers); + static void vk_input_text_callback(const char *p_text, int p_cursor); + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); static Vector<String> get_rendering_drivers_func(); - static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void window_blur_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); // from DisplayServer - void alert(const String &p_alert, const String &p_title = "ALERT!") override; - bool has_feature(Feature p_feature) const override; - String get_name() const override; + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; // cursor - void cursor_set_shape(CursorShape p_shape) override; - CursorShape cursor_get_shape() const override; - void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; // mouse - void mouse_set_mode(MouseMode p_mode) override; - MouseMode mouse_get_mode() const override; + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; // touch - bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; // clipboard - void clipboard_set(const String &p_text) override; - String clipboard_get() const override; + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; // screen - int get_screen_count() const override; - Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; + virtual void virtual_keyboard_hide() override; // windows - Vector<DisplayServer::WindowID> get_window_list() const override; - WindowID get_window_at_screen_position(const Point2i &p_position) const override; + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; - void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; - ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; - int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; - Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; - void window_set_transient(WindowID p_window, WindowID p_parent) override; + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; - void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; - Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; - Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; - Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; - Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; - WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; - bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; - void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; - bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; - void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; - void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; - bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; - bool can_any_window_draw() const override; + virtual bool can_any_window_draw() const override; // events - void process_events() override; + virtual void process_events() override; // icon - void set_icon(const Ref<Image> &p_icon) override; + virtual void set_icon(const Ref<Image> &p_icon) override; // others - bool get_swap_cancel_ok() override; - void swap_buffers() override; + virtual bool get_swap_cancel_ok() override; + virtual void swap_buffers() override; static void register_javascript_driver(); - DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error); ~DisplayServerJavaScript(); }; |