diff options
Diffstat (limited to 'platform/javascript/display_server_javascript.cpp')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 101 |
1 files changed, 47 insertions, 54 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 0312efb377..2f0a2faa83 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -44,18 +44,15 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 +char DisplayServerJavaScript::canvas_id[256] = { 0 }; +static bool cursor_inside_canvas = true; + DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) -extern "C" EMSCRIPTEN_KEEPALIVE void _set_canvas_id(uint8_t *p_data, int p_data_size) { - DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton(); - display->canvas_id.parse_utf8((const char *)p_data, p_data_size); - display->canvas_id = "#" + display->canvas_id; -} - -static void focus_canvas() { +void DisplayServerJavaScript::focus_canvas() { /* clang-format off */ EM_ASM( Module['canvas'].focus(); @@ -63,7 +60,7 @@ static void focus_canvas() { /* clang-format on */ } -static bool is_canvas_focused() { +bool DisplayServerJavaScript::is_canvas_focused() { /* clang-format off */ return EM_ASM_INT_V( return document.activeElement == Module['canvas']; @@ -71,8 +68,21 @@ static bool is_canvas_focused() { /* clang-format on */ } -static Point2 compute_position_in_canvas(int x, int y) { - DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton(); +bool DisplayServerJavaScript::check_size_force_redraw() { + int canvas_width; + int canvas_height; + emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height); + if (last_width != canvas_width || last_height != canvas_height) { + last_width = canvas_width; + last_height = canvas_height; + // Update the framebuffer size and for redraw. + emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height); + return true; + } + return false; +} + +Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { int canvas_x = EM_ASM_INT({ return Module['canvas'].getBoundingClientRect().x; }); @@ -81,23 +91,22 @@ static Point2 compute_position_in_canvas(int x, int y) { }); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(display->canvas_id.utf8().get_data(), &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(display->canvas_id.utf8().get_data(), &element_width, &element_height); + emscripten_get_element_css_size(canvas_id, &element_width, &element_height); - return Point2((int)(canvas_width / element_width * (x - canvas_x)), - (int)(canvas_height / element_height * (y - canvas_y))); + return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), + (int)(canvas_height / element_height * (p_y - canvas_y))); } -static bool cursor_inside_canvas = true; - EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - if (target_id.empty() || "#" + target_id == display->canvas_id) { + String canvas_str_id = String::utf8(canvas_id); + if (target_id.empty() || target_id == canvas_str_id) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -131,14 +140,14 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p // Keys template <typename T> -static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { +void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { godot_event->set_shift(emscripten_event_ptr->shiftKey); godot_event->set_alt(emscripten_event_ptr->altKey); godot_event->set_control(emscripten_event_ptr->ctrlKey); godot_event->set_metakey(emscripten_event_ptr->metaKey); } -static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { +Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { Ref<InputEventKey> ev; ev.instance(); ev->set_echo(emscripten_event->repeat); @@ -289,7 +298,7 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc } // Cursor -static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { +const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) { switch (p_shape) { case DisplayServer::CURSOR_ARROW: return "auto"; @@ -330,7 +339,7 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { } } -static void set_css_cursor(const char *p_cursor) { +void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { /* clang-format off */ EM_ASM_({ Module['canvas'].style.cursor = UTF8ToString($0); @@ -338,7 +347,7 @@ static void set_css_cursor(const char *p_cursor) { /* clang-format on */ } -static bool is_css_cursor_hidden() { +bool DisplayServerJavaScript::is_css_cursor_hidden() const { /* clang-format off */ return EM_ASM_INT({ return Module['canvas'].style.cursor === 'none'; @@ -820,23 +829,6 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr } DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - /* clang-format off */ - EM_ASM({ - const canvas = Module['canvas']; - var enc = new TextEncoder("utf-8"); - var buffer = new Uint8Array(enc.encode(canvas.id)); - var len = buffer.byteLength; - var out = _malloc(len); - HEAPU8.set(buffer, out); - ccall("_set_canvas_id", - "void", - ["number", "number"], - [out, len] - ); - _free(out); - }); - /* clang-format on */ - RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 EmscriptenWebGLContextAttributes attributes; @@ -859,7 +851,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive gl_initialization_error = true; } - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id.utf8().get_data(), &attributes); + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes); if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { gl_initialization_error = true; } @@ -881,7 +873,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive } EMSCRIPTEN_RESULT result; - CharString id = canvas_id.utf8(); #define EM_CHECK(ev) \ if (result != EMSCRIPTEN_RESULT_SUCCESS) \ ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)); @@ -895,16 +886,16 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM // is used below. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback) - SET_EM_CALLBACK(id.get_data(), mousedown, mouse_button_callback) + SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback) - SET_EM_CALLBACK(id.get_data(), wheel, wheel_callback) - SET_EM_CALLBACK(id.get_data(), touchstart, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), touchmove, touchmove_callback) - SET_EM_CALLBACK(id.get_data(), touchend, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), touchcancel, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), keydown, keydown_callback) - SET_EM_CALLBACK(id.get_data(), keypress, keypress_callback) - SET_EM_CALLBACK(id.get_data(), keyup, keyup_callback) + SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) + SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) + SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback) + SET_EM_CALLBACK(canvas_id, keydown, keydown_callback) + SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) + SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) @@ -1012,7 +1003,7 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { int canvas[2]; - emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1); + emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); return Rect2i(0, 0, canvas[0], canvas[1]); } @@ -1103,12 +1094,14 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { } void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { - emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), p_size.x, p_size.y); + last_width = p_size.x; + last_height = p_size.y; + emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { int canvas[2]; - emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1); + emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); return Size2(canvas[0], canvas[1]); } @@ -1134,7 +1127,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; strategy.canvasResizedCallback = nullptr; - EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id.utf8().get_data(), false, &strategy); + EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); } break; |