diff options
Diffstat (limited to 'platform/javascript/detect.py')
-rw-r--r-- | platform/javascript/detect.py | 116 |
1 files changed, 60 insertions, 56 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 1766833364..fb02752aa7 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,5 +1,6 @@ import os +from emscripten_helpers import parse_config, run_closure_compiler, create_engine_file def is_active(): return True @@ -18,6 +19,8 @@ def get_opts(): return [ # eval() can be a security concern, so it can be disabled. BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True), + BoolVariable('threads_enabled', 'Enable WebAssembly Threads support (limited browser support)', False), + BoolVariable('use_closure_compiler', 'Use closure compiler to minimize Javascript code', False), ] @@ -37,7 +40,7 @@ def configure(env): ## Build type - if env['target'] != 'debug': + if env['target'] == 'release': # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly # decreases download time. @@ -46,38 +49,55 @@ def configure(env): # run-time performance. env.Append(CCFLAGS=['-Os']) env.Append(LINKFLAGS=['-Os']) - if env['target'] == 'release_debug': - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - # Retain function names for backtraces at the cost of file size. - env.Append(LINKFLAGS=['--profiling-funcs']) - else: + elif env['target'] == 'release_debug': + env.Append(CCFLAGS=['-Os']) + env.Append(LINKFLAGS=['-Os']) + env.Append(CPPDEFINES=['DEBUG_ENABLED']) + # Retain function names for backtraces at the cost of file size. + env.Append(LINKFLAGS=['--profiling-funcs']) + else: # 'debug' env.Append(CPPDEFINES=['DEBUG_ENABLED']) env.Append(CCFLAGS=['-O1', '-g']) env.Append(LINKFLAGS=['-O1', '-g']) env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1']) - ## Compiler configuration + if env['tools']: + if not env['threads_enabled']: + raise RuntimeError("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). + env.Append(LINKFLAGS=['-s', 'TOTAL_MEMORY=33554432']) + else: + # Disable exceptions and rtti on non-tools (template) builds + # These flags help keep the file size down. + env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti']) + # Don't use dynamic_cast, necessary with no-rtti. + env.Append(CPPDEFINES=['NO_SAFE_CAST']) + ## Copy env variables. env['ENV'] = os.environ - em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten') - if not os.path.exists(em_config_file): - raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file) - with open(em_config_file) as f: - em_config = {} - try: - # Emscripten configuration file is a Python file with simple assignments. - exec(f.read(), em_config) - except StandardError as e: - raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e)) - if 'BINARYEN_ROOT' in em_config and os.path.isdir(os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten')): - # New style, emscripten path as a subfolder of BINARYEN_ROOT - env.PrependENVPath('PATH', os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten')) - elif 'EMSCRIPTEN_ROOT' in em_config: - # Old style (but can be there as a result from previous activation, so do last) - env.PrependENVPath('PATH', em_config.get('EMSCRIPTEN_ROOT')) - else: - raise RuntimeError("'BINARYEN_ROOT' or 'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file) + # LTO + if env['use_lto']: + env.Append(CCFLAGS=['-s', 'WASM_OBJECT_FILES=0']) + env.Append(LINKFLAGS=['-s', 'WASM_OBJECT_FILES=0']) + env.Append(LINKFLAGS=['--llvm-lto', '1']) + + # Closure compiler + if env['use_closure_compiler']: + # For emscripten support code. + env.Append(LINKFLAGS=['--closure', '1']) + # Register builder for our Engine files + jscc = env.Builder(generator=run_closure_compiler, suffix='.cc.js', src_suffix='.js') + env.Append(BUILDERS = {'BuildJS' : jscc}) + + # Add method that joins/compiles our Engine files. + env.AddMethod(create_engine_file, "CreateEngineFile") + + # Closure compiler extern and support for ecmascript specs (const, let, etc). + env['ENV']['EMCC_CLOSURE_ARGS'] = '--language_in ECMASCRIPT6' + + em_config = parse_config() + env.PrependENVPath('PATH', em_config['EMCC_ROOT']) env['CC'] = 'emcc' env['CXX'] = 'em++' @@ -104,44 +124,31 @@ def configure(env): env['LIBPREFIXES'] = ['$LIBPREFIX'] env['LIBSUFFIXES'] = ['$LIBSUFFIX'] - ## Compile flags - env.Prepend(CPPPATH=['#platform/javascript']) env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED']) - # No multi-threading (SharedArrayBuffer) available yet, - # once feasible also consider memory buffer size issues. - env.Append(CPPDEFINES=['NO_THREADS']) - - # Disable exceptions and rtti on non-tools (template) builds - if not env['tools']: - # These flags help keep the file size down. - env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti']) - # Don't use dynamic_cast, necessary with no-rtti. - env.Append(CPPDEFINES=['NO_SAFE_CAST']) - if env['javascript_eval']: env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED']) - ## Link flags + # Thread support (via SharedArrayBuffer). + if env['threads_enabled']: + env.Append(CPPDEFINES=['PTHREAD_NO_RENAME']) + env.Append(CCFLAGS=['-s', 'USE_PTHREADS=1']) + env.Append(LINKFLAGS=['-s', 'USE_PTHREADS=1']) + env.Append(LINKFLAGS=['-s', 'PTHREAD_POOL_SIZE=4']) + env.Append(LINKFLAGS=['-s', 'WASM_MEM_MAX=2048MB']) + else: + env.Append(CPPDEFINES=['NO_THREADS']) + + # Reduce code size by generating less support code (e.g. skip NodeJS support). + env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web,worker']) # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to # be linked explicitly. env.Append(LIBS=['idbfs.js']) env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) - - # Only include the JavaScript support code for the web environment - # (i.e. exclude Node.js and other unused environments). - # This makes the JavaScript support code about 4 KB smaller. - env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web']) - - # This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0) - # and undefined if using 'upstream'. And to make things simple, earlier - # Emscripten versions didn't include 'fastcomp' in their path, so we check - # against the presence of 'upstream' to conditionally add the flag. - if not "upstream" in em_config['EMSCRIPTEN_ROOT']: - env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\'']) + env.Append(LINKFLAGS=['-s', 'MODULARIZE=1', '-s', 'EXPORT_NAME="Godot"']) # Allow increasing memory buffer size during runtime. This is efficient # when using WebAssembly (in comparison to asm.js) and works well for @@ -153,8 +160,5 @@ def configure(env): env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) - # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime. - env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1']) - - #adding flag due to issue with emscripten 1.38.41 callMain method https://github.com/emscripten-core/emscripten/blob/incoming/ChangeLog.md#v13841-08072019 - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain"]']) + # callMain for manual start, FS for preloading. + env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain", "FS"]']) |