diff options
Diffstat (limited to 'platform/javascript/detect.py')
-rw-r--r-- | platform/javascript/detect.py | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py deleted file mode 100644 index a769260f01..0000000000 --- a/platform/javascript/detect.py +++ /dev/null @@ -1,233 +0,0 @@ -import os -import sys - -from emscripten_helpers import ( - run_closure_compiler, - create_engine_file, - add_js_libraries, - add_js_pre, - add_js_externs, - create_template_zip, -) -from methods import get_compiler_version -from SCons.Util import WhereIs - - -def is_active(): - return True - - -def get_name(): - return "JavaScript" - - -def can_build(): - return WhereIs("emcc") is not None - - -def get_opts(): - from SCons.Variables import BoolVariable - - return [ - ("initial_memory", "Initial WASM memory (in MiB)", 32), - BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), - BoolVariable("use_thinlto", "Use ThinLTO", False), - BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), - BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), - BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), - BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), - # eval() can be a security concern, so it can be disabled. - BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), - BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", True), - BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), - BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), - ] - - -def get_flags(): - return [ - ("tools", False), - ("builtin_pcre2_with_jit", False), - ("vulkan", False), - ] - - -def configure(env): - try: - env["initial_memory"] = int(env["initial_memory"]) - except Exception: - print("Initial memory must be a valid integer") - sys.exit(255) - - ## Build type - if env["target"].startswith("release"): - # Use -Os to prioritize optimizing for reduced file size. This is - # particularly valuable for the web platform because it directly - # decreases download time. - # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about - # 100 KiB over -Os, which does not justify the negative impact on - # run-time performance. - if env["optimize"] != "none": - env.Append(CCFLAGS=["-Os"]) - env.Append(LINKFLAGS=["-Os"]) - - if env["target"] == "release_debug": - # Retain function names for backtraces at the cost of file size. - env.Append(LINKFLAGS=["--profiling-funcs"]) - else: # "debug" - env.Append(CCFLAGS=["-O1", "-g"]) - env.Append(LINKFLAGS=["-O1", "-g"]) - env["use_assertions"] = True - - if env["use_assertions"]: - env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) - - if env["tools"]: - if not env["threads_enabled"]: - print('Note: Forcing "threads_enabled=yes" as it is required for the web editor.') - env["threads_enabled"] = "yes" - if env["initial_memory"] < 64: - print('Note: Forcing "initial_memory=64" as it is required for the web editor.') - env["initial_memory"] = 64 - env.Append(CCFLAGS=["-frtti"]) - elif env["builtin_icu"]: - env.Append(CCFLAGS=["-fno-exceptions", "-frtti"]) - else: - # Disable exceptions and rtti on non-tools (template) builds - # These flags help keep the file size down. - env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"]) - # Don't use dynamic_cast, necessary with no-rtti. - env.Append(CPPDEFINES=["NO_SAFE_CAST"]) - - env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) - - ## Copy env variables. - env["ENV"] = os.environ - - # LTO - if env["use_thinlto"]: - env.Append(CCFLAGS=["-flto=thin"]) - env.Append(LINKFLAGS=["-flto=thin"]) - elif env["use_lto"]: - env.Append(CCFLAGS=["-flto=full"]) - env.Append(LINKFLAGS=["-flto=full"]) - - # Sanitizers - if env["use_ubsan"]: - env.Append(CCFLAGS=["-fsanitize=undefined"]) - env.Append(LINKFLAGS=["-fsanitize=undefined"]) - if env["use_asan"]: - env.Append(CCFLAGS=["-fsanitize=address"]) - env.Append(LINKFLAGS=["-fsanitize=address"]) - if env["use_lsan"]: - env.Append(CCFLAGS=["-fsanitize=leak"]) - env.Append(LINKFLAGS=["-fsanitize=leak"]) - if env["use_safe_heap"]: - env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) - - # Closure compiler - if env["use_closure_compiler"]: - # For emscripten support code. - env.Append(LINKFLAGS=["--closure", "1"]) - # Register builder for our Engine files - jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") - env.Append(BUILDERS={"BuildJS": jscc}) - - # Add helper method for adding libraries, externs, pre-js. - env["JS_LIBS"] = [] - env["JS_PRE"] = [] - env["JS_EXTERNS"] = [] - env.AddMethod(add_js_libraries, "AddJSLibraries") - env.AddMethod(add_js_pre, "AddJSPre") - env.AddMethod(add_js_externs, "AddJSExterns") - - # Add method that joins/compiles our Engine files. - env.AddMethod(create_engine_file, "CreateEngineFile") - - # Add method for creating the final zip file - env.AddMethod(create_template_zip, "CreateTemplateZip") - - # Closure compiler extern and support for ecmascript specs (const, let, etc). - env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" - - env["CC"] = "emcc" - env["CXX"] = "em++" - - env["AR"] = "emar" - env["RANLIB"] = "emranlib" - - # Use TempFileMunge since some AR invocations are too long for cmd.exe. - # Use POSIX-style paths, required with TempFileMunge. - env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix") - env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}" - - # All intermediate files are just LLVM bitcode. - env["OBJPREFIX"] = "" - env["OBJSUFFIX"] = ".bc" - env["PROGPREFIX"] = "" - # Program() output consists of multiple files, so specify suffixes manually at builder. - env["PROGSUFFIX"] = "" - env["LIBPREFIX"] = "lib" - env["LIBSUFFIX"] = ".a" - env["LIBPREFIXES"] = ["$LIBPREFIX"] - env["LIBSUFFIXES"] = ["$LIBSUFFIX"] - - env.Prepend(CPPPATH=["#platform/javascript"]) - env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"]) - - if env["opengl3"]: - env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) - # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. - env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) - # Allow use to take control of swapping WebGL buffers. - env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) - - if env["javascript_eval"]: - env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) - - # Thread support (via SharedArrayBuffer). - if env["threads_enabled"]: - env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) - env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) - env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) - env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) - env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) - env.extra_suffix = ".threads" + env.extra_suffix - else: - env.Append(CPPDEFINES=["NO_THREADS"]) - - if env["gdnative_enabled"]: - cc_version = get_compiler_version(env) - cc_semver = (int(cc_version["major"]), int(cc_version["minor"]), int(cc_version["patch"])) - if cc_semver < (2, 0, 10): - print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % cc_semver) - sys.exit(255) - - if env["threads_enabled"] and cc_semver < (3, 1, 14): - print("Threads and GDNative requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver) - sys.exit(255) - env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) - env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) - # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819 - env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"]) - env.extra_suffix = ".gdnative" + env.extra_suffix - - # Reduce code size by generating less support code (e.g. skip NodeJS support). - env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) - - # Wrap the JavaScript support code around a closure named Godot. - env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) - - # Allow increasing memory buffer size during runtime. This is efficient - # when using WebAssembly (in comparison to asm.js) and works well for - # us since we don't know requirements at compile-time. - env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"]) - - # Do not call main immediately when the support code is ready. - env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) - - # callMain for manual start, cwrap for the mono version. - env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"]) - - # Add code that allow exiting runtime. - env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) |