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-rw-r--r--platform/javascript/detect.py205
1 files changed, 108 insertions, 97 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 1766833364..81287cead8 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,35 +1,40 @@
import os
+from emscripten_helpers import parse_config, run_closure_compiler, create_engine_file
+
def is_active():
return True
def get_name():
- return 'JavaScript'
+ return "JavaScript"
def can_build():
- return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten'))
+ return "EM_CONFIG" in os.environ or os.path.exists(os.path.expanduser("~/.emscripten"))
def get_opts():
from SCons.Variables import BoolVariable
+
return [
# eval() can be a security concern, so it can be disabled.
- BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
+ BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
+ BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
+ BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
]
def get_flags():
return [
- ('tools', False),
- ('builtin_pcre2_with_jit', False),
+ ("tools", False),
+ ("builtin_pcre2_with_jit", False),
# Disabling the mbedtls module reduces file size.
# The module has little use due to the limited networking functionality
# in this platform. For the available networking methods, the browser
# manages TLS.
- ('module_mbedtls_enabled', False),
+ ("module_mbedtls_enabled", False),
]
@@ -37,124 +42,130 @@ def configure(env):
## Build type
- if env['target'] != 'debug':
+ if env["target"] == "release":
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
# -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
# 100 KiB over -Os, which does not justify the negative impact on
# run-time performance.
- env.Append(CCFLAGS=['-Os'])
- env.Append(LINKFLAGS=['-Os'])
- if env['target'] == 'release_debug':
- env.Append(CPPDEFINES=['DEBUG_ENABLED'])
- # Retain function names for backtraces at the cost of file size.
- env.Append(LINKFLAGS=['--profiling-funcs'])
- else:
- env.Append(CPPDEFINES=['DEBUG_ENABLED'])
- env.Append(CCFLAGS=['-O1', '-g'])
- env.Append(LINKFLAGS=['-O1', '-g'])
- env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1'])
-
- ## Compiler configuration
-
- env['ENV'] = os.environ
-
- em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten')
- if not os.path.exists(em_config_file):
- raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file)
- with open(em_config_file) as f:
- em_config = {}
- try:
- # Emscripten configuration file is a Python file with simple assignments.
- exec(f.read(), em_config)
- except StandardError as e:
- raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e))
- if 'BINARYEN_ROOT' in em_config and os.path.isdir(os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten')):
- # New style, emscripten path as a subfolder of BINARYEN_ROOT
- env.PrependENVPath('PATH', os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten'))
- elif 'EMSCRIPTEN_ROOT' in em_config:
- # Old style (but can be there as a result from previous activation, so do last)
- env.PrependENVPath('PATH', em_config.get('EMSCRIPTEN_ROOT'))
+ env.Append(CCFLAGS=["-Os"])
+ env.Append(LINKFLAGS=["-Os"])
+ elif env["target"] == "release_debug":
+ env.Append(CCFLAGS=["-Os"])
+ env.Append(LINKFLAGS=["-Os"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ # Retain function names for backtraces at the cost of file size.
+ env.Append(LINKFLAGS=["--profiling-funcs"])
+ else: # "debug"
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ env.Append(CCFLAGS=["-O1", "-g"])
+ env.Append(LINKFLAGS=["-O1", "-g"])
+ env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
+
+ if env["tools"]:
+ if not env["threads_enabled"]:
+ raise RuntimeError(
+ "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option"
+ )
+ # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY).
+ env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"])
else:
- raise RuntimeError("'BINARYEN_ROOT' or 'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file)
+ # Disable exceptions and rtti on non-tools (template) builds
+ # These flags help keep the file size down.
+ env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"])
+ # Don't use dynamic_cast, necessary with no-rtti.
+ env.Append(CPPDEFINES=["NO_SAFE_CAST"])
- env['CC'] = 'emcc'
- env['CXX'] = 'em++'
- env['LINK'] = 'emcc'
+ ## Copy env variables.
+ env["ENV"] = os.environ
- env['AR'] = 'emar'
- env['RANLIB'] = 'emranlib'
+ # LTO
+ if env["use_lto"]:
+ env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
+ env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
+ env.Append(LINKFLAGS=["--llvm-lto", "1"])
- # Use TempFileMunge since some AR invocations are too long for cmd.exe.
- # Use POSIX-style paths, required with TempFileMunge.
- env['ARCOM_POSIX'] = env['ARCOM'].replace(
- '$TARGET', '$TARGET.posix').replace(
- '$SOURCES', '$SOURCES.posix')
- env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}'
+ # Closure compiler
+ if env["use_closure_compiler"]:
+ # For emscripten support code.
+ env.Append(LINKFLAGS=["--closure", "1"])
+ # Register builder for our Engine files
+ jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
+ env.Append(BUILDERS={"BuildJS": jscc})
- # All intermediate files are just LLVM bitcode.
- env['OBJPREFIX'] = ''
- env['OBJSUFFIX'] = '.bc'
- env['PROGPREFIX'] = ''
- # Program() output consists of multiple files, so specify suffixes manually at builder.
- env['PROGSUFFIX'] = ''
- env['LIBPREFIX'] = 'lib'
- env['LIBSUFFIX'] = '.bc'
- env['LIBPREFIXES'] = ['$LIBPREFIX']
- env['LIBSUFFIXES'] = ['$LIBSUFFIX']
+ # Add method that joins/compiles our Engine files.
+ env.AddMethod(create_engine_file, "CreateEngineFile")
- ## Compile flags
+ # Closure compiler extern and support for ecmascript specs (const, let, etc).
+ env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6"
- env.Prepend(CPPPATH=['#platform/javascript'])
- env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED'])
+ em_config = parse_config()
+ env.PrependENVPath("PATH", em_config["EMCC_ROOT"])
- # No multi-threading (SharedArrayBuffer) available yet,
- # once feasible also consider memory buffer size issues.
- env.Append(CPPDEFINES=['NO_THREADS'])
+ env["CC"] = "emcc"
+ env["CXX"] = "em++"
+ env["LINK"] = "emcc"
- # Disable exceptions and rtti on non-tools (template) builds
- if not env['tools']:
- # These flags help keep the file size down.
- env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti'])
- # Don't use dynamic_cast, necessary with no-rtti.
- env.Append(CPPDEFINES=['NO_SAFE_CAST'])
+ env["AR"] = "emar"
+ env["RANLIB"] = "emranlib"
- if env['javascript_eval']:
- env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED'])
+ # Use TempFileMunge since some AR invocations are too long for cmd.exe.
+ # Use POSIX-style paths, required with TempFileMunge.
+ env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
+ env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
- ## Link flags
+ # All intermediate files are just LLVM bitcode.
+ env["OBJPREFIX"] = ""
+ env["OBJSUFFIX"] = ".bc"
+ env["PROGPREFIX"] = ""
+ # Program() output consists of multiple files, so specify suffixes manually at builder.
+ env["PROGSUFFIX"] = ""
+ env["LIBPREFIX"] = "lib"
+ env["LIBSUFFIX"] = ".bc"
+ env["LIBPREFIXES"] = ["$LIBPREFIX"]
+ env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
+
+ env.Prepend(CPPPATH=["#platform/javascript"])
+ env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"])
+
+ if env["javascript_eval"]:
+ env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
+
+ # Thread support (via SharedArrayBuffer).
+ if env["threads_enabled"]:
+ env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
+ env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"])
+ env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
+ else:
+ env.Append(CPPDEFINES=["NO_THREADS"])
+
+ # Reduce code size by generating less support code (e.g. skip NodeJS support).
+ env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
# We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to
# be linked explicitly.
- env.Append(LIBS=['idbfs.js'])
-
- env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
-
- # Only include the JavaScript support code for the web environment
- # (i.e. exclude Node.js and other unused environments).
- # This makes the JavaScript support code about 4 KB smaller.
- env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web'])
+ env.Append(LIBS=["idbfs.js"])
- # This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0)
- # and undefined if using 'upstream'. And to make things simple, earlier
- # Emscripten versions didn't include 'fastcomp' in their path, so we check
- # against the presence of 'upstream' to conditionally add the flag.
- if not "upstream" in em_config['EMSCRIPTEN_ROOT']:
- env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\''])
+ env.Append(LINKFLAGS=["-s", "BINARYEN=1"])
+ env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
# Allow increasing memory buffer size during runtime. This is efficient
# when using WebAssembly (in comparison to asm.js) and works well for
# us since we don't know requirements at compile-time.
- env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+ env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
- env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
+ env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
- env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0'])
+ env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
- # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
- env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
+ # Allow use to take control of swapping WebGL buffers.
+ env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
- #adding flag due to issue with emscripten 1.38.41 callMain method https://github.com/emscripten-core/emscripten/blob/incoming/ChangeLog.md#v13841-08072019
- env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain"]'])
+ # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
+ env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"])
+ # Add code that allow exiting runtime.
+ env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])