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-rw-r--r--platform/javascript/audio_server_javascript.h198
1 files changed, 198 insertions, 0 deletions
diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h
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+#ifndef AUDIO_SERVER_JAVASCRIPT_H
+#define AUDIO_SERVER_JAVASCRIPT_H
+
+
+#include "servers/audio_server.h"
+
+class AudioServerJavascript : public AudioServer {
+
+ OBJ_TYPE(AudioServerJavascript,AudioServer);
+
+ enum {
+ INTERNAL_BUFFER_SIZE=4096,
+ STREAM_SCALE_BITS=12
+
+ };
+
+ AudioMixer *get_mixer();
+ void audio_mixer_chunk_callback(int p_frames);
+
+ struct Sample {
+ SampleFormat format;
+ SampleLoopFormat loop_format;
+ int loop_begin;
+ int loop_end;
+ int length;
+ int index;
+ int mix_rate;
+ bool stereo;
+
+ Vector<float> tmp_data;
+ };
+
+ mutable RID_Owner<Sample> sample_owner;
+ int sample_base;
+
+ struct Voice {
+ int index;
+ float volume;
+ float pan;
+ float pan_depth;
+ float pan_height;
+
+ float chorus;
+ ReverbRoomType reverb_type;
+ float reverb;
+
+ int mix_rate;
+ int sample_mix_rate;
+ bool positional;
+
+ bool active;
+
+ };
+
+ mutable RID_Owner<Voice> voice_owner;
+
+ int voice_base;
+
+ struct Stream {
+ bool active;
+ List<Stream*>::Element *E;
+ AudioStream *audio_stream;
+ EventStream *event_stream;
+ float volume_scale;
+ };
+
+ List<Stream*> active_audio_streams;
+
+ //List<Stream*> event_streams;
+
+ float * internal_buffer;
+ int internal_buffer_channels;
+ int32_t * stream_buffer;
+
+ mutable RID_Owner<Stream> stream_owner;
+
+ float stream_volume;
+ float stream_volume_scale;
+
+ float event_voice_scale;
+ float fx_volume_scale;
+
+
+ void driver_process_chunk(int p_frames);
+
+ int webaudio_mix_rate;
+
+
+ static AudioServerJavascript *singleton;
+public:
+
+ void mix_to_js(int p_frames);
+ /* SAMPLE API */
+
+ virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length);
+
+ virtual void sample_set_description(RID p_sample, const String& p_description);
+ virtual String sample_get_description(RID p_sample, const String& p_description) const;
+
+ virtual SampleFormat sample_get_format(RID p_sample) const;
+ virtual bool sample_is_stereo(RID p_sample) const;
+ virtual int sample_get_length(RID p_sample) const;
+ virtual const void* sample_get_data_ptr(RID p_sample) const;
+
+
+ virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer);
+ virtual const DVector<uint8_t> sample_get_data(RID p_sample) const;
+
+ virtual void sample_set_mix_rate(RID p_sample,int p_rate);
+ virtual int sample_get_mix_rate(RID p_sample) const;
+
+ virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format);
+ virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const;
+
+ virtual void sample_set_loop_begin(RID p_sample,int p_pos);
+ virtual int sample_get_loop_begin(RID p_sample) const;
+
+ virtual void sample_set_loop_end(RID p_sample,int p_pos);
+ virtual int sample_get_loop_end(RID p_sample) const;
+
+
+ /* VOICE API */
+
+ virtual RID voice_create();
+
+ virtual void voice_play(RID p_voice, RID p_sample);
+
+ virtual void voice_set_volume(RID p_voice, float p_volume);
+ virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0); //pan and depth go from -1 to 1
+ virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=0);
+ virtual void voice_set_chorus(RID p_voice, float p_chorus );
+ virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb);
+ virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate);
+ virtual void voice_set_positional(RID p_voice, bool p_positional);
+
+ virtual float voice_get_volume(RID p_voice) const;
+ virtual float voice_get_pan(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual float voice_get_pan_depth(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual float voice_get_pan_height(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual FilterType voice_get_filter_type(RID p_voice) const;
+ virtual float voice_get_filter_cutoff(RID p_voice) const;
+ virtual float voice_get_filter_resonance(RID p_voice) const;
+ virtual float voice_get_chorus(RID p_voice) const;
+ virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const;
+ virtual float voice_get_reverb(RID p_voice) const;
+
+ virtual int voice_get_mix_rate(RID p_voice) const;
+ virtual bool voice_is_positional(RID p_voice) const;
+
+ virtual void voice_stop(RID p_voice);
+ virtual bool voice_is_active(RID p_voice) const;
+
+ /* STREAM API */
+
+ virtual RID audio_stream_create(AudioStream *p_stream);
+ virtual RID event_stream_create(EventStream *p_stream);
+
+ virtual void stream_set_active(RID p_stream, bool p_active);
+ virtual bool stream_is_active(RID p_stream) const;
+
+ virtual void stream_set_volume_scale(RID p_stream, float p_scale);
+ virtual float stream_set_volume_scale(RID p_stream) const;
+
+ /* Audio Physics API */
+
+ virtual void free(RID p_id);
+
+ virtual void init();
+ virtual void finish();
+ virtual void update();
+
+ /* MISC config */
+
+ virtual void lock();
+ virtual void unlock();
+ virtual int get_default_channel_count() const;
+ virtual int get_default_mix_rate() const;
+
+ virtual void set_stream_global_volume_scale(float p_volume);
+ virtual void set_fx_global_volume_scale(float p_volume);
+ virtual void set_event_voice_global_volume_scale(float p_volume);
+
+ virtual float get_stream_global_volume_scale() const;
+ virtual float get_fx_global_volume_scale() const;
+ virtual float get_event_voice_global_volume_scale() const;
+
+ virtual uint32_t read_output_peak() const;
+
+ static AudioServer *get_singleton();
+
+ virtual double get_mix_time() const; //useful for video -> audio sync
+ virtual double get_output_delay() const;
+
+
+ AudioServerJavascript();
+};
+
+#endif // AUDIO_SERVER_JAVASCRIPT_H