diff options
Diffstat (limited to 'platform/javascript/audio_driver_javascript.cpp')
-rw-r--r-- | platform/javascript/audio_driver_javascript.cpp | 368 |
1 files changed, 191 insertions, 177 deletions
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 8f857478e5..478e848675 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,242 +30,256 @@ #include "audio_driver_javascript.h" +#include "core/config/project_settings.h" + #include <emscripten.h> AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr; -const char *AudioDriverJavaScript::get_name() const { +bool AudioDriverJavaScript::is_available() { + return godot_audio_is_available() != 0; +} +const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() { - - AudioDriverJavaScript::singleton->mix_to_js(); +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - - AudioDriverJavaScript::singleton->process_capture(sample); +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -void AudioDriverJavaScript::mix_to_js() { +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; } } -void AudioDriverJavaScript::process_capture(float sample) { +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. + } + const int max_samples = memarr_len(input_rb); - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - input_buffer_write(sample32); + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { - - /* clang-format off */ - _driver_id = EM_ASM_INT({ - return Module.IDHandler.add({ - 'context': new (window.AudioContext || window.webkitAudioContext), - 'input': null, - 'stream': null, - 'script': null - }); - }); - /* clang-format on */ - - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - /* clang-format off */ - buffer_length = EM_ASM_INT({ - var ref = Module.IDHandler.get($0); - var ctx = ref['context']; - var CHANNEL_COUNT = $1; - - var channelCount = ctx.destination.channelCount; - var script = null; - try { - // Try letting the browser recommend a buffer length. - script = ctx.createScriptProcessor(0, 2, channelCount); - } catch (e) { - // ...otherwise, default to 4096. - script = ctx.createScriptProcessor(4096, 2, channelCount); - } - script.connect(ctx.destination); - ref['script'] = script; - - return script.bufferSize; - }, _driver_id, channel_count); - /* clang-format on */ - if (!buffer_length) { - return FAILED; + mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + int latency = GLOBAL_GET("audio/driver/output_latency"); + + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - return internal_buffer ? OK : ERR_OUT_OF_MEMORY; + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { + return ERR_OUT_OF_MEMORY; + } + return OK; } void AudioDriverJavaScript::start() { - - /* clang-format off */ - EM_ASM({ - const ref = Module.IDHandler.get($0); - var INTERNAL_BUFFER_PTR = $1; - - var audioDriverMixFunction = cwrap('audio_driver_js_mix'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - ref['script'].onaudioprocess = function(audioProcessingEvent) { - audioDriverMixFunction(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT, - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (ref['input']) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - }; - }, _driver_id, internal_buffer); - /* clang-format on */ + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - /* clang-format off */ - EM_ASM({ - const ref = Module.IDHandler.get($0); - if (ref && ref['context'] && ref['context'].resume) - ref['context'].resume(); - }, _driver_id); - /* clang-format on */ + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } -int AudioDriverJavaScript::get_mix_rate() const { +float AudioDriverJavaScript::get_latency() { + return output_latency + (float(buffer_length) / mix_rate); +} - /* clang-format off */ - return EM_ASM_INT({ - const ref = Module.IDHandler.get($0); - return ref && ref['context'] ? ref['context'].sampleRate : 0; - }, _driver_id); - /* clang-format on */ +int AudioDriverJavaScript::get_mix_rate() const { + return mix_rate; } AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { - - /* clang-format off */ - return get_speaker_mode_by_total_channels(EM_ASM_INT({ - const ref = Module.IDHandler.get($0); - return ref && ref['context'] ? ref['context'].destination.channelCount : 0; - }, _driver_id)); - /* clang-format on */ + return get_speaker_mode_by_total_channels(channel_count); } -// No locking, as threads are not supported. void AudioDriverJavaScript::lock() { + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { - - /* clang-format off */ - EM_ASM({ - Module.IDHandler.remove($0); - }, _driver_id); - /* clang-format on */ - - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = nullptr; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } - _driver_id = 0; } Error AudioDriverJavaScript::capture_start() { - + lock(); input_buffer_init(buffer_length); + unlock(); + if (godot_audio_capture_start()) { + return FAILED; + } + return OK; +} - /* clang-format off */ - EM_ASM({ - function gotMediaInput(stream) { - var ref = Module.IDHandler.get($0); - ref['stream'] = stream; - ref['input'] = ref['context'].createMediaStreamSource(stream); - ref['input'].connect(ref['script']); - } - - function gotMediaInputError(e) { - out(e); - } +Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); + input_buffer.clear(); + unlock(); + return OK; +} - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } - }, _driver_id); - /* clang-format on */ +AudioDriverJavaScript::AudioDriverJavaScript() { + singleton = this; +} - return OK; +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); } -Error AudioDriverJavaScript::capture_stop() { +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); +} - /* clang-format off */ - EM_ASM({ - var ref = Module.IDHandler.get($0); - if (ref['stream']) { - const tracks = ref['stream'].getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; } - ref['stream'] = null; } - - if (ref['input']) { - ref['input'].disconnect(); - ref['input'] = null; + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} - }, _driver_id); - /* clang-format on */ - - input_buffer.clear(); +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} - return OK; +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread.start(_audio_thread_func, this); } -AudioDriverJavaScript::AudioDriverJavaScript() { +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} - _driver_id = 0; - internal_buffer = nullptr; - buffer_length = 0; +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); +} - singleton = this; +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + thread.wait_to_finish(); } +#endif |