diff options
Diffstat (limited to 'platform/javascript/api')
-rw-r--r-- | platform/javascript/api/api.cpp | 47 | ||||
-rw-r--r-- | platform/javascript/api/api.h | 4 | ||||
-rw-r--r-- | platform/javascript/api/javascript_singleton.h (renamed from platform/javascript/api/javascript_eval.h) | 29 | ||||
-rw-r--r-- | platform/javascript/api/javascript_tools_editor_plugin.cpp | 95 | ||||
-rw-r--r-- | platform/javascript/api/javascript_tools_editor_plugin.h | 8 |
5 files changed, 118 insertions, 65 deletions
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index aa0206d144..e7c018ba9f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,15 +29,16 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" -#include "javascript_eval.h" +#include "core/config/engine.h" +#include "javascript_singleton.h" #include "javascript_tools_editor_plugin.h" static JavaScript *javascript_eval; void register_javascript_api() { JavaScriptToolsEditorPlugin::initialize(); - ClassDB::register_virtual_class<JavaScript>(); + GDREGISTER_VIRTUAL_CLASS(JavaScriptObject); + GDREGISTER_VIRTUAL_CLASS(JavaScript); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); } @@ -61,10 +62,46 @@ JavaScript::~JavaScript() {} void JavaScript::_bind_methods() { ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface); + ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScript::create_callback); + { + MethodInfo mi; + mi.name = "create_object"; + mi.arguments.push_back(PropertyInfo(Variant::STRING, "object")); + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi); + } + ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScript::download_buffer, DEFVAL("application/octet-stream")); } #if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED) Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return Variant(); } + +Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) { + return Ref<JavaScriptObject>(); +} + +Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) { + return Ref<JavaScriptObject>(); +} + +Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + if (p_argcount < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 0; + return Ref<JavaScriptObject>(); + } + if (p_args[0]->get_type() != Variant::STRING) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::STRING; + return Ref<JavaScriptObject>(); + } + return Ref<JavaScriptObject>(); +} +#endif +#if !defined(JAVASCRIPT_ENABLED) +void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) { +} #endif diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 8afe0f33ce..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_singleton.h index 26b5b9e484..9d7a392278 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_singleton.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* javascript_eval.h */ +/* javascript_singleton.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,10 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef JAVASCRIPT_EVAL_H -#define JAVASCRIPT_EVAL_H +#ifndef JAVASCRIPT_SINGLETON_H +#define JAVASCRIPT_SINGLETON_H -#include "core/class_db.h" +#include "core/object/class_db.h" +#include "core/object/ref_counted.h" + +class JavaScriptObject : public RefCounted { +private: + GDCLASS(JavaScriptObject, RefCounted); + +protected: + virtual bool _set(const StringName &p_name, const Variant &p_value) { return false; } + virtual bool _get(const StringName &p_name, Variant &r_ret) const { return false; } + virtual void _get_property_list(List<PropertyInfo> *p_list) const {} +}; class JavaScript : public Object { private: @@ -44,10 +55,14 @@ protected: public: Variant eval(const String &p_code, bool p_use_global_exec_context = false); + Ref<JavaScriptObject> get_interface(const String &p_interface); + Ref<JavaScriptObject> create_callback(const Callable &p_callable); + Variant _create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); + void download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime = "application/octet-stream"); static JavaScript *get_singleton(); JavaScript(); ~JavaScript(); }; -#endif // JAVASCRIPT_EVAL_H +#endif // JAVASCRIPT_SINGLETON_H diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index e487bf23b7..45a2cd595a 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,14 +31,20 @@ #if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) #include "javascript_tools_editor_plugin.h" -#include "core/engine.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/project_settings.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" +#include "core/os/time.h" #include "editor/editor_node.h" #include <emscripten/emscripten.h> +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime); +} + static void _javascript_editor_init_callback() { EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); } @@ -48,46 +54,45 @@ void JavaScriptToolsEditorPlugin::initialize() { } JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { - Variant v; - add_tool_menu_item("Download Project Source", this, "_download_zip", v); + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); } void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { - WARN_PRINT("Project download is only available in Editor mode"); + ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode."); return; } String resource_path = ProjectSettings::get_singleton()->get_resource_path(); FileAccess *src_f; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io); - String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + + // Name the downloded ZIP file to contain the project name and download date for easier organization. + // Replace characters not allowed (or risky) in Windows file names with safe characters. + // In the project name, all invalid characters become an empty string so that a name + // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge". + const String project_name = GLOBAL_GET("application/config/name"); + const String project_name_safe = project_name.to_lower().replace(" ", "_"); + const String datetime_safe = + Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_"); + const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip")); + const String output_path = String("/tmp").plus_file(output_name); + + zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io); + const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; _zip_recursive(resource_path, base_path, zip); - zipClose(zip, NULL); - EM_ASM({ - const path = "/tmp/project.zip"; - const size = FS.stat(path)["size"]; - const buf = new Uint8Array(size); - const fd = FS.open(path, "r"); - FS.read(fd, buf, 0, size); - FS.close(fd); - FS.unlink(path); - const blob = new Blob([buf], { type: "application/zip" }); - const url = window.URL.createObjectURL(blob); - const a = document.createElement("a"); - a.href = url; - a.download = "project.zip"; - a.style.display = "none"; - document.body.appendChild(a); - a.click(); - a.remove(); - window.URL.revokeObjectURL(url); - }); -} + zipClose(zip, nullptr); + FileAccess *f = FileAccess::open(output_path, FileAccess::READ); + ERR_FAIL_COND_MSG(!f, "Unable to create ZIP file."); + Vector<uint8_t> buf; + buf.resize(f->get_length()); + f->get_buffer(buf.ptrw(), buf.size()); + godot_js_os_download_buffer(buf.ptr(), buf.size(), output_name.utf8().get_data(), "application/zip"); -void JavaScriptToolsEditorPlugin::_bind_methods() { - ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip); + f->close(); + memdelete(f); + // Remove the temporary file since it was sent to the user's native filesystem as a download. + DirAccess::remove_file_or_error(output_path); } void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { @@ -97,7 +102,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z return; } Vector<uint8_t> data; - int len = f->get_len(); + uint64_t len = f->get_length(); data.resize(len); f->get_buffer(data.ptrw(), len); f->close(); @@ -106,12 +111,12 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z String path = p_path.replace_first(p_base_path, ""); zipOpenNewFileInZip(p_zip, path.utf8().get_data(), - NULL, - NULL, + nullptr, + nullptr, 0, - NULL, + nullptr, 0, - NULL, + nullptr, Z_DEFLATED, Z_DEFAULT_COMPRESSION); zipWriteInFileInZip(p_zip, data.ptr(), data.size()); @@ -121,12 +126,12 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { DirAccess *dir = DirAccess::open(p_path); if (!dir) { - WARN_PRINT("Unable to open dir for zipping: " + p_path); + WARN_PRINT("Unable to open directory for zipping: " + p_path); return; } dir->list_dir_begin(); String cur = dir->get_next(); - while (!cur.empty()) { + while (!cur.is_empty()) { String cs = p_path.plus_file(cur); if (cur == "." || cur == ".." || cur == ".import") { // Skip @@ -134,12 +139,12 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa String path = cs.replace_first(p_base_path, "") + "/"; zipOpenNewFileInZip(p_zip, path.utf8().get_data(), - NULL, - NULL, + nullptr, + nullptr, 0, - NULL, + nullptr, 0, - NULL, + nullptr, Z_DEFLATED, Z_DEFAULT_COMPRESSION); zipCloseFileInZip(p_zip); diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h index cc09fa4cd3..557821d627 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin { private: void _zip_file(String p_path, String p_base_path, zipFile p_zip); void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); - -protected: - static void _bind_methods(); - void _download_zip(Variant p_v); public: |