diff options
Diffstat (limited to 'platform/javascript/SCsub')
-rw-r--r-- | platform/javascript/SCsub | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index b804863ee1..e282041745 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -20,33 +20,32 @@ for x in javascript_files: javascript_objects.append(env_javascript.Object(x)) env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync','_send_notification']\""]) -env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"']) # output file name without file extension basename = "godot" + env["PROGSUFFIX"] target_dir = env.Dir("#bin") -js_file = target_dir.File(basename + ".js") -implicit_targets = [js_file] zip_dir = target_dir.Dir('.javascript_zip') -zip_files = env.InstallAs([zip_dir.File("godot.js"), zip_dir.File("godotfs.js")], [js_file, "#misc/dist/html_fs/godotfs.js"]) +zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html') +implicit_targets = [] if env['wasm'] == 'yes': - wasm_file = target_dir.File(basename+'.wasm') - implicit_targets.append(wasm_file) - zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm_file)) + wasm = target_dir.File(basename + '.wasm') + implicit_targets.append(wasm) + zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm)) + prejs = env.File('pre_wasm.js') else: - asmjs_files = [target_dir.File(basename+'.asm.js'), target_dir.File(basename+'.html.mem')] - zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files)) + asmjs_files = [target_dir.File(basename + '.asm.js'), target_dir.File(basename + '.js.mem')] implicit_targets.extend(asmjs_files) + zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files)) + prejs = env.File('pre_asmjs.js') -# HTML file must be the first target in the list -html_file = env.Program(["#bin/godot"] + implicit_targets, javascript_objects, PROGSUFFIX=env["PROGSUFFIX"]+".html")[0] -Depends(html_file, "godot_shell.html") +js = env.Program(['#bin/godot'] + implicit_targets, javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js')[0]; +zip_files.append(InstallAs(zip_dir.File('godot.js'), js)) -# Emscripten hardcodes file names, so replace common base name with -# placeholder while leaving extension; also change `.html.mem` to just `.mem` -fixup_html = env.Substfile(html_file, SUBST_DICT=[(basename, '$$GODOT_BASE'), ('.html.mem', '.mem')], SUBSTFILESUFFIX='.fixup.html') +postjs = env.File('engine.js') +env.Depends(js, [prejs, postjs]) +env.Append(LINKFLAGS=['--pre-js', prejs.path]) +env.Append(LINKFLAGS=['--post-js', postjs.path]) -zip_files.append(InstallAs(zip_dir.File('godot.html'), fixup_html)) -Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET") +Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET") |