diff options
Diffstat (limited to 'platform/javascript/SCsub')
-rw-r--r-- | platform/javascript/SCsub | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 22af436470..5d5cd1590a 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -3,27 +3,35 @@ Import('env') javascript_files = [ - "os_javascript.cpp", - "audio_driver_javascript.cpp", - "javascript_main.cpp", - "audio_server_javascript.cpp", - "javascript_eval.cpp" + "os_javascript.cpp", + "audio_driver_javascript.cpp", + "javascript_main.cpp", + "audio_server_javascript.cpp", + "javascript_eval.cpp" ] -#obj = env.SharedObject('godot_javascript.cpp') - env_javascript = env.Clone() if env['target'] == "profile": - env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) + env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) -javascript_objects=[] +javascript_objects = [] for x in javascript_files: - javascript_objects.append( env_javascript.Object( x ) ) + javascript_objects.append(env_javascript.Object(x)) -env.Append(LINKFLAGS=["-s","EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""]) +env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""]) +env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"']) -prog = None +build = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html") -#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects]) +def make_html_shell(target, source, env): + html_path = target[0].rstr() + assert html_path[:4] == 'bin/' + assert html_path[-5:] == '.html' + basename = html_path[4:-5] + with open(html_path, 'r+') as html_file: + fixed_html = html_file.read().replace('.html.mem', '.mem').replace(basename, '$GODOT_BASE') + html_file.seek(0) + html_file.truncate() + html_file.write(fixed_html) -env.Program('#bin/godot',javascript_objects,PROGSUFFIX=env["PROGSUFFIX"]+".html") +env.AddPostAction(build, Action(make_html_shell, "Creating HTML shell file")) |