diff options
Diffstat (limited to 'platform/javascript/SCsub')
| -rw-r--r-- | platform/javascript/SCsub | 11 | 
1 files changed, 7 insertions, 4 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index b0302a5f88..11a45d2811 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -42,8 +42,6 @@ if env["gdnative_enabled"]:      sys_env["LIBS"] = []      # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.      sys_env.Append(LIBS=["idbfs.js"]) -    # JS prepended to the module code loading the side library. -    sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")])      # Configure it as a main module (dynamic linking support).      sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])      sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) @@ -53,7 +51,6 @@ if env["gdnative_enabled"]:      sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"      # The main emscripten runtime, with exported standard libraries.      sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) -    sys_env.Depends(sys, "js/dynlink.pre.js")      # The side library, containing all Godot code.      wasm_env = env.Clone() @@ -97,7 +94,13 @@ out_files = [      zip_dir.File(binary_name + ".html"),      zip_dir.File(binary_name + ".audio.worklet.js"),  ] -html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" +html_file = "#misc/dist/html/full-size.html" +if env["tools"]: +    subst_dict = {"\$GODOT_VERSION": env.GetBuildVersion()} +    html_file = env.Substfile( +        target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict +    ) +  in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]  if env["gdnative_enabled"]:      in_files.append(build[2])  # Runtime  |