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-rw-r--r--platform/isim/detect.py18
1 files changed, 13 insertions, 5 deletions
diff --git a/platform/isim/detect.py b/platform/isim/detect.py
index 8deabbf311..196d269deb 100644
--- a/platform/isim/detect.py
+++ b/platform/isim/detect.py
@@ -21,8 +21,14 @@ def get_opts():
return [
('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'),
- ('ISIMPATH', 'the path to iphone toolchain', '/Developer/Platforms/${ISIMPLATFORM}.platform'),
- ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}4.3.sdk'),
+ ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform'),
+ ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.0.sdk'),
+ ('game_center', 'Support for game center', 'yes'),
+ ('store_kit', 'Support for in-app store', 'yes'),
+ ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
+ ('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'),
+ ('ios_appirater', 'Enable Appirater', 'no'),
+ ('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'),
]
def get_flags():
@@ -31,6 +37,8 @@ def get_flags():
('lua', 'no'),
('tools', 'yes'),
('nedmalloc', 'no'),
+ ('webp', 'yes'),
+ ('module_FacebookScorer_ios_enabled', 'no'),
]
@@ -50,12 +58,12 @@ def configure(env):
env['AR'] = 'ar'
import string
- env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mmacosx-version-min=10.6 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')
+ env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')
env.Append(LINKFLAGS=['-arch', 'i386',
- #'-miphoneos-version-min=2.2.1',
+ '-mios-simulator-version-min=4.3',
'-isysroot', '$ISIMSDK',
- '-mmacosx-version-min=10.6',
+ #'-mmacosx-version-min=10.6',
'-Xlinker',
'-objc_abi_version',
'-Xlinker', '2',