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-rw-r--r--platform/isim/SCsub35
1 files changed, 0 insertions, 35 deletions
diff --git a/platform/isim/SCsub b/platform/isim/SCsub
deleted file mode 100644
index 2bd65cb49b..0000000000
--- a/platform/isim/SCsub
+++ /dev/null
@@ -1,35 +0,0 @@
-Import('env')
-
-iphone_lib = [
-
- '#platform/iphone/os_iphone.cpp',
- #'#platform/iphone/rasterizer_iphone.cpp',
- '#platform/iphone/audio_driver_iphone.cpp',
- '#platform/iphone/sem_iphone.cpp',
- '#platform/iphone/gl_view.mm',
- '#platform/iphone/main.m',
- '#platform/iphone/app_delegate.mm',
- '#platform/iphone/view_controller.mm',
- '#platform/iphone/game_center.mm',
- '#platform/iphone/in_app_store.mm',
- '#platform/iphone/Appirater.m',
-]
-
-
-#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
-
-#iphone_lib = env.Library('iphone', iphone_lib)
-
-env_ios = env.Clone();
-
-if env['ios_gles22_override'] == "yes":
- env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
-
-
-if env['ios_appirater'] == "yes":
- env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED'])
-
-obj = env_ios.Object('#platform/iphone/godot_iphone.cpp')
-
-prog = None
-prog = env_ios.Program('#bin/godot', [obj] + iphone_lib)