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-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm6
-rw-r--r--platform/iphone/detect.py5
-rw-r--r--platform/iphone/display_layer.mm2
-rw-r--r--platform/iphone/display_server_iphone.mm16
-rw-r--r--platform/iphone/export/export_plugin.cpp31
-rw-r--r--platform/iphone/export/export_plugin.h2
-rw-r--r--platform/iphone/godot_iphone.mm4
-rw-r--r--platform/iphone/joypad_iphone.mm44
-rw-r--r--platform/iphone/keyboard_input_view.mm8
-rw-r--r--platform/iphone/os_iphone.h5
-rw-r--r--platform/iphone/os_iphone.mm7
-rw-r--r--platform/iphone/platform_config.h2
13 files changed, 74 insertions, 62 deletions
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index d6a2292dd2..76c28b2272 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -32,9 +32,9 @@
@class ViewController;
-// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again,
+// FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented again,
// so it can't be done with compilation time branching.
-//#if defined(OPENGL_ENABLED)
+//#if defined(GLES3_ENABLED)
//@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
//#endif
//#if defined(VULKAN_ENABLED)
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index d10ea5c68c..c6f91665c5 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -44,7 +44,7 @@
extern int gargc;
extern char **gargv;
-extern int iphone_main(int, char **, String);
+extern int iphone_main(int, char **, String, String);
extern void iphone_finish();
@implementation AppDelegate
@@ -67,8 +67,10 @@ static ViewController *mainViewController = nil;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
+ paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
+ NSString *cacheDirectory = [paths objectAtIndex:0];
- int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]));
+ int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]), String::utf8([cacheDirectory UTF8String]));
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 05e24c5003..0d28aa2f06 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -53,12 +53,9 @@ def configure(env):
env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
env.Append(LINKFLAGS=["-Os"])
- if env["target"] == "release_debug":
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
-
elif env["target"] == "debug":
env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
- env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"])
+ env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)])
if env["use_lto"]:
env.Append(CCFLAGS=["-flto"])
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
index b8df81b89a..afe612e1a5 100644
--- a/platform/iphone/display_layer.mm
+++ b/platform/iphone/display_layer.mm
@@ -89,7 +89,7 @@
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
// Create GL ES 2 context
- if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") {
+ if (GLOBAL_GET("rendering/driver/driver_name") == "opengl3") {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
NSLog(@"Setting up an OpenGL ES 2.0 context.");
if (!context) {
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index e18448fb6d..b746c60d4e 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -51,8 +51,8 @@ DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
-#if defined(OPENGL_ENABLED)
- // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented
+#if defined(GLES3_ENABLED)
+ // FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented
// again,
if (rendering_driver == "opengl_es") {
@@ -60,9 +60,9 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
+ if (RasterizerGLES3::is_viable() == OK) {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
} else {
gl_initialization_error = true;
}
@@ -83,7 +83,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo
// reset this to what it should be, it will have been set to 0 after
// rendering_server->init() is called
- // RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+ // RasterizerStorageGLES3system_fbo = gl_view_base_fb;
}
#endif
@@ -157,7 +157,7 @@ Vector<String> DisplayServerIPhone::get_rendering_drivers_func() {
#if defined(VULKAN_ENABLED)
drivers.push_back("vulkan");
#endif
-#if defined(OPENGL_ENABLED)
+#if defined(GLES3_ENABLED)
drivers.push_back("opengl_es");
#endif
@@ -261,7 +261,7 @@ void DisplayServerIPhone::key(Key p_key, bool p_pressed) {
ev->set_pressed(p_pressed);
ev->set_keycode(p_key);
ev->set_physical_keycode(p_key);
- ev->set_unicode(p_key);
+ ev->set_unicode((char32_t)p_key);
perform_event(ev);
};
diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp
index 69a8203e9f..247b456b26 100644
--- a/platform/iphone/export/export_plugin.cpp
+++ b/platform/iphone/export/export_plugin.cpp
@@ -33,7 +33,7 @@
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
r_features->push_back("pvrtc");
- if (driver == "Vulkan") {
+ if (driver == "vulkan") {
// FIXME: Review if this is correct.
r_features->push_back("etc2");
}
@@ -728,10 +728,10 @@ Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExp
Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
Vector<String> dirs;
- String path;
String current_dir = p_da->get_current_dir();
p_da->list_dir_begin();
- while ((path = p_da->get_next()).length() != 0) {
+ String path = p_da->get_next();
+ while (!path.is_empty()) {
if (p_da->current_is_dir()) {
if (path != "." && path != "..") {
dirs.push_back(path);
@@ -743,6 +743,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler
return err;
}
}
+ path = p_da->get_next();
}
p_da->list_dir_end();
@@ -841,7 +842,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
String pbx_embeded_frameworks;
const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
- "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
+ "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
for (int i = 0; i < p_additional_assets.size(); ++i) {
String additional_asset_info_format = file_info_format;
@@ -1105,7 +1106,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
for (int j = 0; j < project_static_libs.size(); j++) {
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
}
- err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
@@ -1261,8 +1262,8 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset>
String deinitialization_method = plugin.deinitialization_method + "();\n";
plugin_definition_cpp_code += definition_comment +
- "extern void " + initialization_method +
- "extern void " + deinitialization_method + "\n";
+ "extern void " + initialization_method +
+ "extern void " + deinitialization_method + "\n";
plugin_initialization_cpp_code += "\t" + initialization_method;
plugin_deinitialization_cpp_code += "\t" + deinitialization_method;
@@ -1362,10 +1363,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
src_pkg_name = p_preset->get("custom_template/release");
}
- if (src_pkg_name == "") {
+ if (src_pkg_name.is_empty()) {
String err;
src_pkg_name = find_export_template("iphone.zip", &err);
- if (src_pkg_name == "") {
+ if (src_pkg_name.is_empty()) {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
@@ -1427,7 +1428,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
}
bool found_library = false;
- int total_size = 0;
const String project_file = "godot_ios.xcodeproj/project.pbxproj";
Set<String> files_to_parse;
@@ -1523,7 +1523,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
file = file.replace("godot_ios", binary_name);
print_line("ADDING: " + file + " size: " + itos(data.size()));
- total_size += data.size();
/* write it into our folder structure */
file = dest_dir + file;
@@ -1687,8 +1686,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
archive_args.push_back("archive");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
- err = OS::get_singleton()->execute("xcodebuild", archive_args);
+ String archive_str;
+ err = OS::get_singleton()->execute("xcodebuild", archive_args, &archive_str, nullptr, true);
ERR_FAIL_COND_V(err, err);
+ print_line("xcodebuild (.xcarchive):\n" + archive_str);
if (ep.step("Making .ipa", 4)) {
return ERR_SKIP;
@@ -1702,8 +1703,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
export_args.push_back("-allowProvisioningUpdates");
export_args.push_back("-exportPath");
export_args.push_back(dest_dir);
- err = OS::get_singleton()->execute("xcodebuild", export_args);
+ String export_str;
+ err = OS::get_singleton()->execute("xcodebuild", export_args, &export_str, nullptr, true);
ERR_FAIL_COND_V(err, err);
+ print_line("xcodebuild (.ipa):\n" + export_str);
#else
print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
#endif
@@ -1764,7 +1767,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
}
String etc_error = test_etc2_or_pvrtc();
- if (etc_error != String()) {
+ if (!etc_error.is_empty()) {
valid = false;
err += etc_error;
}
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
index 8d3af6e057..359f855d86 100644
--- a/platform/iphone/export/export_plugin.h
+++ b/platform/iphone/export/export_plugin.h
@@ -204,7 +204,7 @@ public:
virtual void get_platform_features(List<String> *r_features) override {
r_features->push_back("mobile");
- r_features->push_back("iOS");
+ r_features->push_back("ios");
}
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm
index 6c3e1eabde..6f6f9d0708 100644
--- a/platform/iphone/godot_iphone.mm
+++ b/platform/iphone/godot_iphone.mm
@@ -74,7 +74,7 @@ int add_cmdline(int p_argc, char **p_args) {
return p_argc;
};
-int iphone_main(int argc, char **argv, String data_dir) {
+int iphone_main(int argc, char **argv, String data_dir, String cache_dir) {
size_t len = strlen(argv[0]);
while (len--) {
@@ -95,7 +95,7 @@ int iphone_main(int argc, char **argv, String data_dir) {
char cwd[512];
getcwd(cwd, sizeof(cwd));
printf("cwd %s\n", cwd);
- os = new OSIPhone(data_dir);
+ os = new OSIPhone(data_dir, cache_dir);
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index 45842b38aa..1bf5462d91 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -259,31 +259,31 @@ void JoypadIPhone::start_processing() {
int joy_id = [self getJoyIdForController:controller];
if (element == gamepad.buttonA) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::A,
gamepad.buttonA.isPressed);
} else if (element == gamepad.buttonB) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::B,
gamepad.buttonB.isPressed);
} else if (element == gamepad.buttonX) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::X,
gamepad.buttonX.isPressed);
} else if (element == gamepad.buttonY) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::Y,
gamepad.buttonY.isPressed);
} else if (element == gamepad.leftShoulder) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::LEFT_SHOULDER,
gamepad.leftShoulder.isPressed);
} else if (element == gamepad.rightShoulder) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::RIGHT_SHOULDER,
gamepad.rightShoulder.isPressed);
} else if (element == gamepad.dpad) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_UP,
gamepad.dpad.up.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_DOWN,
gamepad.dpad.down.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_LEFT,
gamepad.dpad.left.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_RIGHT,
gamepad.dpad.right.isPressed);
};
@@ -291,20 +291,20 @@ void JoypadIPhone::start_processing() {
jx.min = -1;
if (element == gamepad.leftThumbstick) {
jx.value = gamepad.leftThumbstick.xAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, jx);
jx.value = -gamepad.leftThumbstick.yAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, jx);
} else if (element == gamepad.rightThumbstick) {
jx.value = gamepad.rightThumbstick.xAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, jx);
jx.value = -gamepad.rightThumbstick.yAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, jx);
} else if (element == gamepad.leftTrigger) {
jx.value = gamepad.leftTrigger.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, jx);
} else if (element == gamepad.rightTrigger) {
jx.value = gamepad.rightTrigger.value;
- Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx);
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, jx);
};
};
} else if (controller.microGamepad != nil) {
@@ -319,18 +319,18 @@ void JoypadIPhone::start_processing() {
int joy_id = [self getJoyIdForController:controller];
if (element == gamepad.buttonA) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::A,
gamepad.buttonA.isPressed);
} else if (element == gamepad.buttonX) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::X,
gamepad.buttonX.isPressed);
} else if (element == gamepad.dpad) {
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_UP,
gamepad.dpad.up.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_DOWN,
gamepad.dpad.down.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed);
- Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_LEFT, gamepad.dpad.left.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_RIGHT, gamepad.dpad.right.isPressed);
};
};
}
diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm
index e2bd0acff4..b11d04181e 100644
--- a/platform/iphone/keyboard_input_view.mm
+++ b/platform/iphone/keyboard_input_view.mm
@@ -115,8 +115,8 @@
- (void)deleteText:(NSInteger)charactersToDelete {
for (int i = 0; i < charactersToDelete; i++) {
- DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
- DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false);
+ DisplayServerIPhone::get_singleton()->key(Key::BACKSPACE, true);
+ DisplayServerIPhone::get_singleton()->key(Key::BACKSPACE, false);
}
}
@@ -129,10 +129,10 @@
switch (character) {
case 10:
- character = KEY_ENTER;
+ character = (int)Key::ENTER;
break;
case 8198:
- character = KEY_SPACE;
+ character = (int)Key::SPACE;
break;
default:
break;
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 248369369d..7a81d8f593 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -72,6 +72,7 @@ private:
virtual void finalize() override;
String user_data_dir;
+ String cache_dir;
bool is_focused = false;
@@ -80,7 +81,7 @@ private:
public:
static OSIPhone *get_singleton();
- OSIPhone(String p_data_dir);
+ OSIPhone(String p_data_dir, String p_cache_dir);
~OSIPhone();
void initialize_modules();
@@ -103,6 +104,8 @@ public:
void set_user_data_dir(String p_dir);
virtual String get_user_data_dir() const override;
+ virtual String get_cache_path() const override;
+
virtual String get_locale() const override;
virtual String get_unique_id() const override;
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index c88d253691..fc07d321b7 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -87,7 +87,7 @@ OSIPhone *OSIPhone::get_singleton() {
return (OSIPhone *)OS::get_singleton();
}
-OSIPhone::OSIPhone(String p_data_dir) {
+OSIPhone::OSIPhone(String p_data_dir, String p_cache_dir) {
for (int i = 0; i < ios_init_callbacks_count; ++i) {
ios_init_callbacks[i]();
}
@@ -101,6 +101,7 @@ OSIPhone::OSIPhone(String p_data_dir) {
// can't call set_data_dir from here, since it requires DirAccess
// which is initialized in initialize_core
user_data_dir = p_data_dir;
+ cache_dir = p_cache_dir;
Vector<Logger *> loggers;
loggers.push_back(memnew(SyslogLogger));
@@ -266,6 +267,10 @@ String OSIPhone::get_user_data_dir() const {
return user_data_dir;
}
+String OSIPhone::get_cache_path() const {
+ return cache_dir;
+}
+
String OSIPhone::get_locale() const {
NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject;
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index 88ad4a3f67..68ef4e31a7 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -30,6 +30,8 @@
#include <alloca.h>
+#define OPENGL_INCLUDE_H <ES3/gl.h>
+
#define PLATFORM_REFCOUNT
#define PTHREAD_RENAME_SELF