diff options
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/detect.py | 21 | ||||
-rw-r--r-- | platform/iphone/os_iphone.cpp | 10 |
2 files changed, 21 insertions, 10 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 993a93ff89..d426b478bf 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -76,11 +76,22 @@ def configure(env): env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] - env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang' - env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' - env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' - env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' - env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' + compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}' + s_compiler_path = '$IPHONEPATH/Developer/usr/bin/' + + ccache_path = os.environ.get("CCACHE") + if ccache_path == None: + env['CC'] = compiler_path + 'clang' + env['CXX'] = compiler_path + 'clang++' + env['S_compiler'] = s_compiler_path + 'gcc' + else: + # there aren't any ccache wrappers available for iOS, + # to enable caching we need to prepend the path to the ccache binary + env['CC'] = ccache_path + ' ' + compiler_path + 'clang' + env['CXX'] = ccache_path + ' ' + compiler_path + 'clang++' + env['S_compiler'] = ccache_path + ' ' + s_compiler_path + 'gcc' + env['AR'] = compiler_path + 'ar' + env['RANLIB'] = compiler_path + 'ranlib' ## Compile flags diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 0685e961c3..d0865a35b9 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -138,28 +138,28 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ /* #ifdef IOS_SCORELOOP_ENABLED scoreloop = memnew(ScoreloopIOS); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Scoreloop", scoreloop)); + Engine::get_singleton()->add_singleton(Engine::Singleton("Scoreloop", scoreloop)); scoreloop->connect(); #endif */ #ifdef GAME_CENTER_ENABLED game_center = memnew(GameCenter); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("GameCenter", game_center)); + Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); game_center->connect(); #endif #ifdef STOREKIT_ENABLED store_kit = memnew(InAppStore); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("InAppStore", store_kit)); + Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); #endif #ifdef ICLOUD_ENABLED icloud = memnew(ICloud); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("ICloud", icloud)); + Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); //icloud->connect(); #endif - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("iOS", memnew(iOS))); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", memnew(iOS))); }; MainLoop *OSIPhone::get_main_loop() const { |