diff options
Diffstat (limited to 'platform/iphone')
38 files changed, 1098 insertions, 285 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 0a558f8e3d..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -14,9 +14,11 @@ iphone_lib = [ "joypad_iphone.mm", "godot_view.mm", "display_layer.mm", + "godot_app_delegate.m", "godot_view_renderer.mm", "godot_view_gesture_recognizer.mm", "device_metrics.m", + "keyboard_input_view.mm", "native_video_view.m", ] diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c1942e77dd..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 0456458326..cf358e0878 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -35,20 +34,19 @@ def get_opts(): " validation layers)", False, ), + BoolVariable("ios_simulator", "Build for iOS Simulator", False), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): @@ -56,7 +54,7 @@ def configure(env): if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"]) env.Append(LINKFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Os", "-ftree-vectorize"]) env.Append(LINKFLAGS=["-Os"]) @@ -110,8 +108,17 @@ def configure(env): ## Compile flags - if env["arch"] == "x86" or env["arch"] == "x86_64": + if env["ios_simulator"]: detect_darwin_sdk_path("iphonesimulator", env) + env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"]) + env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"]) + env.extra_suffix = ".simulator" + env.extra_suffix + else: + detect_darwin_sdk_path("iphone", env) + env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"]) + + if env["arch"] == "x86" or env["arch"] == "x86_64": env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( @@ -119,11 +126,10 @@ def configure(env): "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" - " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" + " -fasm-blocks -isysroot $IPHONESDK" ).split() ) elif env["arch"] == "arm": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" @@ -131,16 +137,15 @@ def configure(env): " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" ' "-DIBOutlet=__attribute__((iboutlet))"' ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' - ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() + ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split() ) ) elif env["arch"] == "arm64": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" - " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies" " -isysroot $IPHONESDK".split() ) ) @@ -165,7 +170,6 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -176,46 +180,14 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"]) env.Append( LINKFLAGS=[ "-isysroot", "$IPHONESDK", - "-framework", - "AudioToolbox", - "-framework", - "AVFoundation", - "-framework", - "CoreAudio", - "-framework", - "CoreGraphics", - "-framework", - "CoreMedia", - "-framework", - "CoreVideo", - "-framework", - "CoreMotion", - "-framework", - "Foundation", - "-framework", - "GameController", - "-framework", - "MediaPlayer", - "-framework", - "Metal", - "-framework", - "QuartzCore", - "-framework", - "Security", - "-framework", - "SystemConfiguration", - "-framework", - "UIKit", - "-framework", - "ARKit", ] ) diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 7420a5ebe6..b8df81b89a 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 229b1e80db..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "vulkan_context_iphone.h" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index 6fa5e6ee4a..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,6 +35,7 @@ #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -72,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, @@ -117,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -529,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index cbef136247..c585c2afbe 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -56,11 +57,11 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; // Plugins - volatile bool plugins_changed; - Thread *check_for_changes_thread; - volatile bool quit_request; + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; Mutex plugins_lock; - Vector<PluginConfig> plugins; + Vector<PluginConfigIOS> plugins; typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); @@ -94,8 +95,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource - bool should_embed; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); @@ -141,19 +142,19 @@ class EditorExportPlatformIOS : public EditorExportPlatform { static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; - while (!ea->quit_request) { + while (!ea->quit_request.is_set()) { // Nothing to do if we already know the plugins have changed. - if (!ea->plugins_changed) { + if (!ea->plugins_changed.is_set()) { MutexLock lock(ea->plugins_lock); - Vector<PluginConfig> loaded_plugins = get_plugins(); + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); if (ea->plugins.size() != loaded_plugins.size()) { - ea->plugins_changed = true; + ea->plugins_changed.set(); } else { for (int i = 0; i < ea->plugins.size(); i++) { if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { - ea->plugins_changed = true; + ea->plugins_changed.set(); break; } } @@ -165,7 +166,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(300000); - if (ea->quit_request) { + if (ea->quit_request.is_set()) { break; } } @@ -182,10 +183,10 @@ public: virtual Ref<Texture2D> get_logo() const override { return logo; } virtual bool should_update_export_options() override { - bool export_options_changed = plugins_changed; + bool export_options_changed = plugins_changed.is_set(); if (export_options_changed) { // don't clear unless we're reporting true, to avoid race - plugins_changed = false; + plugins_changed.clear(); } return export_options_changed; } @@ -218,7 +219,7 @@ public: da->list_dir_begin(); while (true) { String file = da->get_next(); - if (file.empty()) { + if (file.is_empty()) { break; } @@ -241,7 +242,7 @@ public: continue; } - if (file.ends_with(PLUGIN_CONFIG_EXT)) { + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { dir_files.push_back(file); } } @@ -251,18 +252,18 @@ public: return dir_files; } - static Vector<PluginConfig> get_plugins() { - Vector<PluginConfig> loaded_plugins; + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); if (DirAccess::exists(plugins_dir)) { Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); - if (!plugins_filenames.empty()) { + if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { - PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); if (config.valid_config) { loaded_plugins.push_back(config); } else { @@ -275,11 +276,11 @@ public: return loaded_plugins; } - static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { - Vector<PluginConfig> enabled_plugins; - Vector<PluginConfig> all_plugins = get_plugins(); + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); for (int i = 0; i < all_plugins.size(); i++) { - PluginConfig plugin = all_plugins[i]; + PluginConfigIOS plugin = all_plugins[i]; bool enabled = p_presets->get("plugins/" + plugin.name); if (enabled) { enabled_plugins.push_back(plugin); @@ -291,7 +292,7 @@ public: }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); if (driver == "Vulkan") { // FIXME: Review if this is correct. @@ -314,9 +315,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; - int width; - int height; - bool rotate; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { @@ -338,12 +339,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); @@ -356,13 +361,11 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - Vector<PluginConfig> found_plugins = get_plugins(); - + Vector<PluginConfigIOS> found_plugins = get_plugins(); for (int i = 0; i < found_plugins.size(); i++) { r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); } - - plugins_changed = false; + plugins_changed.clear(); plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); @@ -404,11 +407,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -670,7 +668,7 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { @@ -690,7 +688,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -819,7 +816,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -966,7 +963,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -983,7 +980,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -1233,7 +1230,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); install_name_args.push_back(destination); - OS::get_singleton()->execute("install_name_tool", install_name_args, true); + OS::get_singleton()->execute("install_name_tool", install_name_args); } // Creating Info.plist @@ -1349,28 +1346,25 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> Vector<String> plugin_embedded_dependencies; Vector<String> plugin_files; - Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset); Vector<String> added_linked_dependenciy_names; Vector<String> added_embedded_dependenciy_names; HashMap<String, String> plist_values; + Set<String> plugin_linker_flags; + Error err; for (int i = 0; i < enabled_plugins.size(); i++) { - PluginConfig plugin = enabled_plugins[i]; + PluginConfigIOS plugin = enabled_plugins[i]; // Export plugin binary. - if (!plugin.supports_targets) { - err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); - } else { - String plugin_binary_dir = plugin.binary.get_base_dir(); - String plugin_name_prefix = plugin.binary.get_basename().get_file(); - String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; - String result_file_name = plugin.binary.get_file(); - - err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); - } + String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); + String plugin_binary_result_file = plugin.binary.get_file(); + // We shouldn't embed .xcframework that contains static libraries. + // Static libraries are not embedded anyway. + err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); @@ -1426,6 +1420,13 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> p_config_data.capabilities.push_back(capability); } + // Linker flags + // Checking duplicates + for (int j = 0; j < plugin.linker_flags.size(); j++) { + String linker_flag = plugin.linker_flags[j]; + plugin_linker_flags.insert(linker_flag); + } + // Plist // Using hash map container to remove duplicates const String *K = nullptr; @@ -1434,7 +1435,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> String key = *K; String value = plugin.plist[key]; - if (key.empty() || value.empty()) { + if (key.is_empty() || value.is_empty()) { continue; } @@ -1461,7 +1462,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> String key = *K; String value = plist_values[key]; - if (key.empty() || value.empty()) { + if (key.is_empty() || value.is_empty()) { continue; } @@ -1506,6 +1507,27 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + + // Update Linker Flag Values + { + String result_linker_flags = " "; + for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) { + const String &flag = E->get(); + + if (flag.length() == 0) { + continue; + } + + if (result_linker_flags.length() > 0) { + result_linker_flags += ' '; + } + + result_linker_flags += flag; + } + result_linker_flags = result_linker_flags.replace("\"", "\\\""); + p_config_data.linker_flags += result_linker_flags; + } + return OK; } @@ -1579,9 +1601,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_SKIP; } - String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; + String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework"; - print_line("Static library: " + library_to_use); + print_line("Static framework: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name @@ -1667,7 +1689,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { - if (file != library_to_use) { + if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } @@ -1675,7 +1697,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif - file = "godot_ios.a"; + file = file.replace(library_to_use, binary_name + ".xcframework"); } if (file == project_file) { @@ -1852,7 +1874,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1867,7 +1889,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1934,7 +1956,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset err += etc_error; } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -1946,16 +1968,14 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { logo.instance(); logo->create_from_image(img); - plugins_changed = true; - quit_request = false; + plugins_changed.set(); - check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { - quit_request = true; - Thread::wait_to_finish(check_for_changes_thread); - memdelete(check_for_changes_thread); + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } void register_iphone_exporter() { diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h new file mode 100644 index 0000000000..6335ada50e --- /dev/null +++ b/platform/iphone/godot_app_delegate.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* godot_app_delegate.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; + +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> + +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; + ++ (void)addService:(ApplicationDelegateService *)service; + +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..3ce9bffc79 --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,467 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +// Moved to the iOS Plugin + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index a4119bcafd..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..265f826173 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,12 +32,20 @@ class String; +@class GodotView; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@protocol GodotViewDelegate + +- (BOOL)godotViewFinishedSetup:(GodotView *)view; + +@end + +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; +@property(assign, nonatomic) id<GodotViewDelegate> delegate; @property(assign, readonly, nonatomic) BOOL isActive; @@ -51,6 +59,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index eaf7e962ce..468fa2928a 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,10 +39,10 @@ #import <CoreMotion/CoreMotion.h> static const int max_touches = 8; +static const float earth_gravity = 9.80665; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -121,6 +121,7 @@ static const int max_touches = 8; [self stopRendering]; self.renderer = nil; + self.delegate = nil; if (self.renderingLayer) { [self.renderingLayer removeFromSuperlayer]; @@ -242,6 +243,14 @@ static const int max_touches = 8; return; } + if (self.delegate) { + BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self]; + + if (!delegateFinishedSetup) { + return; + } + } + [self handleMotion]; [self.renderer renderOnView:self]; } @@ -278,40 +287,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { @@ -428,10 +403,19 @@ static const int max_touches = 8; // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together + // component. We add them back together. CMAcceleration gravity = self.motionManager.deviceMotion.gravity; CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + // To be consistent with Android we convert the unit of measurement from g (Earth's gravity) + // to m/s^2. + gravity.x *= earth_gravity; + gravity.y *= earth_gravity; + gravity.z *= earth_gravity; + acceleration.x *= earth_gravity; + acceleration.y *= earth_gravity; + acceleration.z *= earth_gravity; + ///@TODO We don't seem to be getting data here, is my device broken or /// is this code incorrect? CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 91cc07fcf6..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index f2ff417e6f..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 5415c36cd9..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index 22d7dd4bd2..45842b38aa 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -287,7 +287,7 @@ void JoypadIPhone::start_processing() { gamepad.dpad.right.isPressed); }; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; if (element == gamepad.leftThumbstick) { jx.value = gamepad.leftThumbstick.xAxis.value; diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h new file mode 100644 index 0000000000..cfbfc7a120 --- /dev/null +++ b/platform/iphone/keyboard_input_view.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* keyboard_input_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotKeyboardInputView : UITextView + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; + +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1408f78e90 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/main.m b/platform/iphone/main.m index c292f02822..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> @@ -49,7 +49,8 @@ int main(int argc, char *argv[]) { printf("running app main\n"); @autoreleasepool { - UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); } printf("main done\n"); return 0; diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index a4e9f209f0..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,12 @@ [self observeVideoAudio]; } +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + - (void)observeVideoAudio { printf("******** adding observer for sound routing changes\n"); [[NSNotificationCenter defaultCenter] diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 04a0a478d5..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,7 @@ #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index b87e6f37a0..51c4da2960 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ #import <dlfcn.h> #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import <QuartzCore/CAMetalLayer.h> #include <vulkan/vulkan_metal.h> #endif @@ -144,12 +144,10 @@ void OSIPhone::deinitialize_modules() { } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { - godot_ios_plugins_initialize(); - main_loop = p_main_loop; if (main_loop) { - main_loop->init(); + main_loop->initialize(); } } @@ -159,7 +157,7 @@ MainLoop *OSIPhone::get_main_loop() const { void OSIPhone::delete_main_loop() { if (main_loop) { - main_loop->finish(); + main_loop->finalize(); memdelete(main_loop); }; @@ -179,6 +177,8 @@ bool OSIPhone::iterate() { } void OSIPhone::start() { + godot_ios_plugins_initialize(); + Main::start(); if (joypad_iphone) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h index 5323f94989..f4e30c8349 100644 --- a/platform/iphone/plugin/godot_plugin_config.h +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,23 +35,6 @@ #include "core/io/config_file.h" #include "core/string/ustring.h" -static const char *PLUGIN_CONFIG_EXT = ".gdip"; - -static const char *CONFIG_SECTION = "config"; -static const char *CONFIG_NAME_KEY = "name"; -static const char *CONFIG_BINARY_KEY = "binary"; -static const char *CONFIG_INITIALIZE_KEY = "initialization"; -static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; - -static const char *DEPENDENCIES_SECTION = "dependencies"; -static const char *DEPENDENCIES_LINKED_KEY = "linked"; -static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; -static const char *DEPENDENCIES_SYSTEM_KEY = "system"; -static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; -static const char *DEPENDENCIES_FILES_KEY = "files"; - -static const char *PLIST_SECTION = "plist"; - /* The `config` section and fields are required and defined as follow: - **name**: name of the plugin @@ -68,7 +51,25 @@ The `plist` section are optional. - **key**: key and value that would be added in Info.plist file. */ -struct PluginConfig { +struct PluginConfigIOS { + inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; + inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; + inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; + inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; + inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; + inline static const char *DEPENDENCIES_FILES_KEY = "files"; + inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; + + inline static const char *PLIST_SECTION = "plist"; + // Set to true when the config file is properly loaded. bool valid_config = false; bool supports_targets = false; @@ -89,6 +90,8 @@ struct PluginConfig { Vector<String> files_to_copy; Vector<String> capabilities; + Vector<String> linker_flags; + // Optional plist section // Supports only string types for now HashMap<String, String> plist; @@ -97,7 +100,7 @@ struct PluginConfig { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; - if (dependency_path.empty()) { + if (dependency_path.is_empty()) { return absolute_path; } @@ -114,7 +117,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str static inline String resolve_system_dependency_path(String dependency_path) { String absolute_path; - if (dependency_path.empty()) { + if (dependency_path.is_empty()) { return absolute_path; } @@ -133,7 +136,7 @@ static inline Vector<String> resolve_local_dependencies(String plugin_config_dir for (int i = 0; i < p_paths.size(); i++) { String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); - if (path.empty()) { + if (path.is_empty()) { continue; } @@ -149,7 +152,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) for (int i = 0; i < p_paths.size(); i++) { String path = resolve_system_dependency_path(p_paths[i]); - if (path.empty()) { + if (path.is_empty()) { continue; } @@ -159,24 +162,33 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) return paths; } -static inline bool validate_plugin(PluginConfig &plugin_config) { - bool valid_name = !plugin_config.name.empty(); - bool valid_binary_name = !plugin_config.binary.empty(); - bool valid_initialize = !plugin_config.initialization_method.empty(); - bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); +static inline bool validate_plugin(PluginConfigIOS &plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; - if (fields_value && FileAccess::exists(plugin_config.binary)) { + if (!fields_value) { + return false; + } + + String plugin_extension = plugin_config.binary.get_extension().to_lower(); + + if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) || + (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) { plugin_config.valid_config = true; plugin_config.supports_targets = false; - } else if (fields_value) { + } else { String file_path = plugin_config.binary.get_base_dir(); String file_name = plugin_config.binary.get_basename().get_file(); - String release_file_name = file_path.plus_file(file_name + ".release.a"); - String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + String file_extension = plugin_config.binary.get_extension(); + String release_file_name = file_path.plus_file(file_name + ".release." + file_extension); + String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension); - if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) || + (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) { plugin_config.valid_config = true; plugin_config.supports_targets = true; } @@ -185,7 +197,20 @@ static inline bool validate_plugin(PluginConfig &plugin_config) { return plugin_config.valid_config; } -static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { +static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { + if (!plugin_config.supports_targets) { + return plugin_config.binary; + } + + String plugin_binary_dir = plugin_config.binary.get_base_dir(); + String plugin_name_prefix = plugin_config.binary.get_basename().get_file(); + String plugin_extension = plugin_config.binary.get_extension(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension; + + return plugin_binary_dir.plus_file(plugin_file); +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); if (!plugin_config.supports_targets) { @@ -203,8 +228,8 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c return last_updated; } -static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { - PluginConfig plugin_config = {}; +static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigIOS plugin_config = {}; if (!config_file.is_valid()) { return plugin_config; @@ -218,18 +243,18 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String config_base_dir = path.get_base_dir(); - plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); - plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); - plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String()); - String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String()); plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); - if (config_file->has_section(DEPENDENCIES_SECTION)) { - Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); - Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); - Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); - Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>()); plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); @@ -237,17 +262,19 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); - plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + + plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>()); } - if (config_file->has_section(PLIST_SECTION)) { + if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) { List<String> keys; - config_file->get_section_keys(PLIST_SECTION, &keys); + config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys); for (int i = 0; i < keys.size(); i++) { - String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String()); - if (value.empty()) { + if (value.is_empty()) { continue; } diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 2cc4e4c388..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,11 +32,13 @@ @class GodotView; @class GodotNativeVideoView; +@class GodotKeyboardInputView; @interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 5d18a72be1..6cef244567 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,16 +33,20 @@ #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> -@interface ViewController () +@interface ViewController () <GodotViewDelegate> @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; + +@property(strong, nonatomic) UIView *godotLoadingOverlay; @end @@ -60,6 +64,7 @@ self.view = view; view.renderer = self.renderer; + view.delegate = self; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { @@ -95,6 +100,7 @@ [super viewDidLoad]; [self observeKeyboard]; + [self displayLoadingOverlay]; if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; @@ -102,6 +108,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -115,12 +125,45 @@ object:nil]; } +- (void)displayLoadingOverlay { + NSBundle *bundle = [NSBundle mainBundle]; + NSString *storyboardName = @"Launch Screen"; + + if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) { + return; + } + + UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle]; + + UIViewController *controller = [launchStoryboard instantiateInitialViewController]; + self.godotLoadingOverlay = controller.view; + self.godotLoadingOverlay.frame = self.view.bounds; + self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + + [self.view addSubview:self.godotLoadingOverlay]; +} + +- (BOOL)godotViewFinishedSetup:(GodotView *)view { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + + return YES; +} + - (void)dealloc { [self.videoView stopVideo]; self.videoView = nil; + + self.keyboardView = nil; + self.renderer = nil; + if (self.godotLoadingOverlay) { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + } + [[NSNotificationCenter defaultCenter] removeObserver:self]; } @@ -209,8 +252,11 @@ } else { // Create autoresizing view for video playback. GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; - videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:videoView]; + + self.videoView = videoView; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; } } diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |