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-rw-r--r--platform/iphone/ios.mm2
-rw-r--r--platform/iphone/joypad_iphone.mm2
2 files changed, 2 insertions, 2 deletions
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 91a2e6c228..da21ad0ace 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -65,7 +65,7 @@ String iOS::get_model() const {
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
free(model);
const char *str = [platform UTF8String];
- return String(str != nullptr ? str : "");
+ return String::utf8(str != nullptr ? str : "");
}
String iOS::get_rate_url(int p_app_id) const {
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index 8c6e546515..2630b42da0 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -159,7 +159,7 @@ void JoypadIPhone::start_processing() {
};
// tell Godot about our new controller
- Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]);
+ Input::get_singleton()->joy_connection_changed(joy_id, true, String::utf8([controller.vendorName UTF8String]));
// add it to our dictionary, this will retain our controllers
[self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]];