diff options
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/app_delegate.mm | 70 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 17 | ||||
-rw-r--r-- | platform/iphone/game_center.mm | 2 | ||||
-rw-r--r-- | platform/iphone/godot_iphone.cpp | 3 | ||||
-rw-r--r-- | platform/iphone/icloud.mm | 2 | ||||
-rw-r--r-- | platform/iphone/in_app_store.mm | 2 | ||||
-rw-r--r-- | platform/iphone/ios.mm | 2 | ||||
-rw-r--r-- | platform/iphone/os_iphone.cpp | 6 |
8 files changed, 50 insertions, 54 deletions
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 0ac8bb7a56..fb30441bd3 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -247,37 +247,31 @@ static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { int joy_id = [self getJoyIdForController:controller]; if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, gamepad.buttonA.isPressed); } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, gamepad.buttonB.isPressed); } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, gamepad.buttonX.isPressed); } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, gamepad.buttonY.isPressed); } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, gamepad.leftShoulder.isPressed); } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, gamepad.rightShoulder.isPressed); - } else if (element == gamepad.leftTrigger) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L2, - gamepad.leftTrigger.isPressed); - } else if (element == gamepad.rightTrigger) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R2, - gamepad.rightTrigger.isPressed); } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); }; @@ -285,20 +279,20 @@ static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { jx.min = -1; if (element == gamepad.leftThumbstick) { jx.value = gamepad.leftThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LX, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); jx.value = -gamepad.leftThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LY, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); } else if (element == gamepad.rightThumbstick) { jx.value = gamepad.rightThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RX, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); jx.value = -gamepad.rightThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RY, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); } else if (element == gamepad.leftTrigger) { jx.value = gamepad.leftTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_L2, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); } else if (element == gamepad.rightTrigger) { jx.value = gamepad.rightTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_R2, jx); + OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); }; }; } else if (controller.gamepad != nil) { @@ -309,31 +303,31 @@ static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { int joy_id = [self getJoyIdForController:controller]; if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, gamepad.buttonA.isPressed); } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, gamepad.buttonB.isPressed); } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, gamepad.buttonX.isPressed); } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, gamepad.buttonY.isPressed); } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, gamepad.leftShoulder.isPressed); } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, gamepad.rightShoulder.isPressed); } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); }; }; @@ -347,19 +341,19 @@ static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { int joy_id = [self getJoyIdForController:controller]; if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, gamepad.buttonA.isPressed); } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, gamepad.buttonX.isPressed); } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, + OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); }; }; diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 3efe338ac7..3904fd6cf9 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "export.h" + #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" @@ -74,12 +75,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct ExportArchitecture { String name; - bool is_default; + bool is_default = false; - ExportArchitecture() : - name(""), - is_default(false) { - } + ExportArchitecture() {} ExportArchitecture(String p_name, bool p_is_default) { name = p_name; @@ -423,7 +421,8 @@ String EditorExportPlatformIOS::_get_linker_flags() { String result; for (int i = 0; i < export_plugins.size(); ++i) { String flags = export_plugins[i]->get_ios_linker_flags(); - if (flags.length() == 0) continue; + if (flags.length() == 0) + continue; if (result.length() > 0) { result += ' '; } @@ -456,8 +455,10 @@ void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p int xs = (x_pos >= 0) ? 0 : -x_pos; int ys = (y_pos >= 0) ? 0 : -y_pos; - if (sw + x_pos > p_dst->get_width()) sw = p_dst->get_width() - x_pos; - if (sh + y_pos > p_dst->get_height()) sh = p_dst->get_height() - y_pos; + if (sw + x_pos > p_dst->get_width()) + sw = p_dst->get_width() - x_pos; + if (sh + y_pos > p_dst->get_height()) + sh = p_dst->get_height() - y_pos; for (int y = ys; y < sh; y++) { for (int x = xs; x < sw; x++) { diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 99d539d4ff..52f025f333 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -395,6 +395,6 @@ GameCenter::GameCenter() { authenticated = false; }; -GameCenter::~GameCenter(){}; +GameCenter::~GameCenter() {} #endif diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index 3e67362e16..cea0e5c7f0 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -50,7 +50,8 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { size_t len = strlen(argv[0]); while (len--) { - if (argv[0][len] == '/') break; + if (argv[0][len] == '/') + break; } if (len >= 0) { diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 251f78f2da..1b9b354727 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -354,6 +354,6 @@ ICloud::ICloud() { }]; } -ICloud::~ICloud(){}; +ICloud::~ICloud() {} #endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index a8a887824f..c5a8ed2b2b 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -334,6 +334,6 @@ void InAppStore::set_auto_finish_transaction(bool b) { auto_finish_transactions = b; } -InAppStore::~InAppStore(){}; +InAppStore::~InAppStore() {} #endif diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 2656f125b9..697c9b8a3d 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -81,4 +81,4 @@ String iOS::get_rate_url(int p_app_id) const { return ret; }; -iOS::iOS(){}; +iOS::iOS() {} diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 3ef521a61a..9254e660d8 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -372,8 +372,8 @@ void OSIPhone::finalize() { event_count = 0; }; -void OSIPhone::set_mouse_show(bool p_show){}; -void OSIPhone::set_mouse_grab(bool p_grab){}; +void OSIPhone::set_mouse_show(bool p_show) {} +void OSIPhone::set_mouse_grab(bool p_grab) {} bool OSIPhone::is_mouse_grab_enabled() const { @@ -390,7 +390,7 @@ int OSIPhone::get_mouse_button_state() const { return 0; }; -void OSIPhone::set_window_title(const String &p_title){}; +void OSIPhone::set_window_title(const String &p_title) {} void OSIPhone::alert(const String &p_alert, const String &p_title) { |