diff options
Diffstat (limited to 'platform/iphone')
32 files changed, 1570 insertions, 2087 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 49c77468ed..d289e3a16f 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,9 +8,6 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", @@ -18,7 +15,10 @@ iphone_lib = [ "godot_view.mm", "display_layer.mm", "godot_view_renderer.mm", - "godot_view_gesture_recognizer.m", + "godot_view_gesture_recognizer.mm", + "device_metrics.m", + "keyboard_input_view.mm", + "native_video_view.m", ] env_ios = env.Clone() diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 7edbcc4667..c1942e77dd 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -29,13 +29,14 @@ /*************************************************************************/ #import "app_delegate.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #import "godot_view.h" #include "main/main.h" #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 @@ -62,7 +63,7 @@ static ViewController *mainViewController = nil; CGRect windowBounds = [[UIScreen mainScreen] bounds]; // Create a full-screen window - self.window = [[[UIWindow alloc] initWithFrame:windowBounds] autorelease]; + self.window = [[UIWindow alloc] initWithFrame:windowBounds]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; @@ -140,7 +141,6 @@ static ViewController *mainViewController = nil; - (void)dealloc { self.window = nil; - [super dealloc]; } @end diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index f4ef40a0ba..0456458326 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -35,9 +35,6 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] @@ -119,7 +116,7 @@ def configure(env): arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( CCFLAGS=( - "-arch " + "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" @@ -129,7 +126,7 @@ def configure(env): detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( - "-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" + "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" ' "-DIBOutlet=__attribute__((iboutlet))"' @@ -141,7 +138,7 @@ def configure(env): detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( - "-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" + "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" " -isysroot $IPHONESDK".split() @@ -222,20 +219,11 @@ def configure(env): ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( - CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",] + CPPPATH=[ + "$IPHONESDK/usr/include", + "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers", + ] ) env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate" diff --git a/platform/iphone/icloud.h b/platform/iphone/device_metrics.h index 381edfa718..6d0ff49077 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/device_metrics.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* icloud.h */ +/* device_metrics.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,37 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED +#import <Foundation/Foundation.h> -#ifndef ICLOUD_H -#define ICLOUD_H +@interface GodotDeviceMetrics : NSObject -#include "core/object.h" +@property(nonatomic, class, readonly, strong) NSDictionary<NSArray *, NSNumber *> *dpiList; -class ICloud : public Object { - GDCLASS(ICloud, Object); - - static ICloud *instance; - static void _bind_methods(); - - List<Variant> pending_events; - -public: - Error remove_key(String p_param); - Array set_key_values(Dictionary p_params); - Variant get_key_value(String p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static ICloud *get_singleton(); - - ICloud(); - ~ICloud(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m new file mode 100644 index 0000000000..747872bc49 --- /dev/null +++ b/platform/iphone/device_metrics.m @@ -0,0 +1,152 @@ +/*************************************************************************/ +/* device_metrics.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "device_metrics.h" + +@implementation GodotDeviceMetrics + ++ (NSDictionary *)dpiList { + return @{ + @[ + @"iPad1,1", + @"iPad2,1", + @"iPad2,2", + @"iPad2,3", + @"iPad2,4", + ] : @132, + @[ + @"iPhone1,1", + @"iPhone1,2", + @"iPhone2,1", + @"iPad2,5", + @"iPad2,6", + @"iPad2,7", + @"iPod1,1", + @"iPod2,1", + @"iPod3,1", + ] : @163, + @[ + @"iPad3,1", + @"iPad3,2", + @"iPad3,3", + @"iPad3,4", + @"iPad3,5", + @"iPad3,6", + @"iPad4,1", + @"iPad4,2", + @"iPad4,3", + @"iPad5,3", + @"iPad5,4", + @"iPad6,3", + @"iPad6,4", + @"iPad6,7", + @"iPad6,8", + @"iPad6,11", + @"iPad6,12", + @"iPad7,1", + @"iPad7,2", + @"iPad7,3", + @"iPad7,4", + @"iPad7,5", + @"iPad7,6", + @"iPad7,11", + @"iPad7,12", + @"iPad8,1", + @"iPad8,2", + @"iPad8,3", + @"iPad8,4", + @"iPad8,5", + @"iPad8,6", + @"iPad8,7", + @"iPad8,8", + @"iPad8,9", + @"iPad8,10", + @"iPad8,11", + @"iPad8,12", + @"iPad11,3", + @"iPad11,4", + ] : @264, + @[ + @"iPhone3,1", + @"iPhone3,2", + @"iPhone3,3", + @"iPhone4,1", + @"iPhone5,1", + @"iPhone5,2", + @"iPhone5,3", + @"iPhone5,4", + @"iPhone6,1", + @"iPhone6,2", + @"iPhone7,2", + @"iPhone8,1", + @"iPhone8,4", + @"iPhone9,1", + @"iPhone9,3", + @"iPhone10,1", + @"iPhone10,4", + @"iPhone11,8", + @"iPhone12,1", + @"iPhone12,8", + @"iPad4,4", + @"iPad4,5", + @"iPad4,6", + @"iPad4,7", + @"iPad4,8", + @"iPad4,9", + @"iPad5,1", + @"iPad5,2", + @"iPad11,1", + @"iPad11,2", + @"iPod4,1", + @"iPod5,1", + @"iPod7,1", + @"iPod9,1", + ] : @326, + @[ + @"iPhone7,1", + @"iPhone8,2", + @"iPhone9,2", + @"iPhone9,4", + @"iPhone10,2", + @"iPhone10,5", + ] : @401, + @[ + @"iPhone10,3", + @"iPhone10,6", + @"iPhone11,2", + @"iPhone11,4", + @"iPhone11,6", + @"iPhone12,3", + @"iPhone12,5", + ] : @458, + }; +} + +@end diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 5ec94fb471..7420a5ebe6 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -29,8 +29,8 @@ /*************************************************************************/ #import "display_layer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" @@ -124,11 +124,8 @@ } if (context) { - [context release]; context = nil; } - - [super dealloc]; } - (BOOL)createFramebuffer { diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index 1721da3db6..d47d131719 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -30,10 +30,13 @@ #include "display_server_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" -#include "core/project_settings.h" +#import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -41,120 +44,6 @@ #import <sys/utsname.h> static const float kDisplayServerIPhoneAcceleration = 1; -static NSDictionary *iOSModelToDPI = @{ - @[ - @"iPad1,1", - @"iPad2,1", - @"iPad2,2", - @"iPad2,3", - @"iPad2,4", - ] : @132, - @[ - @"iPhone1,1", - @"iPhone1,2", - @"iPhone2,1", - @"iPad2,5", - @"iPad2,6", - @"iPad2,7", - @"iPod1,1", - @"iPod2,1", - @"iPod3,1", - ] : @163, - @[ - @"iPad3,1", - @"iPad3,2", - @"iPad3,3", - @"iPad3,4", - @"iPad3,5", - @"iPad3,6", - @"iPad4,1", - @"iPad4,2", - @"iPad4,3", - @"iPad5,3", - @"iPad5,4", - @"iPad6,3", - @"iPad6,4", - @"iPad6,7", - @"iPad6,8", - @"iPad6,11", - @"iPad6,12", - @"iPad7,1", - @"iPad7,2", - @"iPad7,3", - @"iPad7,4", - @"iPad7,5", - @"iPad7,6", - @"iPad7,11", - @"iPad7,12", - @"iPad8,1", - @"iPad8,2", - @"iPad8,3", - @"iPad8,4", - @"iPad8,5", - @"iPad8,6", - @"iPad8,7", - @"iPad8,8", - @"iPad8,9", - @"iPad8,10", - @"iPad8,11", - @"iPad8,12", - @"iPad11,3", - @"iPad11,4", - ] : @264, - @[ - @"iPhone3,1", - @"iPhone3,2", - @"iPhone3,3", - @"iPhone4,1", - @"iPhone5,1", - @"iPhone5,2", - @"iPhone5,3", - @"iPhone5,4", - @"iPhone6,1", - @"iPhone6,2", - @"iPhone7,2", - @"iPhone8,1", - @"iPhone8,4", - @"iPhone9,1", - @"iPhone9,3", - @"iPhone10,1", - @"iPhone10,4", - @"iPhone11,8", - @"iPhone12,1", - @"iPhone12,8", - @"iPad4,4", - @"iPad4,5", - @"iPad4,6", - @"iPad4,7", - @"iPad4,8", - @"iPad4,9", - @"iPad5,1", - @"iPad5,2", - @"iPad11,1", - @"iPad11,2", - @"iPod4,1", - @"iPod5,1", - @"iPod7,1", - @"iPod9,1", - ] : @326, - @[ - @"iPhone7,1", - @"iPhone8,2", - @"iPhone9,2", - @"iPhone9,4", - @"iPhone10,2", - @"iPhone10,5", - ] : @401, - @[ - @"iPhone10,3", - @"iPhone10,6", - @"iPhone11,2", - @"iPhone11,4", - @"iPhone11,6", - @"iPhone12,3", - @"iPhone12,5", - ] : @458, -}; DisplayServerIPhone *DisplayServerIPhone::get_singleton() { return (DisplayServerIPhone *)DisplayServer::get_singleton(); @@ -383,8 +272,7 @@ void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) { Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z)); }; -void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, - float p_z) { +void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) { // Found out the Z should not be negated! Pass as is! Vector3 v_accelerometer = Vector3( p_x / kDisplayServerIPhoneAcceleration, @@ -392,39 +280,6 @@ void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, p_z / kDisplayServerIPhoneAcceleration); Input::get_singleton()->set_accelerometer(v_accelerometer); - - /* - if (p_x != last_accel.x) { - //printf("updating accel x %f\n", p_x); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_0; - ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); - last_accel.x = p_x; - queue_event(ev); - }; - if (p_y != last_accel.y) { - //printf("updating accel y %f\n", p_y); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_1; - ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); - last_accel.y = p_y; - queue_event(ev); - }; - if (p_z != last_accel.z) { - //printf("updating accel z %f\n", p_z); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_2; - ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); - last_accel.z = p_z; - queue_event(ev); - }; - */ }; void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) { @@ -516,6 +371,8 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const { NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding]; + NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList]; + for (NSArray *keyArray in iOSModelToDPI) { if ([keyArray containsObject:string]) { NSNumber *value = iOSModelToDPI[keyArray]; @@ -523,7 +380,26 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const { } } - return 163; + // If device wasn't found in dictionary + // make a best guess from device metrics. + CGFloat scale = [UIScreen mainScreen].scale; + + UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom; + + switch (idiom) { + case UIUserInterfaceIdiomPad: + return scale == 2 ? 264 : 132; + case UIUserInterfaceIdiomPhone: { + if (scale == 3) { + CGFloat nativeScale = [UIScreen mainScreen].nativeScale; + return nativeScale == 3 ? 458 : 401; + } + + return 326; + } + default: + return 72; + } } float DisplayServerIPhone::screen_get_scale(int p_screen) const { @@ -654,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { @@ -701,7 +583,7 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri if (p_path.begins_with("res://")) { if (PackedData::get_singleton()->has_path(p_path)) { - printf("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); + printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data()); return ERR_INVALID_PARAMETER; } else { p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); @@ -712,11 +594,11 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri memdelete(f); - printf("Playing video: %S\n", p_path.c_str()); + printf("Playing video: %s\n", p_path.utf8().get_data()); String file_path = ProjectSettings::get_singleton()->globalize_path(p_path); - NSString *filePath = [[[NSString alloc] initWithUTF8String:file_path.utf8().get_data()] autorelease]; + NSString *filePath = [[NSString alloc] initWithUTF8String:file_path.utf8().get_data()]; NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()]; NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()]; @@ -731,22 +613,22 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri } bool DisplayServerIPhone::native_video_is_playing() const { - return [AppDelegate.viewController isVideoPlaying]; + return [AppDelegate.viewController.videoView isVideoPlaying]; } void DisplayServerIPhone::native_video_pause() { if (native_video_is_playing()) { - [AppDelegate.viewController pauseVideo]; + [AppDelegate.viewController.videoView pauseVideo]; } } void DisplayServerIPhone::native_video_unpause() { - [AppDelegate.viewController unpauseVideo]; + [AppDelegate.viewController.videoView unpauseVideo]; }; void DisplayServerIPhone::native_video_stop() { if (native_video_is_playing()) { - [AppDelegate.viewController stopVideo]; + [AppDelegate.viewController.videoView stopVideo]; } } diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 4a751488cb..cbef136247 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -30,19 +30,20 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + volatile bool plugins_changed; + Thread *check_for_changes_thread; + volatile bool quit_request; + Mutex plugins_lock; + Vector<PluginConfig> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -86,6 +95,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; bool is_framework; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed; }; String _get_additional_plist_content(); @@ -100,8 +110,10 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset); void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); - Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -114,7 +126,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { } for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); @@ -126,6 +138,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfig> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed = true; + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed = true; + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -135,13 +181,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed; + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed = false; + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -155,13 +209,91 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfig> get_plugins() { + Vector<PluginConfig> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfig> enabled_plugins; + Vector<PluginConfig> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfig plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); - if (driver == "GLES2") { - r_features->push_back("etc"); - } else if (driver == "Vulkan") { + r_features->push_back("pvrtc"); + if (driver == "Vulkan") { // FIXME: Review if this is correct. r_features->push_back("etc2"); } @@ -224,12 +356,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfig> found_plugins = get_plugins(); + + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + + plugins_changed = false; + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -345,18 +481,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +490,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; - } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -912,15 +1035,6 @@ struct ExportLibsData { }; void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) { - Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); - Vector<String> frameworks; - for (int i = 0; i < export_plugins.size(); ++i) { - Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks(); - for (int j = 0; j < plugin_frameworks.size(); ++j) { - frameworks.push_back(plugin_frameworks[j]); - } - } - // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; @@ -945,15 +1059,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese String type; if (asset.exported_path.ends_with(".framework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.framework"; } else if (asset.exported_path.ends_with(".xcframework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.xcframework"; } else if (asset.exported_path.ends_with(".dylib")) { @@ -989,28 +1107,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1026,158 +1122,199 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args, true); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { - Vector<String> frameworks = export_plugins[i]->get_ios_frameworks(); - Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets); + Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks(); + Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks(); + err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs(); for (int j = 0; j < project_static_libs.size(); j++) { project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project } - err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets); + err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); - err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets); + err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } @@ -1185,7 +1322,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } - Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets); + Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; @@ -1203,20 +1340,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfig plugin = enabled_plugins[i]; + + // Export plugin binary. + if (!plugin.supports_targets) { + err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); + } else { + String plugin_binary_dir = plugin.binary.get_base_dir(); + String plugin_name_prefix = plugin.binary.get_basename().get_file(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; + String result_file_name = plugin.binary.get_file(); + + err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); + } + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.empty() || value.empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.empty() || value.empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1325,9 +1615,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1340,8 +1633,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1383,21 +1676,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p is_execute = true; #endif file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } } + if (file == project_file) { project_file_data = data; } @@ -1531,7 +1811,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1649,7 +1928,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset } } - String etc_error = test_etc2(); + String etc_error = test_etc2_or_pvrtc(); if (etc_error != String()) { valid = false; err += etc_error; @@ -1666,9 +1945,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed = true; + quit_request = false; + + check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request = true; + Thread::wait_to_finish(check_for_changes_thread); + memdelete(check_for_changes_thread); } void register_iphone_exporter() { diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 4481775c32..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,398 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -void GameCenter::return_connect_error(const char *p_error_description) { - authenticated = false; - Dictionary ret; - ret["type"] = "authentication"; - ret["result"] = "error"; - ret["error_code"] = 0; - ret["error_description"] = p_error_description; - pending_events.push_back(ret); -} - -void GameCenter::connect() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return_connect_error("GameCenter not available"); - return; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - if (![player respondsToSelector:@selector(authenticateHandler)]) { - return_connect_error("GameCenter doesn't respond to 'authenticateHandler'"); - return; - } - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - if (!root_controller) { - return_connect_error("Window doesn't have root ViewController"); - return; - } - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Dictionary p_score) { - ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); - float score = p_score["score"]; - String category = p_score["category"]; - - NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; - GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); - String name = p_params["name"]; - float progress = p_params["progress"]; - - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (p_params.has("show_completion_banner")) { - achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (NSUInteger i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (NSUInteger i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Dictionary p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (p_params.has("view")) { - String view_name = p_params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[[GKGameCenterViewController alloc] init] autorelease]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (p_params.has("leaderboard_name")) { - String name = p_params["leaderboard_name"]; - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index 090b772947..a4119bcafd 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" @@ -49,10 +49,8 @@ int add_path(int p_argc, char **p_args) { } p_args[p_argc++] = (char *)"--path"; - [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; p_args[p_argc] = NULL; - [str release]; return p_argc; }; @@ -68,9 +66,7 @@ int add_cmdline(int p_argc, char **p_args) { if (!str) { continue; } - [str retain]; // @todo delete these at some point p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; - [str release]; }; p_args[p_argc] = NULL; diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..a8f4cb38d9 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -35,7 +35,7 @@ class String; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; @@ -51,6 +51,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index c0a31549c4..0c50842cfa 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -30,7 +30,7 @@ #import "godot_view.h" #include "core/os/keyboard.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #import "display_layer.h" #include "display_server_iphone.h" #import "godot_view_gesture_recognizer.h" @@ -42,7 +42,6 @@ static const int max_touches = 8; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -145,8 +144,6 @@ static const int max_touches = 8; if (self.delayGestureRecognizer) { self.delayGestureRecognizer = nil; } - - [super dealloc]; } - (void)godot_commonInit { @@ -156,7 +153,7 @@ static const int max_touches = 8; // Configure and start accelerometer if (!self.motionManager) { - self.motionManager = [[[CMMotionManager alloc] init] autorelease]; + self.motionManager = [[CMMotionManager alloc] init]; if (self.motionManager.deviceMotionAvailable) { self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; @@ -169,7 +166,6 @@ static const int max_touches = 8; GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init]; self.delayGestureRecognizer = gestureRecognizer; [self addGestureRecognizer:self.delayGestureRecognizer]; - [gestureRecognizer release]; } - (void)stopRendering { @@ -204,14 +200,11 @@ static const int max_touches = 8; if (self.useCADisplayLink) { self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - // if (@available(iOS 10, *)) { - self.displayLink.preferredFramesPerSecond = (NSInteger)(1.0 / self.renderingInterval); - // } else { - // // Approximate frame rate - // // assumes device refreshes at 60 fps - // int frameInterval = (int)floor(self.renderingInterval * 60.0f); - // [self.displayLink setFrameInterval:frameInterval]; - // } + // Approximate frame rate + // assumes device refreshes at 60 fps + int displayFPS = (NSInteger)(1.0 / self.renderingInterval); + + self.displayLink.preferredFramesPerSecond = displayFPS; // Setup DisplayLink in main thread [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; @@ -284,40 +277,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index ca3bd808d1..1431a9fb89 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -32,13 +32,15 @@ // emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer. // It catches all gestures incoming to UIView and delays them for 150ms // (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer) -// If touch cancelation or end message is fired it fires delayed +// If touch cancellation or end message is fired it fires delayed // begin touch immediately as well as last touch signal #import <UIKit/UIKit.h> @interface GodotViewGestureRecognizer : UIGestureRecognizer +@property(nonatomic, readonly, assign) NSTimeInterval delayTimeInterval; + - (instancetype)init; @end diff --git a/platform/iphone/godot_view_gesture_recognizer.m b/platform/iphone/godot_view_gesture_recognizer.mm index 377ccd52a5..91cc07fcf6 100644 --- a/platform/iphone/godot_view_gesture_recognizer.m +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -1,5 +1,5 @@ /*************************************************************************/ -/* godot_view_gesture_recognizer.m */ +/* godot_view_gesture_recognizer.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -30,8 +30,7 @@ #import "godot_view_gesture_recognizer.h" -// Using same delay interval that is used for `UIScrollView` -const NSTimeInterval kGLGestureDelayInterval = 0.150; +#include "core/config/project_settings.h" // Minimum distance for touches to move to fire // a delay timer before scheduled time. @@ -41,6 +40,12 @@ const CGFloat kGLGestureMovementDistance = 0.5; @interface GodotViewGestureRecognizer () +@property(nonatomic, readwrite, assign) NSTimeInterval delayTimeInterval; + +@end + +@interface GodotViewGestureRecognizer () + // Timer used to delay begin touch message. // Should work as simple emulation of UIDelayedAction @property(strong, nonatomic) NSTimer *delayTimer; @@ -60,6 +65,8 @@ const CGFloat kGLGestureMovementDistance = 0.5; self.delaysTouchesBegan = YES; self.delaysTouchesEnded = YES; + self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay"); + return self; } @@ -76,8 +83,6 @@ const CGFloat kGLGestureMovementDistance = 0.5; if (self.delayedEvent) { self.delayedEvent = nil; } - - [super dealloc]; } - (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event { @@ -87,7 +92,7 @@ const CGFloat kGLGestureMovementDistance = 0.5; self.delayedEvent = event; self.delayTimer = [NSTimer - scheduledTimerWithTimeInterval:kGLGestureDelayInterval + scheduledTimerWithTimeInterval:self.delayTimeInterval target:self selector:@selector(fireDelayedTouches:) userInfo:nil @@ -109,7 +114,6 @@ const CGFloat kGLGestureMovementDistance = 0.5; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan]; [self delayTouches:cleared andEvent:event]; - [cleared release]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { @@ -130,17 +134,14 @@ const CGFloat kGLGestureMovementDistance = 0.5; if (distance > kGLGestureMovementDistance) { [self.delayTimer fire]; [self.view touchesMoved:cleared withEvent:event]; - [cleared release]; return; } } - [cleared release]; return; } [self.view touchesMoved:cleared withEvent:event]; - [cleared release]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { @@ -148,7 +149,6 @@ const CGFloat kGLGestureMovementDistance = 0.5; NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded]; [self.view touchesEnded:cleared withEvent:event]; - [cleared release]; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index 1fc822b457..f2ff417e6f 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -29,8 +29,8 @@ /*************************************************************************/ #import "godot_view_renderer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #import "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" @@ -44,7 +44,6 @@ @interface GodotViewRenderer () -@property(assign, nonatomic) BOOL hasFinishedLocaleSetup; @property(assign, nonatomic) BOOL hasFinishedProjectDataSetup; @property(assign, nonatomic) BOOL hasStartedMain; @property(assign, nonatomic) BOOL hasFinishedSetup; @@ -58,9 +57,8 @@ return NO; } - if (!self.hasFinishedLocaleSetup) { - [self setupLocaleAndUUID]; - return YES; + if (!OS::get_singleton()) { + exit(0); } if (!self.hasFinishedProjectDataSetup) { @@ -79,33 +77,6 @@ return NO; } -- (void)setupLocaleAndUUID { - self.hasFinishedLocaleSetup = YES; - - if (!OS::get_singleton()) { - exit(0); - } - - NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; - OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String])); - - NSString *uuid; - if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - } else { - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"]; - if (!uuid) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease]; - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"]; - } - } - - OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); -} - - (void)setupProjectData { self.hasFinishedProjectDataSetup = YES; diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index d3086e6cea..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (NSUInteger i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease]; - } else if (v.get_type() == Variant::FLOAT) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease]; - Dictionary dic = v; - Array keys = dic.keys(); - for (int i = 0; i < keys.size(); ++i) { - NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease]; - Array arr = v; - for (int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(String p_param) { - NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Array ICloud::set_key_values(Dictionary p_params) { - Array keys = p_params.keys(); - - Array error_keys; - - for (int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = p_params[variant_key]; - - NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(String p_param) { - NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index dfec5d7634..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,344 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -extern "C" { -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> -}; - -bool auto_finish_transactions = true; -NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; -static NSArray *latestProducts; - -@interface SKProduct (LocalizedPrice) - -@property(nonatomic, readonly) NSString *localizedPrice; -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - [numberFormatter release]; - return formattedString; -} - -@end - -InAppStore *InAppStore::instance = NULL; - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -}; - -@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> { -}; - -@end - -@implementation ProductsDelegate - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - NSArray *products = response.products; - latestProducts = products; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - }; - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - }; - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); - - [request release]; -}; - -@end - -Error InAppStore::request_product_info(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = p_params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %ls to product list\n", pids[i].c_str()); - NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease]; - [array addObject:pid]; - }; - - NSSet *products = [[[NSSet alloc] initWithArray:array] autorelease]; - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; - - ProductsDelegate *delegate = [[ProductsDelegate alloc] init]; - - request.delegate = delegate; - [request start]; - - return OK; -}; - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -}; - -@interface TransObserver : NSObject <SKPaymentTransactionObserver> { -}; -@end - -@implementation TransObserver - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = 6; - - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) { - NSURL *receiptFileURL = nil; - NSBundle *bundle = [NSBundle mainBundle]; - if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) { - // Get the transaction receipt file path location in the app bundle. - receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - sdk_version = 7; - - } else { - // Fall back to deprecated transaction receipt, - // which is still available in iOS 7. - - // Use SKPaymentTransaction's transactionReceipt. - receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]]; - } - - } else { - receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]]; - } - - NSString *receipt_to_send = nil; - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (auto_finish_transactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; - } - - }; break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - }; break; - }; - }; -}; - -@end - -Error InAppStore::purchase(Dictionary p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) - return ERR_UNAVAILABLE; - - printf("purchasing!\n"); - ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()] autorelease]; - - SKProduct *product = nil; - - if (latestProducts) { - for (SKProduct *storedProduct in latestProducts) { - if ([storedProduct.productIdentifier isEqualToString:pid]) { - product = storedProduct; - break; - } - } - } - - if (!product) { - return ERR_INVALID_PARAMETER; - } - - SKPayment *payment = [SKPayment paymentWithProduct:product]; - SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; - [defq addPayment:payment]; - printf("purchase sent!\n"); - - return OK; -}; - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -}; - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -}; - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -}; - -InAppStore *InAppStore::get_singleton() { - return instance; -}; - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - auto_finish_transactions = false; - - TransObserver *observer = [[TransObserver alloc] init]; - [[SKPaymentQueue defaultQueue] addTransactionObserver:observer]; - //pending_transactions = [NSMutableDictionary dictionary]; -}; - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - if ([pending_transactions objectForKey:prod_id]) { - [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]]; - [pending_transactions removeObjectForKey:prod_id]; - } -}; - -void InAppStore::set_auto_finish_transaction(bool b) { - auto_finish_transactions = b; -} - -InAppStore::~InAppStore() {} - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2b29e6f268..5415c36cd9 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/object/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index ad26d0ada3..d4e099063f 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -30,6 +30,7 @@ #include "ios.h" #import "app_delegate.h" +#import "view_controller.h" #import <UIKit/UIKit.h> #include <sys/sysctl.h> @@ -68,25 +69,11 @@ String iOS::get_model() const { } String iOS::get_rate_url(int p_app_id) const { - String templ = "itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID"; - String templ_iOS7 = "itms-apps://itunes.apple.com/app/idAPP_ID"; - String templ_iOS8 = "itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software"; + String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID"; - //ios7 before - String ret = templ; + String ret = app_url_path.replace("APP_ID", String::num(p_app_id)); - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) { - // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131 - ret = templ_iOS7; - } else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) { - // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182 - ret = templ_iOS8; - } - - // ios7 for everything? - ret = templ_iOS7.replace("APP_ID", String::num(p_app_id)); - - printf("returning rate url %ls\n", ret.c_str()); + printf("returning rate url %s\n", ret.utf8().get_data()); return ret; }; diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index 6088f1c25c..22d7dd4bd2 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -29,7 +29,7 @@ /*************************************************************************/ #import "joypad_iphone.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "main/main.h" @@ -131,8 +131,6 @@ void JoypadIPhone::start_processing() { - (void)dealloc { [self finishObserving]; - - [super dealloc]; } - (int)getJoyIdForController:(GCController *)controller { @@ -251,8 +249,13 @@ void JoypadIPhone::start_processing() { // The extended gamepad profile has all the input you could possibly find on // a gamepad but will only be active if your gamepad actually has all of // these... - controller.extendedGamepad.valueChangedHandler = ^( - GCExtendedGamepad *gamepad, GCControllerElement *element) { + _weakify(self); + _weakify(controller); + + controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + int joy_id = [self getJoyIdForController:controller]; if (element == gamepad.buttonA) { @@ -304,71 +307,33 @@ void JoypadIPhone::start_processing() { Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); }; }; + } else if (controller.microGamepad != nil) { + // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad + _weakify(self); + _weakify(controller); + + controller.microGamepad.valueChangedHandler = ^(GCMicroGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); + }; + }; } - // else if (controller.gamepad != nil) { - // // gamepad is the standard profile with 4 buttons, shoulder buttons and a - // // D-pad - // controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, - // GCControllerElement *element) { - // int joy_id = [self getJoyIdForController:controller]; - // - // if (element == gamepad.buttonA) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - // gamepad.buttonA.isPressed); - // } else if (element == gamepad.buttonB) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, - // gamepad.buttonB.isPressed); - // } else if (element == gamepad.buttonX) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - // gamepad.buttonX.isPressed); - // } else if (element == gamepad.buttonY) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, - // gamepad.buttonY.isPressed); - // } else if (element == gamepad.leftShoulder) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, - // gamepad.leftShoulder.isPressed); - // } else if (element == gamepad.rightShoulder) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, - // gamepad.rightShoulder.isPressed); - // } else if (element == gamepad.dpad) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - // gamepad.dpad.up.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - // gamepad.dpad.down.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - // gamepad.dpad.left.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - // gamepad.dpad.right.isPressed); - // }; - // }; - //#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+, - // // while we are setting that as the minimum, seems our - // // build environment doesn't like it - // } else if (controller.microGamepad != nil) { - // // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad - // controller.microGamepad.valueChangedHandler = - // ^(GCMicroGamepad *gamepad, GCControllerElement *element) { - // int joy_id = [self getJoyIdForController:controller]; - // - // if (element == gamepad.buttonA) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - // gamepad.buttonA.isPressed); - // } else if (element == gamepad.buttonX) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - // gamepad.buttonX.isPressed); - // } else if (element == gamepad.dpad) { - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - // gamepad.dpad.up.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - // gamepad.dpad.down.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - // gamepad.dpad.left.isPressed); - // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - // gamepad.dpad.right.isPressed); - // }; - // }; - //#endif - // }; ///@TODO need to add support for controller.motion which gives us access to /// the orientation of the device (if supported) diff --git a/platform/iphone/in_app_store.h b/platform/iphone/keyboard_input_view.h index beb58af2c7..5382a2e9a9 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/keyboard_input_view.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* in_app_store.h */ +/* keyboard_input_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,40 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED +#import <UIKit/UIKit.h> -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H +@interface GodotKeyboardInputView : UITextView -#include "core/object.h" +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; -class InAppStore : public Object { - GDCLASS(InAppStore, Object); - - static InAppStore *instance; - static void _bind_methods(); - - List<Variant> pending_events; - -public: - Error request_product_info(Dictionary p_params); - Error restore_purchases(); - Error purchase(Dictionary p_params); - - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); - - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); - - InAppStore(); - ~InAppStore(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1a37403de7 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png Binary files differindex 405b6f93ca..966d8aa70a 100644 --- a/platform/iphone/logo.png +++ b/platform/iphone/logo.png diff --git a/platform/iphone/game_center.h b/platform/iphone/native_video_view.h index 1e9a68fe48..d8687b3538 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/native_video_view.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* game_center.h */ +/* native_video_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,48 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED +#import <UIKit/UIKit.h> -#ifndef GAME_CENTER_H -#define GAME_CENTER_H +@interface GodotNativeVideoView : UIView -#include "core/object.h" +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; +- (BOOL)isVideoPlaying; +- (void)pauseVideo; +- (void)unpauseVideo; +- (void)stopVideo; -class GameCenter : public Object { - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - void connect(); - bool is_authenticated(); - - Error post_score(Dictionary p_score); - Error award_achievement(Dictionary p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Dictionary p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m new file mode 100644 index 0000000000..a4e9f209f0 --- /dev/null +++ b/platform/iphone/native_video_view.m @@ -0,0 +1,260 @@ +/*************************************************************************/ +/* native_video_view.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "native_video_view.h" +#import <AVFoundation/AVFoundation.h> + +@interface GodotNativeVideoView () + +@property(strong, nonatomic) AVAsset *avAsset; +@property(strong, nonatomic) AVPlayerItem *avPlayerItem; +@property(strong, nonatomic) AVPlayer *avPlayer; +@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; +@property(assign, nonatomic) CMTime videoCurrentTime; +@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying; + +@end + +@implementation GodotNativeVideoView + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isVideoCurrentlyPlaying = NO; + self.videoCurrentTime = kCMTimeZero; + + [self observeVideoAudio]; +} + +- (void)observeVideoAudio { + printf("******** adding observer for sound routing changes\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; +} + +- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { + if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) { + [self handleVideoOrPlayerStatus]; + } + + if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) { + [self handleVideoPlayRate]; + } +} + +// MARK: Video Audio + +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { + printf("*********** route changed!\n"); + NSDictionary *interuptionDict = notification.userInfo; + + NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; + + switch (routeChangeReason) { + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { + NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); + NSLog(@"Headphone/Line plugged in"); + } break; + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { + NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); + NSLog(@"Headphone/Line was pulled. Resuming video play...."); + if ([self isVideoPlaying]) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + } + } break; + case AVAudioSessionRouteChangeReasonCategoryChange: { + // called at start - also when other audio wants to play + NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); + } break; + } +} + +// MARK: Native Video Player + +- (void)handleVideoOrPlayerStatus { + if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) { + [self stopVideo]; + } + + if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) { + // NSLog(@"time: %@", self.video_current_time); + [self.avPlayer seekToTime:self.videoCurrentTime]; + self.videoCurrentTime = kCMTimeZero; + } +} + +- (void)handleVideoPlayRate { + NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate); + if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + + NSLog(@" . . . PAUSED (or just started)"); + } +} + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]]; + + self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset]; + [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil]; + + self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem]; + self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer]; + + [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(playerItemDidReachEnd:) + name:AVPlayerItemDidPlayToEndTimeNotification + object:[self.avPlayer currentItem]]; + + [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; + + [self.avPlayerLayer setFrame:self.bounds]; + [self.layer addSublayer:self.avPlayerLayer]; + [self.avPlayer play]; + + AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; + + NSMutableArray *allAudioParams = [NSMutableArray array]; + for (id track in audioGroup.options) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:audioTrack]) { + AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; + [audioInputParams setVolume:videoVolume atTime:kCMTimeZero]; + [audioInputParams setTrackID:[track trackID]]; + [allAudioParams addObject:audioInputParams]; + + AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; + [audioMix setInputParameters:allAudioParams]; + + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; + [self.avPlayer.currentItem setAudioMix:audioMix]; + + break; + } + } + + AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; + NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; + + for (id track in useableTracks) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:subtitleTrack]) { + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; + break; + } + } + + self.isVideoCurrentlyPlaying = YES; + + return true; +} + +- (BOOL)isVideoPlaying { + if (self.avPlayer.error) { + printf("Error during playback\n"); + } + return (self.avPlayer.rate > 0 && !self.avPlayer.error); +} + +- (void)pauseVideo { + self.videoCurrentTime = self.avPlayer.currentTime; + [self.avPlayer pause]; + self.isVideoCurrentlyPlaying = NO; +} + +- (void)unpauseVideo { + [self.avPlayer play]; + self.isVideoCurrentlyPlaying = YES; +} + +- (void)playerItemDidReachEnd:(NSNotification *)notification { + [self stopVideo]; +} + +- (void)finishPlayingVideo { + [self.avPlayer pause]; + [self.avPlayerLayer removeFromSuperlayer]; + self.avPlayerLayer = nil; + + if (self.avPlayerItem) { + [self.avPlayerItem removeObserver:self forKeyPath:@"status"]; + self.avPlayerItem = nil; + } + + if (self.avPlayer) { + [self.avPlayer removeObserver:self forKeyPath:@"status"]; + self.avPlayer = nil; + } + + self.avAsset = nil; + + self.isVideoCurrentlyPlaying = NO; +} + +- (void)stopVideo { + [self finishPlayingVideo]; + + [self removeFromSuperview]; +} + +@end diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index f3bde46717..04a0a478d5 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -35,9 +35,6 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" @@ -48,6 +45,9 @@ #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; @@ -84,8 +75,6 @@ private: virtual void finalize() override; String user_data_dir; - String unique_id; - String locale_code; bool is_focused = false; @@ -118,10 +107,8 @@ public: void set_user_data_dir(String p_dir); virtual String get_user_data_dir() const override; - void set_locale(String p_locale); virtual String get_locale() const override; - void set_unique_id(String p_id); virtual String get_unique_id() const override; virtual void vibrate_handheld(int p_duration_ms = 500) override; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index f0bbbd39ca..b87e6f37a0 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -32,10 +32,10 @@ #include "os_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "drivers/unix/syslog_logger.h" #import "godot_view.h" @@ -46,10 +46,6 @@ #import <UIKit/UIKit.h> #import <dlfcn.h> -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - #if defined(VULKAN_ENABLED) #include "servers/rendering/rasterizer_rd/rasterizer_rd.h" #import <QuartzCore/CAMetalLayer.h> @@ -129,22 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); - game_center->connect(); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -160,26 +140,12 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + godot_ios_plugins_initialize(); + main_loop = p_main_loop; if (main_loop) { @@ -276,19 +242,14 @@ String OSIPhone::get_model_name() const { Error OSIPhone::shell_open(String p_uri) { NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; NSURL *url = [NSURL URLWithString:urlPath]; - [urlPath release]; if (![[UIApplication sharedApplication] canOpenURL:url]) { return ERR_CANT_OPEN; } - printf("opening url %ls\n", p_uri.c_str()); + printf("opening url %s\n", p_uri.utf8().get_data()); - // if (@available(iOS 10, *)) { [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; - // } else { - // [[UIApplication sharedApplication] openURL:url]; - // } return OK; }; @@ -297,7 +258,7 @@ void OSIPhone::set_user_data_dir(String p_dir) { DirAccess *da = DirAccess::open(p_dir); user_data_dir = da->get_current_dir(); - printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str()); + printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data()); memdelete(da); } @@ -305,20 +266,20 @@ String OSIPhone::get_user_data_dir() const { return user_data_dir; } -void OSIPhone::set_locale(String p_locale) { - locale_code = p_locale; -} - String OSIPhone::get_locale() const { - return locale_code; -} + NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; + + if (preferedLanguage) { + return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); + } -void OSIPhone::set_unique_id(String p_id) { - unique_id = p_id; + NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; + return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); } String OSIPhone::get_unique_id() const { - return unique_id; + NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + return String::utf8([uuid UTF8String]); } void OSIPhone::vibrate_handheld(int p_duration_ms) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index bc190ba956..ec39ad0ba4 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,8 +30,13 @@ #include <alloca.h> -#define GLES2_INCLUDE_H <ES2/gl.h> - #define PLATFORM_REFCOUNT #define PTHREAD_RENAME_SELF + +#define _weakify(var) __weak typeof(var) GDWeak_##var = var; +#define _strongify(var) \ + _Pragma("clang diagnostic push") \ + _Pragma("clang diagnostic ignored \"-Wshadow\"") \ + __strong typeof(var) var = GDWeak_##var; \ + _Pragma("clang diagnostic pop") diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..5323f94989 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +static const char *PLUGIN_CONFIG_EXT = ".gdip"; + +static const char *CONFIG_SECTION = "config"; +static const char *CONFIG_NAME_KEY = "name"; +static const char *CONFIG_BINARY_KEY = "binary"; +static const char *CONFIG_INITIALIZE_KEY = "initialization"; +static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + +static const char *DEPENDENCIES_SECTION = "dependencies"; +static const char *DEPENDENCIES_LINKED_KEY = "linked"; +static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; +static const char *DEPENDENCIES_SYSTEM_KEY = "system"; +static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; +static const char *DEPENDENCIES_FILES_KEY = "files"; + +static const char *PLIST_SECTION = "plist"; + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfig { + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfig &plugin_config) { + bool valid_name = !plugin_config.name.empty(); + bool valid_binary_name = !plugin_config.binary.empty(); + bool valid_initialize = !plugin_config.initialization_method.empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (fields_value && FileAccess::exists(plugin_config.binary)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else if (fields_value) { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfig plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + } + + if (config_file->has_section(PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + + if (value.empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index dffdc01d4a..ff76359842 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -28,21 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; +@class GodotNativeVideoView; +@class GodotKeyboardInputView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController -- (GodotView *)godotView; +@property(nonatomic, readonly, strong) GodotView *godotView; +@property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player - (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; -- (BOOL)isVideoPlaying; -- (void)pauseVideo; -- (void)unpauseVideo; -- (void)stopVideo; @end diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 31597f7856..d3969e6b02 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -29,27 +29,22 @@ /*************************************************************************/ #import "view_controller.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> @interface ViewController () @property(strong, nonatomic) GodotViewRenderer *renderer; - -// TODO: separate view to handle video -// AVPlayer-related properties -@property(strong, nonatomic) AVAsset *avAsset; -@property(strong, nonatomic) AVPlayerItem *avPlayerItem; -@property(strong, nonatomic) AVPlayer *avPlayer; -@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; -@property(assign, nonatomic) CMTime videoCurrentTime; -@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying; -@property(assign, nonatomic) BOOL videoHasFoundError; +@property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; @end @@ -67,9 +62,6 @@ self.view = view; view.renderer = self.renderer; - - [renderer release]; - [view release]; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { @@ -93,9 +85,7 @@ } - (void)godot_commonInit { - self.isVideoCurrentlyPlaying = NO; - self.videoCurrentTime = kCMTimeZero; - self.videoHasFoundError = false; + // Initialize view controller values. } - (void)didReceiveMemoryWarning { @@ -107,7 +97,6 @@ [super viewDidLoad]; [self observeKeyboard]; - [self observeAudio]; if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; @@ -115,6 +104,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -128,33 +121,16 @@ object:nil]; } -- (void)observeAudio { - printf("******** adding observer for sound routing changes\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(audioRouteChangeListenerCallback:) - name:AVAudioSessionRouteChangeNotification - object:nil]; -} - -- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { - if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) { - [self handleVideoOrPlayerStatus]; - } +- (void)dealloc { + [self.videoView stopVideo]; - if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) { - [self handleVideoPlayRate]; - } -} + self.videoView = nil; -- (void)dealloc { - [self stopVideo]; + self.keyboardView = nil; self.renderer = nil; [[NSNotificationCenter defaultCenter] removeObserver:self]; - - [super dealloc]; } // MARK: Orientation @@ -233,176 +209,19 @@ } } -// MARK: Audio - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { - printf("*********** route changed!\n"); - NSDictionary *interuptionDict = notification.userInfo; - - NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; - - switch (routeChangeReason) { - case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { - NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); - NSLog(@"Headphone/Line plugged in"); - } break; - case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { - NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); - NSLog(@"Headphone/Line was pulled. Resuming video play...."); - if ([self isVideoPlaying]) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [self.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - } - } break; - case AVAudioSessionRouteChangeReasonCategoryChange: { - // called at start - also when other audio wants to play - NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); - } break; - } -} - // MARK: Native Video Player -- (void)handleVideoOrPlayerStatus { - if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) { - [self stopVideo]; - self.videoHasFoundError = true; - } - - if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) { - // NSLog(@"time: %@", self.video_current_time); - [self.avPlayer seekToTime:self.videoCurrentTime]; - self.videoCurrentTime = kCMTimeZero; - } -} - -- (void)handleVideoPlayRate { - NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate); - if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [self.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - - NSLog(@" . . . PAUSED (or just started)"); - } -} - - (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { - self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]]; - - self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset]; - [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil]; - - self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem]; - self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer]; - - [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(playerItemDidReachEnd:) - name:AVPlayerItemDidPlayToEndTimeNotification - object:[self.avPlayer currentItem]]; - - [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; - - [self.avPlayerLayer setFrame:self.view.bounds]; - [self.view.layer addSublayer:self.avPlayerLayer]; - [self.avPlayer play]; - - AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; - - NSMutableArray *allAudioParams = [NSMutableArray array]; - for (id track in audioGroup.options) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:audioTrack]) { - AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; - [audioInputParams setVolume:videoVolume atTime:kCMTimeZero]; - [audioInputParams setTrackID:[track trackID]]; - [allAudioParams addObject:audioInputParams]; - - AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; - [audioMix setInputParameters:allAudioParams]; - - [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; - [self.avPlayer.currentItem setAudioMix:audioMix]; - - break; - } - } - - AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; - NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; - - for (id track in useableTracks) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:subtitleTrack]) { - [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; - break; - } - } - - self.isVideoCurrentlyPlaying = YES; - - return true; -} - -- (BOOL)isVideoPlaying { - if (self.avPlayer.error) { - printf("Error during playback\n"); - } - return (self.avPlayer.rate > 0 && !self.avPlayer.error); -} - -- (void)pauseVideo { - self.videoCurrentTime = self.avPlayer.currentTime; - [self.avPlayer pause]; - self.isVideoCurrentlyPlaying = NO; -} - -- (void)unpauseVideo { - [self.avPlayer play]; - self.isVideoCurrentlyPlaying = YES; -} - -- (void)playerItemDidReachEnd:(NSNotification *)notification { - [self stopVideo]; -} - -- (void)stopVideo { - [self.avPlayer pause]; - [self.avPlayerLayer removeFromSuperlayer]; - self.avPlayerLayer = nil; - - if (self.avPlayerItem) { - [self.avPlayerItem removeObserver:self forKeyPath:@"status"]; - self.avPlayerItem = nil; - } - - if (self.avPlayer) { - [self.avPlayer removeObserver:self forKeyPath:@"status"]; - self.avPlayer = nil; + // If we are showing some video already, reuse existing view for new video. + if (self.videoView) { + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } else { + // Create autoresizing view for video playback. + GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + [self.view addSubview:videoView]; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; } - - self.avAsset = nil; - - self.isVideoCurrentlyPlaying = NO; -} - -// MARK: Delegates - -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; } -#endif @end diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index cb4dbe7f85..d62e826957 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -35,14 +35,12 @@ const char *VulkanContextIPhone::_get_platform_surface_extension() const { return VK_MVK_IOS_SURFACE_EXTENSION_NAME; } -Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, - CALayer *p_metal_layer, int p_width, - int p_height) { +Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height) { VkIOSSurfaceCreateInfoMVK createInfo; createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK; createInfo.pNext = NULL; createInfo.flags = 0; - createInfo.pView = p_metal_layer; + createInfo.pView = (__bridge const void *)p_metal_layer; VkSurfaceKHR surface; VkResult err = |