diff options
Diffstat (limited to 'platform/iphone')
42 files changed, 1697 insertions, 1777 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 1dd37dabe5..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,18 +8,17 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", "joypad_iphone.mm", "godot_view.mm", "display_layer.mm", + "godot_app_delegate.m", "godot_view_renderer.mm", "godot_view_gesture_recognizer.mm", "device_metrics.m", + "keyboard_input_view.mm", "native_video_view.m", ] diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 40a63d7ad2..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,13 +29,14 @@ /*************************************************************************/ #import "app_delegate.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #import "godot_view.h" #include "main/main.h" #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 5ebabdd3dc..cf358e0878 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -35,23 +34,19 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), + BoolVariable("ios_simulator", "Build for iOS Simulator", False), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): @@ -59,7 +54,7 @@ def configure(env): if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"]) env.Append(LINKFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Os", "-ftree-vectorize"]) env.Append(LINKFLAGS=["-Os"]) @@ -113,20 +108,28 @@ def configure(env): ## Compile flags - if env["arch"] == "x86" or env["arch"] == "x86_64": + if env["ios_simulator"]: detect_darwin_sdk_path("iphonesimulator", env) + env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"]) + env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"]) + env.extra_suffix = ".simulator" + env.extra_suffix + else: + detect_darwin_sdk_path("iphone", env) + env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"]) + + if env["arch"] == "x86" or env["arch"] == "x86_64": env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( CCFLAGS=( - "-arch " + "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" - " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" + " -fasm-blocks -isysroot $IPHONESDK" ).split() ) elif env["arch"] == "arm": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" @@ -134,16 +137,15 @@ def configure(env): " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" ' "-DIBOutlet=__attribute__((iboutlet))"' ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' - ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() + ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split() ) ) elif env["arch"] == "arm64": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" - " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies" " -isysroot $IPHONESDK".split() ) ) @@ -168,7 +170,6 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -179,61 +180,17 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"]) env.Append( LINKFLAGS=[ "-isysroot", "$IPHONESDK", - "-framework", - "AudioToolbox", - "-framework", - "AVFoundation", - "-framework", - "CoreAudio", - "-framework", - "CoreGraphics", - "-framework", - "CoreMedia", - "-framework", - "CoreVideo", - "-framework", - "CoreMotion", - "-framework", - "Foundation", - "-framework", - "GameController", - "-framework", - "MediaPlayer", - "-framework", - "Metal", - "-framework", - "QuartzCore", - "-framework", - "Security", - "-framework", - "SystemConfiguration", - "-framework", - "UIKit", - "-framework", - "ARKit", ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( CPPPATH=[ "$IPHONESDK/usr/include", diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 2716538b89..b8df81b89a 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "display_layer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 229b1e80db..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "vulkan_context_iphone.h" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index d456f9cbf6..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,12 @@ #include "display_server_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" -#include "core/project_settings.h" #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -72,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, @@ -117,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -529,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 19f7c8e482..c585c2afbe 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,19 +30,21 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +56,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; + Mutex plugins_lock; + Vector<PluginConfigIOS> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +79,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -85,8 +95,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource - bool should_embed; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); @@ -102,7 +112,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -127,6 +139,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request.is_set()) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed.set(); + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request.is_set()) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -136,13 +182,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -156,10 +210,89 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigIOS plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); if (driver == "Vulkan") { // FIXME: Review if this is correct. @@ -182,9 +315,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; - int width; - int height; - bool rotate; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { @@ -206,12 +339,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); @@ -224,12 +361,14 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfigIOS> found_plugins = get_plugins(); + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + plugins_changed.clear(); + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -268,11 +407,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -345,18 +479,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +488,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -547,7 +668,7 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { @@ -567,7 +688,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -696,7 +816,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -843,7 +963,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -860,7 +980,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -984,28 +1104,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1021,142 +1119,179 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { @@ -1202,20 +1337,198 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Set<String> plugin_linker_flags; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfigIOS plugin = enabled_plugins[i]; + + // Export plugin binary. + String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); + String plugin_binary_result_file = plugin.binary.get_file(); + // We shouldn't embed .xcframework that contains static libraries. + // Static libraries are not embedded anyway. + err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Linker flags + // Checking duplicates + for (int j = 0; j < plugin.linker_flags.size(); j++) { + String linker_flag = plugin.linker_flags[j]; + plugin_linker_flags.insert(linker_flag); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); + } + + // Update Linker Flag Values + { + String result_linker_flags = " "; + for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) { + const String &flag = E->get(); + + if (flag.length() == 0) { + continue; + } + + if (result_linker_flags.length() > 0) { + result_linker_flags += ' '; + } + + result_linker_flags += flag; + } + result_linker_flags = result_linker_flags.replace("\"", "\\\""); + p_config_data.linker_flags += result_linker_flags; + } + + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1288,9 +1601,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_SKIP; } - String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; + String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework"; - print_line("Static library: " + library_to_use); + print_line("Static framework: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name @@ -1324,9 +1637,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1339,8 +1655,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1373,7 +1689,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { - if (file != library_to_use) { + if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } @@ -1381,22 +1697,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif - file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } + file = file.replace(library_to_use, binary_name + ".xcframework"); } + if (file == project_file) { project_file_data = data; } @@ -1530,7 +1833,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1572,7 +1874,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1587,7 +1889,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1654,7 +1956,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset err += etc_error; } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -1665,9 +1967,15 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed.set(); + + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } void register_iphone_exporter() { diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 0f8c0100c3..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,389 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -Error GameCenter::authenticate() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return ERR_UNAVAILABLE; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - _weakify(root_controller); - _weakify(player); - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - _strongify(root_controller); - _strongify(player); - - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); - - return OK; -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Dictionary p_score) { - ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); - float score = p_score["score"]; - String category = p_score["category"]; - - NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()]; - GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); - String name = p_params["name"]; - float progress = p_params["progress"]; - - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (p_params.has("show_completion_banner")) { - achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (NSUInteger i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (NSUInteger i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Dictionary p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (p_params.has("view")) { - String view_name = p_params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (p_params.has("leaderboard_name")) { - String name = p_params["leaderboard_name"]; - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/iphone/icloud.h b/platform/iphone/godot_app_delegate.h index 6ca1e6594a..6335ada50e 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/godot_app_delegate.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* icloud.h */ +/* godot_app_delegate.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,37 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED +#import <UIKit/UIKit.h> -#ifndef ICLOUD_H -#define ICLOUD_H +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; -#include "core/class_db.h" +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> -class ICloud : public Object { - GDCLASS(ICloud, Object); +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; - static ICloud *instance; - static void _bind_methods(); ++ (void)addService:(ApplicationDelegateService *)service; - List<Variant> pending_events; - -public: - Error remove_key(String p_param); - Array set_key_values(Dictionary p_params); - Variant get_key_value(String p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static ICloud *get_singleton(); - - ICloud(); - ~ICloud(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..3ce9bffc79 --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,467 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +// Moved to the iOS Plugin + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index 6d95276f37..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..265f826173 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,12 +32,20 @@ class String; +@class GodotView; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@protocol GodotViewDelegate + +- (BOOL)godotViewFinishedSetup:(GodotView *)view; + +@end + +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; +@property(assign, nonatomic) id<GodotViewDelegate> delegate; @property(assign, readonly, nonatomic) BOOL isActive; @@ -51,6 +59,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index 3b4344c46d..468fa2928a 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view.h" #include "core/os/keyboard.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #import "display_layer.h" #include "display_server_iphone.h" #import "godot_view_gesture_recognizer.h" @@ -39,10 +39,10 @@ #import <CoreMotion/CoreMotion.h> static const int max_touches = 8; +static const float earth_gravity = 9.80665; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -121,6 +121,7 @@ static const int max_touches = 8; [self stopRendering]; self.renderer = nil; + self.delegate = nil; if (self.renderingLayer) { [self.renderingLayer removeFromSuperlayer]; @@ -242,6 +243,14 @@ static const int max_touches = 8; return; } + if (self.delegate) { + BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self]; + + if (!delegateFinishedSetup) { + return; + } + } + [self handleMotion]; [self.renderer renderOnView:self]; } @@ -278,40 +287,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { @@ -428,10 +403,19 @@ static const int max_touches = 8; // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together + // component. We add them back together. CMAcceleration gravity = self.motionManager.deviceMotion.gravity; CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + // To be consistent with Android we convert the unit of measurement from g (Earth's gravity) + // to m/s^2. + gravity.x *= earth_gravity; + gravity.y *= earth_gravity; + gravity.z *= earth_gravity; + acceleration.x *= earth_gravity; + acceleration.y *= earth_gravity; + acceleration.z *= earth_gravity; + ///@TODO We don't seem to be getting data here, is my device broken or /// is this code incorrect? CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 71367a629c..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view_gesture_recognizer.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" // Minimum distance for touches to move to fire // a delay timer before scheduled time. diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index 045fb451f0..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "godot_view_renderer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #import "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index 3d81349883..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (NSUInteger i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()]; - } else if (v.get_type() == Variant::FLOAT) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[NSMutableDictionary alloc] init]; - Dictionary dic = v; - Array keys = dic.keys(); - for (int i = 0; i < keys.size(); ++i) { - NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[NSMutableArray alloc] init]; - Array arr = v; - for (int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Array ICloud::set_key_values(Dictionary p_params) { - Array keys = p_params.keys(); - - Array error_keys; - - for (int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = p_params[variant_key]; - - NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h deleted file mode 100644 index 1b8f84ec7b..0000000000 --- a/platform/iphone/in_app_store.h +++ /dev/null @@ -1,81 +0,0 @@ -/*************************************************************************/ -/* in_app_store.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H - -#include "core/class_db.h" - -#ifdef __OBJC__ -@class GodotProductsDelegate; -@class GodotTransactionsObserver; - -typedef GodotProductsDelegate InAppStoreProductDelegate; -typedef GodotTransactionsObserver InAppStoreTransactionObserver; -#else -typedef void InAppStoreProductDelegate; -typedef void InAppStoreTransactionObserver; -#endif - -class InAppStore : public Object { - GDCLASS(InAppStore, Object); - - static InAppStore *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - InAppStoreProductDelegate *products_request_delegate; - InAppStoreTransactionObserver *transactions_observer; - -public: - Error request_product_info(Dictionary p_params); - Error restore_purchases(); - Error purchase(Dictionary p_params); - - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); - - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); - - InAppStore(); - ~InAppStore(); -}; - -#endif - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 3eec9dae69..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,415 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> - -InAppStore *InAppStore::instance = NULL; - -@interface SKProduct (LocalizedPrice) - -@property(nonatomic, readonly) NSString *localizedPrice; - -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) - -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - return formattedString; -} - -@end - -@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate> - -@property(nonatomic, strong) NSMutableArray *loadedProducts; -@property(nonatomic, strong) NSMutableArray *pendingRequests; - -- (void)performRequestWithProductIDs:(NSSet *)productIDs; -- (Error)purchaseProductWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotProductsDelegate - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.loadedProducts = [NSMutableArray new]; - self.pendingRequests = [NSMutableArray new]; -} - -- (void)performRequestWithProductIDs:(NSSet *)productIDs { - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs]; - - request.delegate = self; - [self.pendingRequests addObject:request]; - [request start]; -} - -- (Error)purchaseProductWithProductID:(NSString *)productID { - SKProduct *product = nil; - - NSLog(@"searching for product!"); - - if (self.loadedProducts) { - for (SKProduct *storedProduct in self.loadedProducts) { - if ([storedProduct.productIdentifier isEqualToString:productID]) { - product = storedProduct; - break; - } - } - } - - if (!product) { - return ERR_INVALID_PARAMETER; - } - - NSLog(@"product found!"); - - SKPayment *payment = [SKPayment paymentWithProduct:product]; - [[SKPaymentQueue defaultQueue] addPayment:payment]; - - NSLog(@"purchase sent!"); - - return OK; -} - -- (void)reset { - [self.loadedProducts removeAllObjects]; - [self.pendingRequests removeAllObjects]; -} - -- (void)request:(SKRequest *)request didFailWithError:(NSError *)error { - [self.pendingRequests removeObject:request]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "error"; - ret["error"] = String::utf8([error.localizedDescription UTF8String]); - - InAppStore::get_singleton()->_post_event(ret); -} - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - [self.pendingRequests removeObject:request]; - - NSArray *products = response.products; - [self.loadedProducts addObjectsFromArray:products]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - } - - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - } - - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); -} - -@end - -@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver> - -@property(nonatomic, assign) BOOL shouldAutoFinishTransactions; -@property(nonatomic, strong) NSMutableDictionary *pendingTransactions; - -- (void)finishTransactionWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotTransactionsObserver - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.pendingTransactions = [NSMutableDictionary new]; -} - -- (void)finishTransactionWithProductID:(NSString *)productID { - SKPaymentTransaction *transaction = self.pendingTransactions[productID]; - - if (transaction) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } - - self.pendingTransactions[productID] = nil; -} - -- (void)reset { - [self.pendingTransactions removeAllObjects]; -} - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue]; - - NSBundle *bundle = [NSBundle mainBundle]; - // Get the transaction receipt file path location in the app bundle. - NSURL *receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - - NSString *receipt_to_send = nil; - - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (self.shouldAutoFinishTransactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - self.pendingTransactions[transaction.payment.productIdentifier] = transaction; - } - - } break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - } break; - } - } -} - -@end - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -} - -Error InAppStore::request_product_info(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = p_params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %s to product list\n", pids[i].utf8().get_data()); - NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()]; - [array addObject:pid]; - }; - - NSSet *products = [[NSSet alloc] initWithArray:array]; - - [products_request_delegate performRequestWithProductIDs:products]; - - return OK; -} - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -} - -Error InAppStore::purchase(Dictionary p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) { - return ERR_UNAVAILABLE; - } - - printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()]; - - return [products_request_delegate purchaseProductWithProductID:pid]; -} - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -} - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -} - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -} - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -} - -InAppStore *InAppStore::get_singleton() { - return instance; -} - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - - products_request_delegate = [[GodotProductsDelegate alloc] init]; - transactions_observer = [[GodotTransactionsObserver alloc] init]; - - [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer]; -} - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - [transactions_observer finishTransactionWithProductID:prod_id]; -} - -void InAppStore::set_auto_finish_transaction(bool b) { - transactions_observer.shouldAutoFinishTransactions = b; -} - -InAppStore::~InAppStore() { - [products_request_delegate reset]; - [transactions_observer reset]; - - products_request_delegate = nil; - [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer]; - transactions_observer = nil; -} - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 6a89cd38cb..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/class_db.h" +#include "core/object/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index b0a8076b56..45842b38aa 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #import "joypad_iphone.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "main/main.h" @@ -287,7 +287,7 @@ void JoypadIPhone::start_processing() { gamepad.dpad.right.isPressed); }; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; if (element == gamepad.leftThumbstick) { jx.value = gamepad.leftThumbstick.xAxis.value; diff --git a/platform/iphone/game_center.h b/platform/iphone/keyboard_input_view.h index 10c8ef52fb..cfbfc7a120 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/keyboard_input_view.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* game_center.h */ +/* keyboard_input_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,48 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED +#import <UIKit/UIKit.h> -#ifndef GAME_CENTER_H -#define GAME_CENTER_H +@interface GodotKeyboardInputView : UITextView -#include "core/class_db.h" +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; -class GameCenter : public Object { - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - Error authenticate(); - bool is_authenticated(); - - Error post_score(Dictionary p_score); - Error award_achievement(Dictionary p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Dictionary p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1408f78e90 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/main.m b/platform/iphone/main.m index c292f02822..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> @@ -49,7 +49,8 @@ int main(int argc, char *argv[]) { printf("running app main\n"); @autoreleasepool { - UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); } printf("main done\n"); return 0; diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index a4e9f209f0..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,12 @@ [self observeVideoAudio]; } +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + - (void)observeVideoAudio { printf("******** adding observer for sound routing changes\n"); [[NSNotificationCenter defaultCenter] diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index c6f95869ee..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,19 +35,19 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index e007276b4b..51c4da2960 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,10 +32,10 @@ #include "os_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "drivers/unix/syslog_logger.h" #import "godot_view.h" @@ -47,7 +47,7 @@ #import <dlfcn.h> #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import <QuartzCore/CAMetalLayer.h> #include <vulkan/vulkan_metal.h> #endif @@ -125,21 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -155,30 +140,14 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; if (main_loop) { - main_loop->init(); + main_loop->initialize(); } } @@ -188,7 +157,7 @@ MainLoop *OSIPhone::get_main_loop() const { void OSIPhone::delete_main_loop() { if (main_loop) { - main_loop->finish(); + main_loop->finalize(); memdelete(main_loop); }; @@ -208,6 +177,8 @@ bool OSIPhone::iterate() { } void OSIPhone::start() { + godot_ios_plugins_initialize(); + Main::start(); if (joypad_iphone) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..f4e30c8349 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,292 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfigIOS { + inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; + inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; + inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; + inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; + inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; + inline static const char *DEPENDENCIES_FILES_KEY = "files"; + inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; + + inline static const char *PLIST_SECTION = "plist"; + + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + Vector<String> linker_flags; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfigIOS &plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (!fields_value) { + return false; + } + + String plugin_extension = plugin_config.binary.get_extension().to_lower(); + + if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) || + (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String file_extension = plugin_config.binary.get_extension(); + String release_file_name = file_path.plus_file(file_name + ".release." + file_extension); + String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension); + + if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) || + (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { + if (!plugin_config.supports_targets) { + return plugin_config.binary; + } + + String plugin_binary_dir = plugin_config.binary.get_base_dir(); + String plugin_name_prefix = plugin_config.binary.get_basename().get_file(); + String plugin_extension = plugin_config.binary.get_extension(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension; + + return plugin_binary_dir.plus_file(plugin_file); +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigIOS plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + + plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>()); + } + + if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String()); + + if (value.is_empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,16 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; +@class GodotKeyboardInputView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index fb25041779..6cef244567 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,19 +29,24 @@ /*************************************************************************/ #import "view_controller.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> -@interface ViewController () +@interface ViewController () <GodotViewDelegate> @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; + +@property(strong, nonatomic) UIView *godotLoadingOverlay; @end @@ -59,6 +64,7 @@ self.view = view; view.renderer = self.renderer; + view.delegate = self; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { @@ -94,6 +100,7 @@ [super viewDidLoad]; [self observeKeyboard]; + [self displayLoadingOverlay]; if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; @@ -101,6 +108,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -114,12 +125,45 @@ object:nil]; } +- (void)displayLoadingOverlay { + NSBundle *bundle = [NSBundle mainBundle]; + NSString *storyboardName = @"Launch Screen"; + + if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) { + return; + } + + UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle]; + + UIViewController *controller = [launchStoryboard instantiateInitialViewController]; + self.godotLoadingOverlay = controller.view; + self.godotLoadingOverlay.frame = self.view.bounds; + self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + + [self.view addSubview:self.godotLoadingOverlay]; +} + +- (BOOL)godotViewFinishedSetup:(GodotView *)view { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + + return YES; +} + - (void)dealloc { [self.videoView stopVideo]; self.videoView = nil; + + self.keyboardView = nil; + self.renderer = nil; + if (self.godotLoadingOverlay) { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + } + [[NSNotificationCenter defaultCenter] removeObserver:self]; } @@ -208,20 +252,13 @@ } else { // Create autoresizing view for video playback. GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; - videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:videoView]; - return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; - } -} -// MARK: Delegates + self.videoView = videoView; -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } } -#endif @end diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |