diff options
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/SCsub | 3 | ||||
-rw-r--r-- | platform/iphone/app_delegate.mm | 1 | ||||
-rw-r--r-- | platform/iphone/detect.py | 15 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 660 | ||||
-rw-r--r-- | platform/iphone/game_center.h | 75 | ||||
-rw-r--r-- | platform/iphone/game_center.mm | 389 | ||||
-rw-r--r-- | platform/iphone/icloud.h | 64 | ||||
-rw-r--r-- | platform/iphone/icloud.mm | 357 | ||||
-rw-r--r-- | platform/iphone/in_app_store.h | 81 | ||||
-rw-r--r-- | platform/iphone/in_app_store.mm | 415 | ||||
-rw-r--r-- | platform/iphone/os_iphone.h | 15 | ||||
-rw-r--r-- | platform/iphone/os_iphone.mm | 35 | ||||
-rw-r--r-- | platform/iphone/plugin/godot_plugin_config.h | 265 | ||||
-rw-r--r-- | platform/iphone/view_controller.h | 3 | ||||
-rw-r--r-- | platform/iphone/view_controller.mm | 11 |
15 files changed, 748 insertions, 1641 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 1dd37dabe5..0a558f8e3d 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,9 +8,6 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c9891309fe..c1942e77dd 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -36,6 +36,7 @@ #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index ab453c353f..0456458326 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -35,9 +35,6 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] @@ -222,18 +219,6 @@ def configure(env): ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( CPPPATH=[ "$IPHONESDK/usr/include", diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index cf46883b92..cbef136247 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -43,6 +43,7 @@ #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + volatile bool plugins_changed; + Thread *check_for_changes_thread; + volatile bool quit_request; + Mutex plugins_lock; + Vector<PluginConfig> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -102,7 +111,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -127,6 +138,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfig> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed = true; + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed = true; + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -136,13 +181,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed; + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed = false; + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -156,6 +209,85 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfig> get_plugins() { + Vector<PluginConfig> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfig> enabled_plugins; + Vector<PluginConfig> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfig plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { @@ -224,12 +356,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfig> found_plugins = get_plugins(); + + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + + plugins_changed = false; + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -345,18 +481,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +490,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -984,28 +1107,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1021,142 +1122,179 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args, true); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { @@ -1202,20 +1340,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfig plugin = enabled_plugins[i]; + + // Export plugin binary. + if (!plugin.supports_targets) { + err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); + } else { + String plugin_binary_dir = plugin.binary.get_base_dir(); + String plugin_name_prefix = plugin.binary.get_basename().get_file(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; + String result_file_name = plugin.binary.get_file(); + + err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); + } + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.empty() || value.empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.empty() || value.empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); + } + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1324,9 +1615,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1339,8 +1633,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1382,21 +1676,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p is_execute = true; #endif file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } } + if (file == project_file) { project_file_data = data; } @@ -1530,7 +1811,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1665,9 +1945,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed = true; + quit_request = false; + + check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request = true; + Thread::wait_to_finish(check_for_changes_thread); + memdelete(check_for_changes_thread); } void register_iphone_exporter() { diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h deleted file mode 100644 index cbfd616e56..0000000000 --- a/platform/iphone/game_center.h +++ /dev/null @@ -1,75 +0,0 @@ -/*************************************************************************/ -/* game_center.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#ifndef GAME_CENTER_H -#define GAME_CENTER_H - -#include "core/object/class_db.h" - -class GameCenter : public Object { - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - Error authenticate(); - bool is_authenticated(); - - Error post_score(Dictionary p_score); - Error award_achievement(Dictionary p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Dictionary p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); -}; - -#endif - -#endif diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 0f8c0100c3..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,389 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -Error GameCenter::authenticate() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return ERR_UNAVAILABLE; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - _weakify(root_controller); - _weakify(player); - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - _strongify(root_controller); - _strongify(player); - - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); - - return OK; -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Dictionary p_score) { - ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); - float score = p_score["score"]; - String category = p_score["category"]; - - NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()]; - GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); - String name = p_params["name"]; - float progress = p_params["progress"]; - - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (p_params.has("show_completion_banner")) { - achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (NSUInteger i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (NSUInteger i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Dictionary p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (p_params.has("view")) { - String view_name = p_params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (p_params.has("leaderboard_name")) { - String name = p_params["leaderboard_name"]; - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h deleted file mode 100644 index 5f59abdfc0..0000000000 --- a/platform/iphone/icloud.h +++ /dev/null @@ -1,64 +0,0 @@ -/*************************************************************************/ -/* icloud.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#ifndef ICLOUD_H -#define ICLOUD_H - -#include "core/object/class_db.h" - -class ICloud : public Object { - GDCLASS(ICloud, Object); - - static ICloud *instance; - static void _bind_methods(); - - List<Variant> pending_events; - -public: - Error remove_key(String p_param); - Array set_key_values(Dictionary p_params); - Variant get_key_value(String p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static ICloud *get_singleton(); - - ICloud(); - ~ICloud(); -}; - -#endif - -#endif diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index 3d81349883..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (NSUInteger i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()]; - } else if (v.get_type() == Variant::FLOAT) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[NSMutableDictionary alloc] init]; - Dictionary dic = v; - Array keys = dic.keys(); - for (int i = 0; i < keys.size(); ++i) { - NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[NSMutableArray alloc] init]; - Array arr = v; - for (int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Array ICloud::set_key_values(Dictionary p_params) { - Array keys = p_params.keys(); - - Array error_keys; - - for (int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = p_params[variant_key]; - - NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h deleted file mode 100644 index 85075e4e20..0000000000 --- a/platform/iphone/in_app_store.h +++ /dev/null @@ -1,81 +0,0 @@ -/*************************************************************************/ -/* in_app_store.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H - -#include "core/object/class_db.h" - -#ifdef __OBJC__ -@class GodotProductsDelegate; -@class GodotTransactionsObserver; - -typedef GodotProductsDelegate InAppStoreProductDelegate; -typedef GodotTransactionsObserver InAppStoreTransactionObserver; -#else -typedef void InAppStoreProductDelegate; -typedef void InAppStoreTransactionObserver; -#endif - -class InAppStore : public Object { - GDCLASS(InAppStore, Object); - - static InAppStore *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - InAppStoreProductDelegate *products_request_delegate; - InAppStoreTransactionObserver *transactions_observer; - -public: - Error request_product_info(Dictionary p_params); - Error restore_purchases(); - Error purchase(Dictionary p_params); - - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); - - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); - - InAppStore(); - ~InAppStore(); -}; - -#endif - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 3eec9dae69..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,415 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> - -InAppStore *InAppStore::instance = NULL; - -@interface SKProduct (LocalizedPrice) - -@property(nonatomic, readonly) NSString *localizedPrice; - -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) - -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - return formattedString; -} - -@end - -@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate> - -@property(nonatomic, strong) NSMutableArray *loadedProducts; -@property(nonatomic, strong) NSMutableArray *pendingRequests; - -- (void)performRequestWithProductIDs:(NSSet *)productIDs; -- (Error)purchaseProductWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotProductsDelegate - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.loadedProducts = [NSMutableArray new]; - self.pendingRequests = [NSMutableArray new]; -} - -- (void)performRequestWithProductIDs:(NSSet *)productIDs { - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs]; - - request.delegate = self; - [self.pendingRequests addObject:request]; - [request start]; -} - -- (Error)purchaseProductWithProductID:(NSString *)productID { - SKProduct *product = nil; - - NSLog(@"searching for product!"); - - if (self.loadedProducts) { - for (SKProduct *storedProduct in self.loadedProducts) { - if ([storedProduct.productIdentifier isEqualToString:productID]) { - product = storedProduct; - break; - } - } - } - - if (!product) { - return ERR_INVALID_PARAMETER; - } - - NSLog(@"product found!"); - - SKPayment *payment = [SKPayment paymentWithProduct:product]; - [[SKPaymentQueue defaultQueue] addPayment:payment]; - - NSLog(@"purchase sent!"); - - return OK; -} - -- (void)reset { - [self.loadedProducts removeAllObjects]; - [self.pendingRequests removeAllObjects]; -} - -- (void)request:(SKRequest *)request didFailWithError:(NSError *)error { - [self.pendingRequests removeObject:request]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "error"; - ret["error"] = String::utf8([error.localizedDescription UTF8String]); - - InAppStore::get_singleton()->_post_event(ret); -} - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - [self.pendingRequests removeObject:request]; - - NSArray *products = response.products; - [self.loadedProducts addObjectsFromArray:products]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - } - - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - } - - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); -} - -@end - -@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver> - -@property(nonatomic, assign) BOOL shouldAutoFinishTransactions; -@property(nonatomic, strong) NSMutableDictionary *pendingTransactions; - -- (void)finishTransactionWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotTransactionsObserver - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.pendingTransactions = [NSMutableDictionary new]; -} - -- (void)finishTransactionWithProductID:(NSString *)productID { - SKPaymentTransaction *transaction = self.pendingTransactions[productID]; - - if (transaction) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } - - self.pendingTransactions[productID] = nil; -} - -- (void)reset { - [self.pendingTransactions removeAllObjects]; -} - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue]; - - NSBundle *bundle = [NSBundle mainBundle]; - // Get the transaction receipt file path location in the app bundle. - NSURL *receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - - NSString *receipt_to_send = nil; - - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (self.shouldAutoFinishTransactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - self.pendingTransactions[transaction.payment.productIdentifier] = transaction; - } - - } break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - } break; - } - } -} - -@end - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -} - -Error InAppStore::request_product_info(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = p_params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %s to product list\n", pids[i].utf8().get_data()); - NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()]; - [array addObject:pid]; - }; - - NSSet *products = [[NSSet alloc] initWithArray:array]; - - [products_request_delegate performRequestWithProductIDs:products]; - - return OK; -} - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -} - -Error InAppStore::purchase(Dictionary p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) { - return ERR_UNAVAILABLE; - } - - printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()]; - - return [products_request_delegate purchaseProductWithProductID:pid]; -} - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -} - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -} - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -} - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -} - -InAppStore *InAppStore::get_singleton() { - return instance; -} - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - - products_request_delegate = [[GodotProductsDelegate alloc] init]; - transactions_observer = [[GodotTransactionsObserver alloc] init]; - - [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer]; -} - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - [transactions_observer finishTransactionWithProductID:prod_id]; -} - -void InAppStore::set_auto_finish_transaction(bool b) { - transactions_observer.shouldAutoFinishTransactions = b; -} - -InAppStore::~InAppStore() { - [products_request_delegate reset]; - [transactions_observer reset]; - - products_request_delegate = nil; - [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer]; - transactions_observer = nil; -} - -#endif diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index c6f95869ee..04a0a478d5 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -35,9 +35,6 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" @@ -48,6 +45,9 @@ #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index 32e9dda92b..b87e6f37a0 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -125,21 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -155,26 +140,12 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + godot_ios_plugins_initialize(); + main_loop = p_main_loop; if (main_loop) { diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..5323f94989 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +static const char *PLUGIN_CONFIG_EXT = ".gdip"; + +static const char *CONFIG_SECTION = "config"; +static const char *CONFIG_NAME_KEY = "name"; +static const char *CONFIG_BINARY_KEY = "binary"; +static const char *CONFIG_INITIALIZE_KEY = "initialization"; +static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + +static const char *DEPENDENCIES_SECTION = "dependencies"; +static const char *DEPENDENCIES_LINKED_KEY = "linked"; +static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; +static const char *DEPENDENCIES_SYSTEM_KEY = "system"; +static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; +static const char *DEPENDENCIES_FILES_KEY = "files"; + +static const char *PLIST_SECTION = "plist"; + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfig { + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfig &plugin_config) { + bool valid_name = !plugin_config.name.empty(); + bool valid_binary_name = !plugin_config.binary.empty(); + bool valid_initialize = !plugin_config.initialization_method.empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (fields_value && FileAccess::exists(plugin_config.binary)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else if (fields_value) { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfig plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + } + + if (config_file->has_section(PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + + if (value.empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..2cc4e4c388 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -28,13 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index e11eff423b..5d18a72be1 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -36,6 +36,7 @@ #import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> @interface ViewController () @@ -214,14 +215,4 @@ } } -// MARK: Delegates - -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; -} -#endif - @end |