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-rw-r--r--platform/iphone/game_center.h2
-rw-r--r--platform/iphone/icloud.h2
-rw-r--r--platform/iphone/in_app_store.h2
-rw-r--r--platform/iphone/ios.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 6705674ac6..10c8ef52fb 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -33,7 +33,7 @@
#ifndef GAME_CENTER_H
#define GAME_CENTER_H
-#include "core/object.h"
+#include "core/class_db.h"
class GameCenter : public Object {
GDCLASS(GameCenter, Object);
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index 381edfa718..6ca1e6594a 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -33,7 +33,7 @@
#ifndef ICLOUD_H
#define ICLOUD_H
-#include "core/object.h"
+#include "core/class_db.h"
class ICloud : public Object {
GDCLASS(ICloud, Object);
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index cede62ae25..1b8f84ec7b 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -33,7 +33,7 @@
#ifndef IN_APP_STORE_H
#define IN_APP_STORE_H
-#include "core/object.h"
+#include "core/class_db.h"
#ifdef __OBJC__
@class GodotProductsDelegate;
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 2b29e6f268..6a89cd38cb 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -31,7 +31,7 @@
#ifndef IOS_H
#define IOS_H
-#include "core/object.h"
+#include "core/class_db.h"
class iOS : public Object {
GDCLASS(iOS, Object);