diff options
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/detect.py | 5 | ||||
-rw-r--r-- | platform/iphone/display_server_iphone.mm | 17 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 48 | ||||
-rw-r--r-- | platform/iphone/godot_view_renderer.mm | 33 | ||||
-rw-r--r-- | platform/iphone/logo.png | bin | 1489 -> 1297 bytes | |||
-rw-r--r-- | platform/iphone/os_iphone.h | 4 | ||||
-rw-r--r-- | platform/iphone/os_iphone.mm | 22 | ||||
-rw-r--r-- | platform/iphone/platform_config.h | 2 |
8 files changed, 55 insertions, 76 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index f4ef40a0ba..66579c1ad7 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -235,7 +235,10 @@ def configure(env): env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) env.Prepend( - CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",] + CPPPATH=[ + "$IPHONESDK/usr/include", + "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers", + ] ) env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index aafee49594..1721da3db6 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -492,7 +492,22 @@ Size2i DisplayServerIPhone::screen_get_size(int p_screen) const { } Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const { - return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen)); + if (@available(iOS 11, *)) { + UIEdgeInsets insets = UIEdgeInsetsZero; + UIView *view = AppDelegate.viewController.godotView; + + if ([view respondsToSelector:@selector(safeAreaInsets)]) { + insets = [view safeAreaInsets]; + } + + float scale = screen_get_scale(p_screen); + Size2i insets_position = Size2i(insets.left, insets.top) * scale; + Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale; + + return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size); + } else { + return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen)); + } } int DisplayServerIPhone::screen_get_dpi(int p_screen) const { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 4a751488cb..a889717f20 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -86,6 +86,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; bool is_framework; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed; }; String _get_additional_plist_content(); @@ -100,7 +101,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset); void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); - Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { @@ -912,15 +913,6 @@ struct ExportLibsData { }; void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) { - Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); - Vector<String> frameworks; - for (int i = 0; i < export_plugins.size(); ++i) { - Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks(); - for (int j = 0; j < plugin_frameworks.size(); ++j) { - frameworks.push_back(plugin_frameworks[j]); - } - } - // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; @@ -945,15 +937,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese String type; if (asset.exported_path.ends_with(".framework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.framework"; } else if (asset.exported_path.ends_with(".xcframework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.xcframework"; } else if (asset.exported_path.ends_with(".dylib")) { @@ -1026,7 +1022,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String binary_name = p_out_dir.get_file().get_basename(); @@ -1035,7 +1031,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir String asset = p_assets[f_idx]; if (!asset.begins_with("res://")) { // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework }; + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; r_exported_assets.push_back(exported_asset); } else { DirAccess *da = DirAccess::create_for_path(asset); @@ -1101,7 +1097,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir memdelete(filesystem_da); return err; } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework }; + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; r_exported_assets.push_back(exported_asset); if (create_framework) { @@ -1165,19 +1161,23 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { - Vector<String> frameworks = export_plugins[i]->get_ios_frameworks(); - Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets); + Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks(); + Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks(); + err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs(); for (int j = 0; j < project_static_libs.size(); j++) { project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project } - err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets); + err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); - err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets); + err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } @@ -1185,7 +1185,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } - Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets); + Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index 1fc822b457..045fb451f0 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -44,7 +44,6 @@ @interface GodotViewRenderer () -@property(assign, nonatomic) BOOL hasFinishedLocaleSetup; @property(assign, nonatomic) BOOL hasFinishedProjectDataSetup; @property(assign, nonatomic) BOOL hasStartedMain; @property(assign, nonatomic) BOOL hasFinishedSetup; @@ -58,9 +57,8 @@ return NO; } - if (!self.hasFinishedLocaleSetup) { - [self setupLocaleAndUUID]; - return YES; + if (!OS::get_singleton()) { + exit(0); } if (!self.hasFinishedProjectDataSetup) { @@ -79,33 +77,6 @@ return NO; } -- (void)setupLocaleAndUUID { - self.hasFinishedLocaleSetup = YES; - - if (!OS::get_singleton()) { - exit(0); - } - - NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; - OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String])); - - NSString *uuid; - if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - } else { - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"]; - if (!uuid) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease]; - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"]; - } - } - - OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); -} - - (void)setupProjectData { self.hasFinishedProjectDataSetup = YES; diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png Binary files differindex 405b6f93ca..966d8aa70a 100644 --- a/platform/iphone/logo.png +++ b/platform/iphone/logo.png diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index f3bde46717..c6f95869ee 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -84,8 +84,6 @@ private: virtual void finalize() override; String user_data_dir; - String unique_id; - String locale_code; bool is_focused = false; @@ -118,10 +116,8 @@ public: void set_user_data_dir(String p_dir); virtual String get_user_data_dir() const override; - void set_locale(String p_locale); virtual String get_locale() const override; - void set_unique_id(String p_id); virtual String get_unique_id() const override; virtual void vibrate_handheld(int p_duration_ms = 500) override; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index f0bbbd39ca..d1a69642b1 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -46,10 +46,6 @@ #import <UIKit/UIKit.h> #import <dlfcn.h> -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - #if defined(VULKAN_ENABLED) #include "servers/rendering/rasterizer_rd/rasterizer_rd.h" #import <QuartzCore/CAMetalLayer.h> @@ -305,20 +301,20 @@ String OSIPhone::get_user_data_dir() const { return user_data_dir; } -void OSIPhone::set_locale(String p_locale) { - locale_code = p_locale; -} - String OSIPhone::get_locale() const { - return locale_code; -} + NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; + + if (preferedLanguage) { + return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); + } -void OSIPhone::set_unique_id(String p_id) { - unique_id = p_id; + NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; + return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); } String OSIPhone::get_unique_id() const { - return unique_id; + NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + return String::utf8([uuid UTF8String]); } void OSIPhone::vibrate_handheld(int p_duration_ms) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index bc190ba956..2bbbe47c0d 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,8 +30,6 @@ #include <alloca.h> -#define GLES2_INCLUDE_H <ES2/gl.h> - #define PLATFORM_REFCOUNT #define PTHREAD_RENAME_SELF |