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-rw-r--r--platform/iphone/detect.py5
-rw-r--r--platform/iphone/display_server_iphone.mm17
-rw-r--r--platform/iphone/export/export.cpp48
-rw-r--r--platform/iphone/godot_view_renderer.mm33
-rw-r--r--platform/iphone/logo.pngbin1489 -> 1297 bytes
-rw-r--r--platform/iphone/os_iphone.h4
-rw-r--r--platform/iphone/os_iphone.mm22
-rw-r--r--platform/iphone/platform_config.h2
8 files changed, 55 insertions, 76 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index f4ef40a0ba..66579c1ad7 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -235,7 +235,10 @@ def configure(env):
env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
env.Prepend(
- CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",]
+ CPPPATH=[
+ "$IPHONESDK/usr/include",
+ "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",
+ ]
)
env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index aafee49594..1721da3db6 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -492,7 +492,22 @@ Size2i DisplayServerIPhone::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const {
- return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+ if (@available(iOS 11, *)) {
+ UIEdgeInsets insets = UIEdgeInsetsZero;
+ UIView *view = AppDelegate.viewController.godotView;
+
+ if ([view respondsToSelector:@selector(safeAreaInsets)]) {
+ insets = [view safeAreaInsets];
+ }
+
+ float scale = screen_get_scale(p_screen);
+ Size2i insets_position = Size2i(insets.left, insets.top) * scale;
+ Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
+
+ return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size);
+ } else {
+ return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+ }
}
int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 4a751488cb..a889717f20 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -86,6 +86,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed;
};
String _get_additional_plist_content();
@@ -100,7 +101,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
@@ -912,15 +913,6 @@ struct ExportLibsData {
};
void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- Vector<String> frameworks;
- for (int i = 0; i < export_plugins.size(); ++i) {
- Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks();
- for (int j = 0; j < plugin_frameworks.size(); ++j) {
- frameworks.push_back(plugin_frameworks[j]);
- }
- }
-
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
@@ -945,15 +937,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
String type;
if (asset.exported_path.ends_with(".framework")) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
type = "wrapper.framework";
} else if (asset.exported_path.ends_with(".xcframework")) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
type = "wrapper.xcframework";
} else if (asset.exported_path.ends_with(".dylib")) {
@@ -1026,7 +1022,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
}
}
-Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String binary_name = p_out_dir.get_file().get_basename();
@@ -1035,7 +1031,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
// either SDK-builtin or already a part of the export template
- IOSExportAsset exported_asset = { asset, p_is_framework };
+ IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
@@ -1101,7 +1097,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
memdelete(filesystem_da);
return err;
}
- IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1165,19 +1161,23 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
- Vector<String> frameworks = export_plugins[i]->get_ios_frameworks();
- Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
+ Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
+ Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
+ err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++) {
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
}
- err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
- err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
@@ -1185,7 +1185,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
- Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
+ Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
index 1fc822b457..045fb451f0 100644
--- a/platform/iphone/godot_view_renderer.mm
+++ b/platform/iphone/godot_view_renderer.mm
@@ -44,7 +44,6 @@
@interface GodotViewRenderer ()
-@property(assign, nonatomic) BOOL hasFinishedLocaleSetup;
@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup;
@property(assign, nonatomic) BOOL hasStartedMain;
@property(assign, nonatomic) BOOL hasFinishedSetup;
@@ -58,9 +57,8 @@
return NO;
}
- if (!self.hasFinishedLocaleSetup) {
- [self setupLocaleAndUUID];
- return YES;
+ if (!OS::get_singleton()) {
+ exit(0);
}
if (!self.hasFinishedProjectDataSetup) {
@@ -79,33 +77,6 @@
return NO;
}
-- (void)setupLocaleAndUUID {
- self.hasFinishedLocaleSetup = YES;
-
- if (!OS::get_singleton()) {
- exit(0);
- }
-
- NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
- OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String]));
-
- NSString *uuid;
- if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) {
- uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
- } else {
- // before iOS 6, so just generate an identifier and store it
- uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
- if (!uuid) {
- CFUUIDRef cfuuid = CFUUIDCreate(NULL);
- uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease];
- CFRelease(cfuuid);
- [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"];
- }
- }
-
- OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String]));
-}
-
- (void)setupProjectData {
self.hasFinishedProjectDataSetup = YES;
diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png
index 405b6f93ca..966d8aa70a 100644
--- a/platform/iphone/logo.png
+++ b/platform/iphone/logo.png
Binary files differ
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index f3bde46717..c6f95869ee 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -84,8 +84,6 @@ private:
virtual void finalize() override;
String user_data_dir;
- String unique_id;
- String locale_code;
bool is_focused = false;
@@ -118,10 +116,8 @@ public:
void set_user_data_dir(String p_dir);
virtual String get_user_data_dir() const override;
- void set_locale(String p_locale);
virtual String get_locale() const override;
- void set_unique_id(String p_id);
virtual String get_unique_id() const override;
virtual void vibrate_handheld(int p_duration_ms = 500) override;
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index f0bbbd39ca..d1a69642b1 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -46,10 +46,6 @@
#import <UIKit/UIKit.h>
#import <dlfcn.h>
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
-
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#import <QuartzCore/CAMetalLayer.h>
@@ -305,20 +301,20 @@ String OSIPhone::get_user_data_dir() const {
return user_data_dir;
}
-void OSIPhone::set_locale(String p_locale) {
- locale_code = p_locale;
-}
-
String OSIPhone::get_locale() const {
- return locale_code;
-}
+ NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject;
+
+ if (preferedLanguage) {
+ return String::utf8([preferedLanguage UTF8String]).replace("-", "_");
+ }
-void OSIPhone::set_unique_id(String p_id) {
- unique_id = p_id;
+ NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier];
+ return String::utf8([localeIdentifier UTF8String]).replace("-", "_");
}
String OSIPhone::get_unique_id() const {
- return unique_id;
+ NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
+ return String::utf8([uuid UTF8String]);
}
void OSIPhone::vibrate_handheld(int p_duration_ms) {
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index bc190ba956..2bbbe47c0d 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -30,8 +30,6 @@
#include <alloca.h>
-#define GLES2_INCLUDE_H <ES2/gl.h>
-
#define PLATFORM_REFCOUNT
#define PTHREAD_RENAME_SELF