diff options
Diffstat (limited to 'platform/iphone/rasterizer_iphone.cpp')
-rw-r--r-- | platform/iphone/rasterizer_iphone.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index 99e83343d0..ee0457cfb1 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,21 +134,21 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form switch(p_format) { - case Image::FORMAT_GRAYSCALE: { + case Image::FORMAT_L8: { r_gl_components=1; r_gl_format=GL_LUMINANCE; } break; case Image::FORMAT_INTENSITY: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGBA; r_has_alpha_cache=true; } break; - case Image::FORMAT_GRAYSCALE_ALPHA: { + case Image::FORMAT_LA8: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGBA; r_has_alpha_cache=true; @@ -156,7 +156,7 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form case Image::FORMAT_INDEXED: { - image.convert(Image::FORMAT_RGB); + image.convert(Image::FORMAT_RGB8); r_gl_components=3; r_gl_format=GL_RGB; @@ -164,17 +164,17 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form case Image::FORMAT_INDEXED_ALPHA: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGB; r_has_alpha_cache=true; } break; - case Image::FORMAT_RGB: { + case Image::FORMAT_RGB8: { r_gl_components=3; r_gl_format=GL_RGB; } break; - case Image::FORMAT_RGBA: { + case Image::FORMAT_RGBA8: { r_gl_components=4; r_gl_format=GL_RGBA; @@ -286,7 +286,7 @@ void RasterizerIPhone::texture_blit_rect(RID p_texture,int p_x,int p_y, const Im GLenum blit_target = GL_TEXTURE_2D; //(texture->target == GL_TEXTURE_CUBE_MAP)?_cube_side_enum[p_cube_side]:GL_TEXTURE_2D; - DVector<uint8_t>::Read read = img.get_data().read(); + PoolVector<uint8_t>::Read read = img.get_data().read(); glBindTexture(texture->target, texture->tex_id); glTexSubImage2D( blit_target, 0, p_x,p_y,img.get_width(),img.get_height(),format,GL_UNSIGNED_BYTE,read.ptr() ); @@ -344,7 +344,7 @@ Image::Format RasterizerIPhone::texture_get_format(RID p_texture) const { Texture * texture = texture_owner.get(p_texture); - ERR_FAIL_COND_V(!texture,Image::FORMAT_GRAYSCALE); + ERR_FAIL_COND_V(!texture,Image::FORMAT_L8); return texture->format; } @@ -486,7 +486,7 @@ RID RasterizerIPhone::material_create() { return material_owner.make_rid( memnew( Material ) ); } -void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedMaterialParam p_parameter, const Variant& p_value) { +void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter, const Variant& p_value) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -494,7 +494,7 @@ void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedMat m->parameters[p_parameter] = p_value; } -Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedMaterialParam p_parameter) const { +Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, Variant()); @@ -503,7 +503,7 @@ Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedM return m->parameters[p_parameter]; } -void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedMaterialParam p_parameter, RID p_texture) { +void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter, RID p_texture) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -511,7 +511,7 @@ void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedMateri m->textures[p_parameter] = p_texture; } -RID RasterizerIPhone::fixed_material_get_texture(RID p_material,VS::FixedMaterialParam p_parameter) const { +RID RasterizerIPhone::fixed_material_get_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, RID()); @@ -535,7 +535,7 @@ VS::MaterialBlendMode RasterizerIPhone::fixed_material_get_detail_blend_mode(RID return m->detail_blend_mode; } -void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter, VS::FixedMaterialTexCoordMode p_mode) { +void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter, VS::FixedSpatialMaterialTexCoordMode p_mode) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -543,7 +543,7 @@ void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::Fixed m->texcoord_mode[p_parameter] = p_mode; } -VS::FixedMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter) const { +VS::FixedSpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXCOORD_TEXGEN); @@ -552,7 +552,7 @@ VS::FixedMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode return m->texcoord_mode[p_parameter]; // for now } -void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedMaterialTexGenMode p_mode) { +void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedSpatialMaterialTexGenMode p_mode) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -560,7 +560,7 @@ void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedMa m->texgen_mode = p_mode; }; -VS::FixedMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { +VS::FixedSpatialMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXGEN_SPHERE); @@ -770,7 +770,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( surface->index_array_len<=0, ERR_INVALID_DATA ); ERR_FAIL_COND_V( p_array.get_type() != Variant::INT_ARRAY, ERR_INVALID_PARAMETER ); - DVector<int> indices = p_array; + PoolVector<int> indices = p_array; ERR_FAIL_COND_V( indices.size() == 0, ERR_INVALID_PARAMETER ); ERR_FAIL_COND_V( indices.size() != surface->index_array_len, ERR_INVALID_PARAMETER ); @@ -780,7 +780,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,surface->index_id); }; - DVector<int>::Read read = indices.read(); + PoolVector<int>::Read read = indices.read(); const int *src=read.ptr(); for (int i=0;i<surface->index_array_len;i++) { @@ -822,14 +822,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Vector3> array = p_array; + PoolVector<Vector3> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len, ERR_INVALID_PARAMETER ); if (surface->array_local == 0) { glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); }; - DVector<Vector3>::Read read = array.read(); + PoolVector<Vector3>::Read read = array.read(); const Vector3* src=read.ptr(); // setting vertices means regenerating the AABB @@ -868,7 +868,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER ); - DVector<real_t> array = p_array; + PoolVector<real_t> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len*4, ERR_INVALID_PARAMETER ); @@ -877,7 +877,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr }; - DVector<real_t>::Read read = array.read(); + PoolVector<real_t>::Read read = array.read(); const real_t* src = read.ptr(); for (int i=0;i<surface->array_len;i++) { @@ -908,7 +908,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::COLOR_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Color> array = p_array; + PoolVector<Color> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len, ERR_INVALID_PARAMETER ); @@ -916,7 +916,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<Color>::Read read = array.read(); + PoolVector<Color>::Read read = array.read(); const Color* src = read.ptr(); surface->has_alpha_cache=false; @@ -943,14 +943,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Vector3> array = p_array; + PoolVector<Vector3> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len , ERR_INVALID_PARAMETER); if (surface->array_local == 0) glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<Vector3>::Read read = array.read(); + PoolVector<Vector3>::Read read = array.read(); const Vector3 * src=read.ptr(); @@ -975,14 +975,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER ); - DVector<real_t> array = p_array; + PoolVector<real_t> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len*VS::ARRAY_WEIGHTS_SIZE, ERR_INVALID_PARAMETER ); if (surface->array_local == 0) glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<real_t>::Read read = array.read(); + PoolVector<real_t>::Read read = array.read(); const real_t * src = read.ptr(); |