summaryrefslogtreecommitdiff
path: root/platform/iphone/ios.mm
diff options
context:
space:
mode:
Diffstat (limited to 'platform/iphone/ios.mm')
-rw-r--r--platform/iphone/ios.mm108
1 files changed, 104 insertions, 4 deletions
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 3430a9cba7..79baae028a 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,15 +29,115 @@
/*************************************************************************/
#include "ios.h"
+
#import "app_delegate.h"
#import "view_controller.h"
+
+#import <CoreHaptics/CoreHaptics.h>
#import <UIKit/UIKit.h>
#include <sys/sysctl.h>
void iOS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url);
+ ClassDB::bind_method(D_METHOD("supports_haptic_engine"), &iOS::supports_haptic_engine);
+ ClassDB::bind_method(D_METHOD("start_haptic_engine"), &iOS::start_haptic_engine);
+ ClassDB::bind_method(D_METHOD("stop_haptic_engine"), &iOS::stop_haptic_engine);
};
+bool iOS::supports_haptic_engine() {
+ if (@available(iOS 13, *)) {
+ id<CHHapticDeviceCapability> capabilities = [CHHapticEngine capabilitiesForHardware];
+ return capabilities.supportsHaptics;
+ }
+
+ return false;
+}
+
+CHHapticEngine *iOS::get_haptic_engine_instance() API_AVAILABLE(ios(13)) {
+ if (haptic_engine == nullptr) {
+ NSError *error = nullptr;
+ haptic_engine = [[CHHapticEngine alloc] initAndReturnError:&error];
+
+ if (!error) {
+ [haptic_engine setAutoShutdownEnabled:true];
+ } else {
+ haptic_engine = nullptr;
+ NSLog(@"Could not initialize haptic engine: %@", error);
+ }
+ }
+
+ return haptic_engine;
+}
+
+void iOS::vibrate_haptic_engine(float p_duration_seconds) API_AVAILABLE(ios(13)) {
+ if (@available(iOS 13, *)) { // We need the @available check every time to make the compiler happy...
+ if (supports_haptic_engine()) {
+ CHHapticEngine *haptic_engine = get_haptic_engine_instance();
+ if (haptic_engine) {
+ NSDictionary *hapticDict = @{
+ CHHapticPatternKeyPattern : @[
+ @{CHHapticPatternKeyEvent : @{
+ CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous,
+ CHHapticPatternKeyTime : @(CHHapticTimeImmediate),
+ CHHapticPatternKeyEventDuration : @(p_duration_seconds)
+ },
+ },
+ ],
+ };
+
+ NSError *error;
+ CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithDictionary:hapticDict error:&error];
+
+ [[haptic_engine createPlayerWithPattern:pattern error:&error] startAtTime:0 error:&error];
+
+ NSLog(@"Could not vibrate using haptic engine: %@", error);
+ }
+
+ return;
+ }
+ }
+
+ NSLog(@"Haptic engine is not supported in this version of iOS");
+}
+
+void iOS::start_haptic_engine() {
+ if (@available(iOS 13, *)) {
+ if (supports_haptic_engine()) {
+ CHHapticEngine *haptic_engine = get_haptic_engine_instance();
+ if (haptic_engine) {
+ [haptic_engine startWithCompletionHandler:^(NSError *returnedError) {
+ if (returnedError) {
+ NSLog(@"Could not start haptic engine: %@", returnedError);
+ }
+ }];
+ }
+
+ return;
+ }
+ }
+
+ NSLog(@"Haptic engine is not supported in this version of iOS");
+}
+
+void iOS::stop_haptic_engine() {
+ if (@available(iOS 13, *)) {
+ if (supports_haptic_engine()) {
+ CHHapticEngine *haptic_engine = get_haptic_engine_instance();
+ if (haptic_engine) {
+ [haptic_engine stopWithCompletionHandler:^(NSError *returnedError) {
+ if (returnedError) {
+ NSLog(@"Could not stop haptic engine: %@", returnedError);
+ }
+ }];
+ }
+
+ return;
+ }
+ }
+
+ NSLog(@"Haptic engine is not supported in this version of iOS");
+}
+
void iOS::alert(const char *p_alert, const char *p_title) {
NSString *title = [NSString stringWithUTF8String:p_title];
NSString *message = [NSString stringWithUTF8String:p_alert];
@@ -65,7 +165,7 @@ String iOS::get_model() const {
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
free(model);
const char *str = [platform UTF8String];
- return String(str != nullptr ? str : "");
+ return String::utf8(str != nullptr ? str : "");
}
String iOS::get_rate_url(int p_app_id) const {
@@ -75,6 +175,6 @@ String iOS::get_rate_url(int p_app_id) const {
printf("returning rate url %s\n", ret.utf8().get_data());
return ret;
-};
+}
iOS::iOS() {}