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-rwxr-xr-xplatform/iphone/gl_view.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index e69ddc839a..9c27c6a025 100755
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -42,15 +42,15 @@
// The pixel dimensions of the backbuffer
GLint backingWidth;
GLint backingHeight;
-
+
EAGLContext *context;
-
+
// OpenGL names for the renderbuffer and framebuffers used to render to this view
GLuint viewRenderbuffer, viewFramebuffer;
-
+
// OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist)
GLuint depthRenderbuffer;
-
+
BOOL useCADisplayLink;
// CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15
CADisplayLink *displayLink;
@@ -58,12 +58,12 @@
// An animation timer that, when animation is started, will periodically call -drawView at the given rate.
// Only used if CADisplayLink is not
NSTimer *animationTimer;
-
+
NSTimeInterval animationInterval;
-
+
// Delegate to do our drawing, called by -drawView, which can be called manually or via the animation timer.
id<GLViewDelegate> delegate;
-
+
// Flag to denote that the -setupView method of a delegate has been called.
// Resets to NO whenever the delegate changes.
BOOL delegateSetup;