diff options
Diffstat (limited to 'platform/iphone/game_center.mm')
-rw-r--r-- | platform/iphone/game_center.mm | 102 |
1 files changed, 52 insertions, 50 deletions
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 8d470da1a8..0f8c0100c3 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -47,13 +47,16 @@ extern "C" { #import "app_delegate.h" }; +#import "view_controller.h" + GameCenter *GameCenter::instance = NULL; void GameCenter::_bind_methods() { + ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement); + ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); @@ -64,40 +67,28 @@ void GameCenter::_bind_methods() { ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); }; -void GameCenter::return_connect_error(const char *p_error_description) { - authenticated = false; - Dictionary ret; - ret["type"] = "authentication"; - ret["result"] = "error"; - ret["error_code"] = 0; - ret["error_description"] = p_error_description; - pending_events.push_back(ret); -} - -void GameCenter::connect() { +Error GameCenter::authenticate() { //if this class isn't available, game center isn't implemented if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return_connect_error("GameCenter not available"); - return; + return ERR_UNAVAILABLE; } GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - if (![player respondsToSelector:@selector(authenticateHandler)]) { - return_connect_error("GameCenter doesn't respond to 'authenticateHandler'"); - return; - } + ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - if (!root_controller) { - return_connect_error("Window doesn't have root ViewController"); - return; - } + ERR_FAIL_COND_V(!root_controller, FAILED); // This handler is called several times. First when the view needs to be shown, then again // after the view is cancelled or the user logs in. Or if the user's already logged in, it's // called just once to confirm they're authenticated. This is why no result needs to be specified // in the presentViewController phase. In this case, more calls to this function will follow. + _weakify(root_controller); + _weakify(player); player.authenticateHandler = (^(UIViewController *controller, NSError *error) { + _strongify(root_controller); + _strongify(player); + if (controller) { [root_controller presentViewController:controller animated:YES completion:nil]; } else { @@ -105,7 +96,14 @@ void GameCenter::connect() { ret["type"] = "authentication"; if (player.isAuthenticated) { ret["result"] = "ok"; - ret["player_id"] = [player.playerID UTF8String]; + if (@available(iOS 13, *)) { + ret["player_id"] = [player.teamPlayerID UTF8String]; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + ret["player_id"] = [player.playerID UTF8String]; +#endif + } + GameCenter::get_singleton()->authenticated = true; } else { ret["result"] = "error"; @@ -117,20 +115,21 @@ void GameCenter::connect() { pending_events.push_back(ret); }; }); + + return OK; }; bool GameCenter::is_authenticated() { return authenticated; }; -Error GameCenter::post_score(Variant p_score) { - Dictionary params = p_score; - ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER); - float score = params["score"]; - String category = params["category"]; +Error GameCenter::post_score(Dictionary p_score) { + ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); + float score = p_score["score"]; + String category = p_score["category"]; - NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; - GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease]; + NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()]; + GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str]; reporter.value = score; ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); @@ -153,22 +152,21 @@ Error GameCenter::post_score(Variant p_score) { return OK; }; -Error GameCenter::award_achievement(Variant p_params) { - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER); - String name = params["name"]; - float progress = params["progress"]; +Error GameCenter::award_achievement(Dictionary p_params) { + ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); + String name = p_params["name"]; + float progress = p_params["progress"]; - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; + NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; + GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str]; ERR_FAIL_COND_V(!achievement, FAILED); ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); achievement.percentComplete = progress; achievement.showsCompletionBanner = NO; - if (params.has("show_completion_banner")) { - achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; + if (p_params.has("show_completion_banner")) { + achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; } [GKAchievement reportAchievements:@[ achievement ] @@ -202,7 +200,7 @@ void GameCenter::request_achievement_descriptions() { Array hidden; Array replayable; - for (int i = 0; i < [descriptions count]; i++) { + for (NSUInteger i = 0; i < [descriptions count]; i++) { GKAchievementDescription *description = [descriptions objectAtIndex:i]; const char *str = [description.identifier UTF8String]; @@ -250,7 +248,7 @@ void GameCenter::request_achievements() { PackedStringArray names; PackedFloat32Array percentages; - for (int i = 0; i < [achievements count]; i++) { + for (NSUInteger i = 0; i < [achievements count]; i++) { GKAchievement *achievement = [achievements objectAtIndex:i]; const char *str = [achievement.identifier UTF8String]; names.push_back(String::utf8(str != NULL ? str : "")); @@ -285,14 +283,12 @@ void GameCenter::reset_achievements() { }]; }; -Error GameCenter::show_game_center(Variant p_params) { +Error GameCenter::show_game_center(Dictionary p_params) { ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - Dictionary params = p_params; - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (params.has("view")) { - String view_name = params["view"]; + if (p_params.has("view")) { + String view_name = p_params["view"]; if (view_name == "default") { view_state = GKGameCenterViewControllerStateDefault; } else if (view_name == "leaderboards") { @@ -316,9 +312,9 @@ Error GameCenter::show_game_center(Variant p_params) { controller.viewState = view_state; if (view_state == GKGameCenterViewControllerStateLeaderboards) { controller.leaderboardIdentifier = nil; - if (params.has("leaderboard_name")) { - String name = params["leaderboard_name"]; - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; + if (p_params.has("leaderboard_name")) { + String name = p_params["leaderboard_name"]; + NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; controller.leaderboardIdentifier = name_str; } } @@ -341,7 +337,13 @@ Error GameCenter::request_identity_verification_signature() { ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; ret["timestamp"] = timestamp; - ret["player_id"] = [player.playerID UTF8String]; + if (@available(iOS 13, *)) { + ret["player_id"] = [player.teamPlayerID UTF8String]; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + ret["player_id"] = [player.playerID UTF8String]; +#endif + } } else { ret["result"] = "error"; ret["error_code"] = (int64_t)error.code; |