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-rw-r--r--platform/iphone/display_server_iphone.mm167
1 files changed, 114 insertions, 53 deletions
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index e18448fb6d..573ee9b7a8 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "display_server_iphone.h"
+
#import "app_delegate.h"
#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
@@ -37,6 +38,7 @@
#include "ios.h"
#import "keyboard_input_view.h"
#include "os_iphone.h"
+#include "tts_ios.h"
#import "view_controller.h"
#import <Foundation/Foundation.h>
@@ -51,18 +53,23 @@ DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
-#if defined(OPENGL_ENABLED)
- // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented
+ // Init TTS
+ tts = [[TTS_IOS alloc] init];
+
+#if defined(GLES3_ENABLED)
+ // FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented
// again,
+ // Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS
+ // We are hardcoding the rendering_driver to "vulkan" down below
if (rendering_driver == "opengl_es") {
bool gl_initialization_error = false;
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
+ if (RasterizerGLES3::is_viable() == OK) {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
} else {
gl_initialization_error = true;
}
@@ -83,7 +90,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo
// reset this to what it should be, it will have been set to 0 after
// rendering_server->init() is called
- // RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+ // RasterizerStorageGLES3system_fbo = gl_view_base_fb;
}
#endif
@@ -131,18 +138,16 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo
DisplayServerIPhone::~DisplayServerIPhone() {
#if defined(VULKAN_ENABLED)
- if (rendering_driver == "vulkan") {
- if (rendering_device_vulkan) {
- rendering_device_vulkan->finalize();
- memdelete(rendering_device_vulkan);
- rendering_device_vulkan = nullptr;
- }
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ rendering_device_vulkan = nullptr;
+ }
- if (context_vulkan) {
- context_vulkan->window_destroy(MAIN_WINDOW_ID);
- memdelete(context_vulkan);
- context_vulkan = nullptr;
- }
+ if (context_vulkan) {
+ context_vulkan->window_destroy(MAIN_WINDOW_ID);
+ memdelete(context_vulkan);
+ context_vulkan = nullptr;
}
#endif
}
@@ -157,7 +162,7 @@ Vector<String> DisplayServerIPhone::get_rendering_drivers_func() {
#if defined(VULKAN_ENABLED)
drivers.push_back("vulkan");
#endif
-#if defined(OPENGL_ENABLED)
+#if defined(GLES3_ENABLED)
drivers.push_back("opengl_es");
#endif
@@ -231,7 +236,7 @@ void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_presse
ev->set_position(Vector2(p_x, p_y));
perform_event(ev);
}
-};
+}
void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
@@ -241,16 +246,16 @@ void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
perform_event(ev);
- };
-};
+ }
+}
void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) {
Input::get_singleton()->parse_input_event(p_event);
-};
+}
void DisplayServerIPhone::touches_cancelled(int p_idx) {
touch_press(p_idx, -1, -1, false, false);
-};
+}
// MARK: Keyboard
@@ -261,15 +266,15 @@ void DisplayServerIPhone::key(Key p_key, bool p_pressed) {
ev->set_pressed(p_pressed);
ev->set_keycode(p_key);
ev->set_physical_keycode(p_key);
- ev->set_unicode(p_key);
+ ev->set_unicode((char32_t)p_key);
perform_event(ev);
-};
+}
// MARK: Motion
void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z));
-};
+}
void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
// Found out the Z should not be negated! Pass as is!
@@ -279,21 +284,20 @@ void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z)
p_z / kDisplayServerIPhoneAcceleration);
Input::get_singleton()->set_accelerometer(v_accelerometer);
-};
+}
void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z));
-};
+}
void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z));
-};
+}
// MARK: -
bool DisplayServerIPhone::has_feature(Feature p_feature) const {
switch (p_feature) {
- // case FEATURE_CONSOLE_WINDOW:
// case FEATURE_CURSOR_SHAPE:
// case FEATURE_CUSTOM_CURSOR_SHAPE:
// case FEATURE_GLOBAL_MENU:
@@ -310,6 +314,7 @@ bool DisplayServerIPhone::has_feature(Feature p_feature) const {
case FEATURE_ORIENTATION:
case FEATURE_TOUCHSCREEN:
case FEATURE_VIRTUAL_KEYBOARD:
+ case FEATURE_TEXT_TO_SPEECH:
return true;
default:
return false;
@@ -320,6 +325,57 @@ String DisplayServerIPhone::get_name() const {
return "iPhone";
}
+bool DisplayServerIPhone::tts_is_speaking() const {
+ ERR_FAIL_COND_V(!tts, false);
+ return [tts isSpeaking];
+}
+
+bool DisplayServerIPhone::tts_is_paused() const {
+ ERR_FAIL_COND_V(!tts, false);
+ return [tts isPaused];
+}
+
+Array DisplayServerIPhone::tts_get_voices() const {
+ ERR_FAIL_COND_V(!tts, Array());
+ return [tts getVoices];
+}
+
+void DisplayServerIPhone::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
+ ERR_FAIL_COND(!tts);
+ [tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt];
+}
+
+void DisplayServerIPhone::tts_pause() {
+ ERR_FAIL_COND(!tts);
+ [tts pauseSpeaking];
+}
+
+void DisplayServerIPhone::tts_resume() {
+ ERR_FAIL_COND(!tts);
+ [tts resumeSpeaking];
+}
+
+void DisplayServerIPhone::tts_stop() {
+ ERR_FAIL_COND(!tts);
+ [tts stopSpeaking];
+}
+
+Rect2i DisplayServerIPhone::get_display_safe_area() const {
+ if (@available(iOS 11, *)) {
+ UIEdgeInsets insets = UIEdgeInsetsZero;
+ UIView *view = AppDelegate.viewController.godotView;
+ if ([view respondsToSelector:@selector(safeAreaInsets)]) {
+ insets = [view safeAreaInsets];
+ }
+ float scale = screen_get_scale();
+ Size2i insets_position = Size2i(insets.left, insets.top) * scale;
+ Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
+ return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
+ } else {
+ return Rect2i(screen_get_position(), screen_get_size());
+ }
+}
+
int DisplayServerIPhone::get_screen_count() const {
return 1;
}
@@ -339,22 +395,7 @@ Size2i DisplayServerIPhone::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const {
- if (@available(iOS 11, *)) {
- UIEdgeInsets insets = UIEdgeInsetsZero;
- UIView *view = AppDelegate.viewController.godotView;
-
- if ([view respondsToSelector:@selector(safeAreaInsets)]) {
- insets = [view safeAreaInsets];
- }
-
- float scale = screen_get_scale(p_screen);
- Size2i insets_position = Size2i(insets.left, insets.top) * scale;
- Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
-
- return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size);
- } else {
- return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
- }
+ return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
}
int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
@@ -394,6 +435,10 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
}
}
+float DisplayServerIPhone::screen_get_refresh_rate(int p_screen) const {
+ return [UIScreen mainScreen].maximumFramesPerSecond;
+}
+
float DisplayServerIPhone::screen_get_scale(int p_screen) const {
return [UIScreen mainScreen].nativeScale;
}
@@ -408,6 +453,24 @@ DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const
return MAIN_WINDOW_ID;
}
+int64_t DisplayServerIPhone::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)AppDelegate.viewController;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)AppDelegate.viewController.godotView;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
@@ -499,7 +562,7 @@ void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) {
float DisplayServerIPhone::screen_get_max_scale() const {
return screen_get_scale(SCREEN_OF_MAIN_WINDOW);
-};
+}
void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
screen_orientation = p_orientation;
@@ -565,10 +628,8 @@ void DisplayServerIPhone::resize_window(CGSize viewSize) {
Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
#if defined(VULKAN_ENABLED)
- if (rendering_driver == "vulkan") {
- if (context_vulkan) {
- context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y);
- }
+ if (context_vulkan) {
+ context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y);
}
#endif