diff options
Diffstat (limited to 'platform/iphone/detect.py')
-rw-r--r-- | platform/iphone/detect.py | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index b448cbe097..f646b8b1d5 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -43,7 +43,7 @@ def configure(env): ## Build type if (env["target"].startswith("release")): - env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1']) + env.Append(CPPDEFINES=['NDEBUG', ('NS_BLOCK_ASSERTIONS', 1)]) if (env["optimize"] == "speed"): #optimize for speed (default) env.Append(CCFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer']) env.Append(LINKFLAGS=['-O2']) @@ -52,11 +52,11 @@ def configure(env): env.Append(LINKFLAGS=['-Os']) if env["target"] == "release_debug": - env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) + env.Append(CPPDEFINES=['DEBUG_ENABLED']) elif (env["target"] == "debug"): env.Append(CCFLAGS=['-gdwarf-2', '-O0']) - env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env.Append(CPPDEFINES=['_DEBUG', ('DEBUG', 1), 'DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) if (env["use_lto"]): env.Append(CCFLAGS=['-flto']) @@ -112,8 +112,8 @@ def configure(env): elif (env["arch"] == "arm64"): detect_darwin_sdk_path('iphone', env) env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK'.split()) - env.Append(CPPFLAGS=['-DNEED_LONG_INT']) - env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) + env.Append(CPPDEFINES=['NEED_LONG_INT']) + env.Append(CPPDEFINES=['LIBYUV_DISABLE_NEON']) # Disable exceptions on non-tools (template) builds if not env['tools']: @@ -159,15 +159,15 @@ def configure(env): # Feature options if env['game_center']: - env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED']) + env.Append(CPPDEFINES=['GAME_CENTER_ENABLED']) env.Append(LINKFLAGS=['-framework', 'GameKit']) if env['store_kit']: - env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED']) + env.Append(CPPDEFINES=['STOREKIT_ENABLED']) env.Append(LINKFLAGS=['-framework', 'StoreKit']) if env['icloud']: - env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) + env.Append(CPPDEFINES=['ICLOUD_ENABLED']) env.Prepend(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', @@ -177,4 +177,4 @@ def configure(env): env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env.Prepend(CPPPATH=['#platform/iphone']) - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DCOREAUDIO_ENABLED']) + env.Append(CPPDEFINES=['IPHONE_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'COREAUDIO_ENABLED']) |