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-rw-r--r--platform/iphone/detect.py49
1 files changed, 27 insertions, 22 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 853f24379e..f646b8b1d5 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -43,22 +43,23 @@ def configure(env):
## Build type
if (env["target"].startswith("release")):
- env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
+ env.Append(CPPDEFINES=['NDEBUG', ('NS_BLOCK_ASSERTIONS', 1)])
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer'])
+ env.Append(CCFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer'])
env.Append(LINKFLAGS=['-O2'])
else: #optimize for size
- env.Append(CPPFLAGS=['-Os', '-ftree-vectorize'])
+ env.Append(CCFLAGS=['-Os', '-ftree-vectorize'])
env.Append(LINKFLAGS=['-Os'])
if env["target"] == "release_debug":
- env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
+ env.Append(CPPDEFINES=['DEBUG_ENABLED'])
elif (env["target"] == "debug"):
- env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['-gdwarf-2', '-O0'])
+ env.Append(CPPDEFINES=['_DEBUG', ('DEBUG', 1), 'DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED'])
if (env["use_lto"]):
- env.Append(CPPFLAGS=['-flto'])
+ env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
## Architecture
@@ -104,20 +105,22 @@ def configure(env):
detect_darwin_sdk_path('iphonesimulator', env)
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9'
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
- env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"').split())
+ env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0').split())
elif (env["arch"] == "arm"):
detect_darwin_sdk_path('iphone', env)
env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split())
elif (env["arch"] == "arm64"):
detect_darwin_sdk_path('iphone', env)
env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK'.split())
- env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
- env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
+ env.Append(CPPDEFINES=['NEED_LONG_INT'])
+ env.Append(CPPDEFINES=['LIBYUV_DISABLE_NEON'])
- if env['ios_exceptions']:
- env.Append(CPPFLAGS=['-fexceptions'])
- else:
- env.Append(CPPFLAGS=['-fno-exceptions'])
+ # Disable exceptions on non-tools (template) builds
+ if not env['tools']:
+ if env['ios_exceptions']:
+ env.Append(CCFLAGS=['-fexceptions'])
+ else:
+ env.Append(CCFLAGS=['-fno-exceptions'])
## Link flags
@@ -141,6 +144,7 @@ def configure(env):
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
+ '-framework', 'CoreVideo',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'GameController',
@@ -150,26 +154,27 @@ def configure(env):
'-framework', 'Security',
'-framework', 'SystemConfiguration',
'-framework', 'UIKit',
+ '-framework', 'ARKit',
])
# Feature options
if env['game_center']:
- env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
+ env.Append(CPPDEFINES=['GAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
if env['store_kit']:
- env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
+ env.Append(CPPDEFINES=['STOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
if env['icloud']:
- env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
+ env.Append(CPPDEFINES=['ICLOUD_ENABLED'])
- env.Append(CPPPATH=['$IPHONESDK/usr/include',
- '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
- '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
- ])
+ env.Prepend(CPPPATH=['$IPHONESDK/usr/include',
+ '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
+ '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
+ ])
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
- env.Append(CPPPATH=['#platform/iphone'])
- env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DCOREAUDIO_ENABLED'])
+ env.Prepend(CPPPATH=['#platform/iphone'])
+ env.Append(CPPDEFINES=['IPHONE_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'COREAUDIO_ENABLED'])